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merkledag.go
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merkledag.go
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// Package merkledag implements the IPFS Merkle DAG data structures.
package merkledag
import (
"context"
"fmt"
"sync"
blocks "github.com/ipfs/go-block-format"
bserv "github.com/ipfs/go-blockservice"
cid "github.com/ipfs/go-cid"
format "github.com/ipfs/go-ipld-format"
legacy "github.com/ipfs/go-ipld-legacy"
dagpb "github.com/ipld/go-codec-dagpb"
// blank import is used to register the IPLD raw codec
_ "github.com/ipld/go-ipld-prime/codec/raw"
basicnode "github.com/ipld/go-ipld-prime/node/basic"
)
var ipldLegacyDecoder *legacy.Decoder
// TODO: Don't require global registries
func init() {
d := legacy.NewDecoder()
d.RegisterCodec(cid.DagProtobuf, dagpb.Type.PBNode, ProtoNodeConverter)
d.RegisterCodec(cid.Raw, basicnode.Prototype.Bytes, RawNodeConverter)
ipldLegacyDecoder = d
}
// contextKey is a type to use as value for the ProgressTracker contexts.
type contextKey string
const progressContextKey contextKey = "progress"
// NewDAGService constructs a new DAGService (using the default implementation).
// Note that the default implementation is also an ipld.LinkGetter.
func NewDAGService(bs bserv.BlockService) *dagService {
return &dagService{
Blocks: bs,
decoder: ipldLegacyDecoder,
}
}
// dagService is an IPFS Merkle DAG service.
// - the root is virtual (like a forest)
// - stores nodes' data in a BlockService
// TODO: should cache Nodes that are in memory, and be
//
// able to free some of them when vm pressure is high
type dagService struct {
Blocks bserv.BlockService
decoder *legacy.Decoder
}
// Add adds a node to the dagService, storing the block in the BlockService
func (n *dagService) Add(ctx context.Context, nd format.Node) error {
if n == nil { // FIXME remove this assertion. protect with constructor invariant
return fmt.Errorf("dagService is nil")
}
return n.Blocks.AddBlock(ctx, nd)
}
func (n *dagService) AddMany(ctx context.Context, nds []format.Node) error {
blks := make([]blocks.Block, len(nds))
for i, nd := range nds {
blks[i] = nd
}
return n.Blocks.AddBlocks(ctx, blks)
}
// Get retrieves a node from the dagService, fetching the block in the BlockService
func (n *dagService) Get(ctx context.Context, c cid.Cid) (format.Node, error) {
if n == nil {
return nil, fmt.Errorf("dagService is nil")
}
ctx, cancel := context.WithCancel(ctx)
defer cancel()
b, err := n.Blocks.GetBlock(ctx, c)
if err != nil {
return nil, err
}
return n.decoder.DecodeNode(ctx, b)
}
// GetLinks return the links for the node, the node doesn't necessarily have
// to exist locally.
func (n *dagService) GetLinks(ctx context.Context, c cid.Cid) ([]*format.Link, error) {
if c.Type() == cid.Raw {
return nil, nil
}
node, err := n.Get(ctx, c)
if err != nil {
return nil, err
}
return node.Links(), nil
}
func (n *dagService) Remove(ctx context.Context, c cid.Cid) error {
return n.Blocks.DeleteBlock(ctx, c)
}
// RemoveMany removes multiple nodes from the DAG. It will likely be faster than
// removing them individually.
//
// This operation is not atomic. If it returns an error, some nodes may or may
// not have been removed.
func (n *dagService) RemoveMany(ctx context.Context, cids []cid.Cid) error {
// TODO(#4608): make this batch all the way down.
for _, c := range cids {
if err := n.Blocks.DeleteBlock(ctx, c); err != nil {
return err
}
}
return nil
}
// GetLinksDirect creates a function to get the links for a node, from
// the node, bypassing the LinkService. If the node does not exist
// locally (and can not be retrieved) an error will be returned.
func GetLinksDirect(serv format.NodeGetter) GetLinks {
return func(ctx context.Context, c cid.Cid) ([]*format.Link, error) {
nd, err := serv.Get(ctx, c)
if err != nil {
return nil, err
}
return nd.Links(), nil
}
}
type sesGetter struct {
bs *bserv.Session
decoder *legacy.Decoder
}
// Get gets a single node from the DAG.
func (sg *sesGetter) Get(ctx context.Context, c cid.Cid) (format.Node, error) {
blk, err := sg.bs.GetBlock(ctx, c)
if err != nil {
return nil, err
}
return sg.decoder.DecodeNode(ctx, blk)
}
// GetMany gets many nodes at once, batching the request if possible.
func (sg *sesGetter) GetMany(ctx context.Context, keys []cid.Cid) <-chan *format.NodeOption {
return getNodesFromBG(ctx, sg.bs, keys, sg.decoder)
}
// WrapSession wraps a blockservice session to satisfy the format.NodeGetter interface
func WrapSession(s *bserv.Session) format.NodeGetter {
return &sesGetter{
bs: s,
decoder: ipldLegacyDecoder,
}
}
// Session returns a NodeGetter using a new session for block fetches.
func (n *dagService) Session(ctx context.Context) format.NodeGetter {
session := bserv.NewSession(ctx, n.Blocks)
return &sesGetter{
bs: session,
decoder: n.decoder,
}
}
// FetchGraph fetches all nodes that are children of the given node
func FetchGraph(ctx context.Context, root cid.Cid, serv format.DAGService) error {
return FetchGraphWithDepthLimit(ctx, root, -1, serv)
}
// FetchGraphWithDepthLimit fetches all nodes that are children to the given
// node down to the given depth. maxDepth=0 means "only fetch root",
// maxDepth=1 means "fetch root and its direct children" and so on...
// maxDepth=-1 means unlimited.
func FetchGraphWithDepthLimit(ctx context.Context, root cid.Cid, depthLim int, serv format.DAGService) error {
var ng format.NodeGetter = NewSession(ctx, serv)
set := make(map[cid.Cid]int)
// Visit function returns true when:
// * The element is not in the set and we're not over depthLim
// * The element is in the set but recorded depth is deeper
// than currently seen (if we find it higher in the tree we'll need
// to explore deeper than before).
// depthLim = -1 means we only return true if the element is not in the
// set.
visit := func(c cid.Cid, depth int) bool {
oldDepth, ok := set[c]
if (ok && depthLim < 0) || (depthLim >= 0 && depth > depthLim) {
return false
}
if !ok || oldDepth > depth {
set[c] = depth
return true
}
return false
}
// If we have a ProgressTracker, we wrap the visit function to handle it
v, _ := ctx.Value(progressContextKey).(*ProgressTracker)
if v == nil {
return WalkDepth(ctx, GetLinksDirect(ng), root, visit, Concurrent())
}
visitProgress := func(c cid.Cid, depth int) bool {
if visit(c, depth) {
v.Increment()
return true
}
return false
}
return WalkDepth(ctx, GetLinksDirect(ng), root, visitProgress, Concurrent())
}
// GetMany gets many nodes from the DAG at once.
//
// This method may not return all requested nodes (and may or may not return an
// error indicating that it failed to do so. It is up to the caller to verify
// that it received all nodes.
func (n *dagService) GetMany(ctx context.Context, keys []cid.Cid) <-chan *format.NodeOption {
return getNodesFromBG(ctx, n.Blocks, keys, n.decoder)
}
func dedupKeys(keys []cid.Cid) []cid.Cid {
set := cid.NewSet()
for _, c := range keys {
set.Add(c)
}
if set.Len() == len(keys) {
return keys
}
return set.Keys()
}
func getNodesFromBG(ctx context.Context, bs bserv.BlockGetter, keys []cid.Cid, decoder *legacy.Decoder) <-chan *format.NodeOption {
keys = dedupKeys(keys)
out := make(chan *format.NodeOption, len(keys))
blocks := bs.GetBlocks(ctx, keys)
var count int
go func() {
defer close(out)
for {
select {
case b, ok := <-blocks:
if !ok {
if count != len(keys) {
out <- &format.NodeOption{Err: fmt.Errorf("failed to fetch all nodes")}
}
return
}
nd, err := decoder.DecodeNode(ctx, b)
if err != nil {
out <- &format.NodeOption{Err: err}
return
}
out <- &format.NodeOption{Node: nd}
count++
case <-ctx.Done():
out <- &format.NodeOption{Err: ctx.Err()}
return
}
}
}()
return out
}
// GetLinks is the type of function passed to the EnumerateChildren function(s)
// for getting the children of an IPLD node.
type GetLinks func(context.Context, cid.Cid) ([]*format.Link, error)
// GetLinksWithDAG returns a GetLinks function that tries to use the given
// NodeGetter as a LinkGetter to get the children of a given IPLD node. This may
// allow us to traverse the DAG without actually loading and parsing the node in
// question (if we already have the links cached).
func GetLinksWithDAG(ng format.NodeGetter) GetLinks {
return func(ctx context.Context, c cid.Cid) ([]*format.Link, error) {
return format.GetLinks(ctx, ng, c)
}
}
// defaultConcurrentFetch is the default maximum number of concurrent fetches
// that 'fetchNodes' will start at a time
const defaultConcurrentFetch = 32
// walkOptions represent the parameters of a graph walking algorithm
type walkOptions struct {
SkipRoot bool
Concurrency int
ErrorHandler func(c cid.Cid, err error) error
}
// WalkOption is a setter for walkOptions
type WalkOption func(*walkOptions)
func (wo *walkOptions) addHandler(handler func(c cid.Cid, err error) error) {
if wo.ErrorHandler != nil {
wo.ErrorHandler = func(c cid.Cid, err error) error {
return handler(c, wo.ErrorHandler(c, err))
}
} else {
wo.ErrorHandler = handler
}
}
// SkipRoot is a WalkOption indicating that the root node should skipped
func SkipRoot() WalkOption {
return func(walkOptions *walkOptions) {
walkOptions.SkipRoot = true
}
}
// Concurrent is a WalkOption indicating that node fetching should be done in
// parallel, with the default concurrency factor.
// NOTE: When using that option, the walk order is *not* guarantee.
// NOTE: It *does not* make multiple concurrent calls to the passed `visit` function.
func Concurrent() WalkOption {
return func(walkOptions *walkOptions) {
walkOptions.Concurrency = defaultConcurrentFetch
}
}
// Concurrency is a WalkOption indicating that node fetching should be done in
// parallel, with a specific concurrency factor.
// NOTE: When using that option, the walk order is *not* guarantee.
// NOTE: It *does not* make multiple concurrent calls to the passed `visit` function.
func Concurrency(worker int) WalkOption {
return func(walkOptions *walkOptions) {
walkOptions.Concurrency = worker
}
}
// IgnoreErrors is a WalkOption indicating that the walk should attempt to
// continue even when an error occur.
func IgnoreErrors() WalkOption {
return func(walkOptions *walkOptions) {
walkOptions.addHandler(func(c cid.Cid, err error) error {
return nil
})
}
}
// IgnoreMissing is a WalkOption indicating that the walk should continue when
// a node is missing.
func IgnoreMissing() WalkOption {
return func(walkOptions *walkOptions) {
walkOptions.addHandler(func(c cid.Cid, err error) error {
if format.IsNotFound(err) {
return nil
}
return err
})
}
}
// OnMissing is a WalkOption adding a callback that will be triggered on a missing
// node.
func OnMissing(callback func(c cid.Cid)) WalkOption {
return func(walkOptions *walkOptions) {
walkOptions.addHandler(func(c cid.Cid, err error) error {
if format.IsNotFound(err) {
callback(c)
}
return err
})
}
}
// OnError is a WalkOption adding a custom error handler.
// If this handler return a nil error, the walk will continue.
func OnError(handler func(c cid.Cid, err error) error) WalkOption {
return func(walkOptions *walkOptions) {
walkOptions.addHandler(handler)
}
}
// WalkGraph will walk the dag in order (depth first) starting at the given root.
func Walk(ctx context.Context, getLinks GetLinks, c cid.Cid, visit func(cid.Cid) bool, options ...WalkOption) error {
visitDepth := func(c cid.Cid, depth int) bool {
return visit(c)
}
return WalkDepth(ctx, getLinks, c, visitDepth, options...)
}
// WalkDepth walks the dag starting at the given root and passes the current
// depth to a given visit function. The visit function can be used to limit DAG
// exploration.
func WalkDepth(ctx context.Context, getLinks GetLinks, c cid.Cid, visit func(cid.Cid, int) bool, options ...WalkOption) error {
opts := &walkOptions{}
for _, opt := range options {
opt(opts)
}
if opts.Concurrency > 1 {
return parallelWalkDepth(ctx, getLinks, c, visit, opts)
} else {
return sequentialWalkDepth(ctx, getLinks, c, 0, visit, opts)
}
}
func sequentialWalkDepth(ctx context.Context, getLinks GetLinks, root cid.Cid, depth int, visit func(cid.Cid, int) bool, options *walkOptions) error {
if !(options.SkipRoot && depth == 0) {
if !visit(root, depth) {
return nil
}
}
links, err := getLinks(ctx, root)
if err != nil && options.ErrorHandler != nil {
err = options.ErrorHandler(root, err)
}
if err != nil {
return err
}
for _, lnk := range links {
if err := sequentialWalkDepth(ctx, getLinks, lnk.Cid, depth+1, visit, options); err != nil {
return err
}
}
return nil
}
// ProgressTracker is used to show progress when fetching nodes.
type ProgressTracker struct {
Total int
lk sync.Mutex
}
// DeriveContext returns a new context with value "progress" derived from
// the given one.
func (p *ProgressTracker) DeriveContext(ctx context.Context) context.Context {
return context.WithValue(ctx, progressContextKey, p)
}
// Increment adds one to the total progress.
func (p *ProgressTracker) Increment() {
p.lk.Lock()
defer p.lk.Unlock()
p.Total++
}
// Value returns the current progress.
func (p *ProgressTracker) Value() int {
p.lk.Lock()
defer p.lk.Unlock()
return p.Total
}
func parallelWalkDepth(ctx context.Context, getLinks GetLinks, root cid.Cid, visit func(cid.Cid, int) bool, options *walkOptions) error {
type cidDepth struct {
cid cid.Cid
depth int
}
type linksDepth struct {
links []*format.Link
depth int
}
feed := make(chan cidDepth)
out := make(chan linksDepth)
done := make(chan struct{})
var visitlk sync.Mutex
var wg sync.WaitGroup
errChan := make(chan error)
fetchersCtx, cancel := context.WithCancel(ctx)
defer wg.Wait()
defer cancel()
for i := 0; i < options.Concurrency; i++ {
wg.Add(1)
go func() {
defer wg.Done()
for cdepth := range feed {
ci := cdepth.cid
depth := cdepth.depth
var shouldVisit bool
// bypass the root if needed
if !(options.SkipRoot && depth == 0) {
visitlk.Lock()
shouldVisit = visit(ci, depth)
visitlk.Unlock()
} else {
shouldVisit = true
}
if shouldVisit {
links, err := getLinks(ctx, ci)
if err != nil && options.ErrorHandler != nil {
err = options.ErrorHandler(root, err)
}
if err != nil {
select {
case errChan <- err:
case <-fetchersCtx.Done():
}
return
}
outLinks := linksDepth{
links: links,
depth: depth + 1,
}
select {
case out <- outLinks:
case <-fetchersCtx.Done():
return
}
}
select {
case done <- struct{}{}:
case <-fetchersCtx.Done():
}
}
}()
}
defer close(feed)
send := feed
var todoQueue []cidDepth
var inProgress int
next := cidDepth{
cid: root,
depth: 0,
}
for {
select {
case send <- next:
inProgress++
if len(todoQueue) > 0 {
next = todoQueue[0]
todoQueue = todoQueue[1:]
} else {
next = cidDepth{}
send = nil
}
case <-done:
inProgress--
if inProgress == 0 && !next.cid.Defined() {
return nil
}
case linksDepth := <-out:
for _, lnk := range linksDepth.links {
cd := cidDepth{
cid: lnk.Cid,
depth: linksDepth.depth,
}
if !next.cid.Defined() {
next = cd
send = feed
} else {
todoQueue = append(todoQueue, cd)
}
}
case err := <-errChan:
return err
case <-ctx.Done():
return ctx.Err()
}
}
}
var _ format.LinkGetter = &dagService{}
var _ format.NodeGetter = &dagService{}
var _ format.NodeGetter = &sesGetter{}
var _ format.DAGService = &dagService{}