Enhanced sound effects #95
Labels
A: Modding
Issue which will impact modders if worked on. Potentially a breaking change.
D: Change/Suggestion
A change to an existing feature.
D: Feature Request
A feature that may be implemented in a future version.
D: Organization
A change that will not impact the end-user, but may be helpful for simplifying/documenting the code.
R: Implemented
A suggestion has been added into the code.
Milestone
Split sound effects into actual sound effect files and sound definitions (number of samples, stream/load etc.).
The sound effects should be able to have a few different sounds defined and play an appropriate one depending on variables (for example, changing the pitch or actual sample using Expressions).
Example (collapse.json):
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