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First, what are EPS_START, EPS_STOP, and EPS_STEPS? If I want episodes to last until the game naturally terminates an episode, how would I modify these? Could I just set EPS_STEPS to be a really large value?
Second, I'm using a 3D state space, and for some reason the following lines:
s = np.vstack(s)
a = np.vstack(a)
r = np.vstack(r)
s_ = np.vstack(s_)
s_mask = np.vstack(s_mask)
result in s and s_ having 3 dimensions instead of the proper 4 (batch dimension included). I changed these lines to:
s = np.array(s)
a = np.vstack(a)
r = np.vstack(r)
s_ = np.array(s_)
s_mask = np.vstack(s_mask)
Is that an acceptable solution or am I screwing up the logic in this way?
Thank you so much for your clarification. This code is immensely helpful and I appreciate it and the thorough explanation very much.
The text was updated successfully, but these errors were encountered:
slerman12
changed the title
A couple questions
A couple of questions
Mar 8, 2019
First, what are EPS_START, EPS_STOP, and EPS_STEPS? If I want episodes to last until the game naturally terminates an episode, how would I modify these? Could I just set EPS_STEPS to be a really large value?
Second, I'm using a 3D state space, and for some reason the following lines:
result in s and s_ having 3 dimensions instead of the proper 4 (batch dimension included). I changed these lines to:
Is that an acceptable solution or am I screwing up the logic in this way?
Thank you so much for your clarification. This code is immensely helpful and I appreciate it and the thorough explanation very much.
The text was updated successfully, but these errors were encountered: