Adventure map, propose a more direct predictive path when the hero could "pass through" the fog of war without any problem #9523
LeHerosInconnu
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For the record: I'm against of all the casual tricks of this kind which contradict the logic of interacting with the fog of war of the original game. |
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When it's clear that the hero can pass “through” the fog of war, in the example the hero wouldn't have to combat a troop of wandering creatures by traveling along the road, the hero's predictive path should pass through the fog of war instead of proposing a detour route.
In fheroes2:
2025-02-02.10-28-34.mp4
Here is the save file:
Hero path with fog 01.zip
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