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Yes, still finishing up support for normal maps - although it's annoying that that means that people who look at the examples right now will see code that doesn't work with the released version. Might have to put some more thought into that, e.g. link to examples in the latest release tag instead of master, or just do all real development in a branch...both can get a bit messy though.
Material is not exposing NormalMap
The example TexturedSphere.elm does not compile, because of the module Scene3d.Material not exposing NormalMap
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