Game, Buttons, area of the button considered as the top of the button and in relation to which the elements inside the button are centered #9481
LeHerosInconnu
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Hi, @LeHerosInconnu. I suggest taking a look at evil interface buttons, pressed state buttons and other button types (well, kingdom summary, battle screen). I also have to point out that changing practically all of the buttons and all of their pressed states as well as the evil counterparts would be a huge undertaking and not one that I personally would be willing to do. |
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I suggest to set up a convention about the area of the button considered as the top of the button and in relation to which the elements inside the button are centered.
Originally posted by @LeHerosInconnu in #9470 (comment)
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