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shape_generator.py
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shape_generator.py
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import math, random
from typing import List, Tuple
from PIL import Image, ImageDraw
import matplotlib.pyplot as plt
import numpy as np
# From Stack Overflow
# https://stackoverflow.com/a/25276331/8860642
# License CC BY-SA 4.0
# https://creativecommons.org/licenses/by-sa/4.0/
def random_angle_steps(steps: int, irregularity: float) -> List[float]:
"""Generates the division of a circumference in random angles.
Args:
steps (int):
the number of angles to generate.
irregularity (float):
variance of the spacing of the angles between consecutive vertices.
Returns:
List[float]: the list of the random angles.
"""
# generate n angle steps
angles = []
lower = (2 * math.pi / steps) - irregularity
upper = (2 * math.pi / steps) + irregularity
cumsum = 0
for i in range(steps):
angle = random.uniform(lower, upper)
angles.append(angle)
cumsum += angle
# normalize the steps so that point 0 and point n+1 are the same
cumsum /= (2 * math.pi)
for i in range(steps):
angles[i] /= cumsum
return angles
def clip(value, lower, upper):
"""
Given an interval, values outside the interval are clipped to the interval
edges.
"""
return min(upper, max(value, lower))
def generate_polygon(center: Tuple[float, float], avg_radius: float,
irregularity: float, spikiness: float,
num_vertices: int) -> List[Tuple[float, float]]:
"""
Start with the center of the polygon at center, then creates the
polygon by sampling points on a circle around the center.
Random noise is added by varying the angular spacing between
sequential points, and by varying the radial distance of each
point from the centre.
Args:
center (Tuple[float, float]):
a pair representing the center of the circumference used
to generate the polygon.
avg_radius (float):
the average radius (distance of each generated vertex to
the center of the circumference) used to generate points
with a normal distribution.
irregularity (float):
variance of the spacing of the angles between consecutive
vertices.
spikiness (float):
variance of the distance of each vertex to the center of
the circumference.
num_vertices (int):
the number of vertices of the polygon.
Returns:
List[Tuple[float, float]]: list of vertices, in CCW order.
"""
# Parameter check
if irregularity < 0 or irregularity > 1:
raise ValueError("Irregularity must be between 0 and 1.")
if spikiness < 0 or spikiness > 1:
raise ValueError("Spikiness must be between 0 and 1.")
irregularity *= 2 * math.pi / num_vertices
spikiness *= avg_radius
angle_steps = random_angle_steps(num_vertices, irregularity)
# now generate the points
points = []
angle = random.uniform(0, 2 * math.pi)
for i in range(num_vertices):
radius = clip(random.gauss(avg_radius, spikiness), 0, 2 * avg_radius)
point = (center[0] + radius * math.cos(angle),
center[1] + radius * math.sin(angle))
points.append(point)
angle += angle_steps[i]
return points
black = (0, 0, 0)
white = (255, 255, 255)
def get_random_shape_raster(raster_width, raster_height):
center = (raster_width / 2, raster_height / 2)
avg_radius = min(center[0] / 2, center[1] / 2)
vertices = generate_polygon(
center=center,
avg_radius=avg_radius,
irregularity=0.35,
spikiness=0.2,
num_vertices=16,
)
img = Image.new('RGB', (raster_width, raster_height), white)
draw = ImageDraw.Draw(img)
draw.polygon(vertices, outline=black, fill=black)
arr = np.array(img)
return arr[:, :, 0] == 0.0
if __name__ == '__main__':
for _ in range(5):
arr = get_random_shape_raster(256, 256)
plt.imshow(arr)
plt.show()