Project | Module | Sub-Module | Functionality | Tests Coverage |
---|---|---|---|---|
Reactive Graph Flow | Core | FRP |
- Inexor will be a new first-person shooter game which is based on a new octree-based game engine.
- Inexor focuses on classic gameplay as we've seen in Cube2 or the Quake series.
- Inexor will be written from ground up new in C++17 and Rust.
- You can contribute anything you want: code, content, ideas..
- Inexor and all its content is 100% open source!
The Inexor Reactive Graph Flow (RGF) manages reactive flows based on a graph database. The main interface is GraphQL.
- Semantic: Graph database with entities and relationships as first class citizens
- Reactive: entities and relationships are/can be reactive: If the input has been altered the entity processes its new state
- Interoperable: Use GraphQL for queries and mutations
- Extendable: Built in type system: components, entity types and relation types
- Memory efficient: Rust
- Fast: Rust
- Secure: Rust
This module provides a very simple functional reactive programming (FRP) library built over functional concepts (see README below).
This is a fork of https://github.com/phaazon/bidule
The following modifications were made:
- Use Arc instead of Rc for thread safety
- Added possibility to observe a stream and get a handle in order to be able to remove the observer (observe_with_handle)
bidule is a very simple FRP library built over functional concepts. The basic, most core concept
is the Stream<Sig>
, which is a stream of typed signals. A stream of signals will get a signal
as input and will broadcast it downwards. You can compose streams with each other with very simple
combinators, such as map
, filter
, filter_map
, zip
, unzip
, merge
, fold
, sink
, etc.
bidule is intended to be used directly as-is and can be the starting point of any higher abstracted FRP-driven programming (e.g. video game, GUI, animation, etc.).
Feel free to have a look at the documentation for a better understanding on how everything composes and work.
- https://github.com/phaazon/bidule
- https://github.com/xd009642/tarpaulin
- https://codecov.io/
JetBrains | Special thanks to JetBrains for providing us with CLion licenses! |