You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This should enable easy assembly and disassembly of sprite sheets. If a project has a single frame, it can be split. If a project has multiple frames, it can be stitched together.
Approach
For stitch and split functions:
Build back from final ProjectState result definition; this will be a getState() call appended with mutator-returners
Tasks
Split dialog
Mockup
UI assembly
Condition validation
Stitch dialog
Mockup
UI assembly
Condition validation
split and stitch functions
Preserve layer data
Pixel content
Visibility
Opacity
Onion skin mode
For stitch, auto-lock all layers
For split, auto-unlock all layers
The text was updated successfully, but these errors were encountered:
Description
This should enable easy assembly and disassembly of sprite sheets. If a project has a single frame, it can be split. If a project has multiple frames, it can be stitched together.
Approach
For
stitch
andsplit
functions:final ProjectState result
definition; this will be agetState()
call appended with mutator-returnersTasks
split
andstitch
functionsstitch
, auto-lock all layerssplit
, auto-unlock all layersThe text was updated successfully, but these errors were encountered: