diff --git a/apps/isaaclab.python.kit b/apps/isaaclab.python.kit index 9d1687204a3..03c77150662 100644 --- a/apps/isaaclab.python.kit +++ b/apps/isaaclab.python.kit @@ -39,6 +39,7 @@ keywords = ["experience", "app", "usd"] # Isaac Sim Extra "isaacsim.asset.importer.mjcf" = {} "isaacsim.asset.importer.urdf" = {} +"omni.kit.loop-isaac" = {} "omni.physx.bundle" = {} "omni.physx.tensors" = {} "omni.replicator.core" = {} @@ -133,6 +134,11 @@ metricsAssembler.changeListenerEnabled = false # set the default ros bridge to disable on startup isaac.startup.ros_bridge_extension = "" +# rendering performance improvements for the viewer +app.usdrt.hierarchy.partialGpuUpdate = 1 +app.runLoops.main.rateLimitEnabled = false +app.runLoops.main.manualModeEnabled = true + # Disable for base application [settings."filter:platform"."windows-x86_64"] isaac.startup.ros_bridge_extension = "" @@ -171,7 +177,6 @@ font.size = 16 gatherRenderResults = true # True to prevent artifacts in multiple viewport configurations, can be set to false for better performance in some cases hangDetector.enabled = true hangDetector.timeout = 120 -player.useFixedTimeStepping = true settings.fabricDefaultStageFrameHistoryCount = 3 # needed for omni.syntheticdata TODO105 still true? settings.persistent = true # settings are persistent for this app diff --git a/docs/source/refs/release_notes.rst b/docs/source/refs/release_notes.rst index 94350097756..e13347018f8 100644 --- a/docs/source/refs/release_notes.rst +++ b/docs/source/refs/release_notes.rst @@ -126,6 +126,9 @@ Isaac Sim 5.0 Updates * :attr:`~isaaclab.sim.spawners.PhysicsMaterialCfg.improve_patch_friction` is now removed. The simulation will always behave as if this attribute is set to true. * Native Livestreaming support has been removed. ``LIVESTREAM=1`` can now be used for WebRTC streaming over public networks and ``LIVESTREAM=2`` for private and local networks with WebRTC streaming. +* Isaac Sim 5.0 introduced new actuator models for PhysX, including drive model and friction model improvements. + These improvements also introduced a small performance regression. We have observed up to ~20% slowdown in some + state-based environments. * Some assets in Isaac Sim have been reworked and restructured. Notably, the following asset paths were updated: * ``Robots/Ant/ant_instanceable.usd`` --> ``Robots/IsaacSim/Ant/ant_instanceable.usd``