forked from voodooattack/ADWIF
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmap_field3d.hpp
154 lines (128 loc) · 4.59 KB
/
map_field3d.hpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
/*
* Copyright (c) 2013, Abdullah A. Hassan <[email protected]>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef MAP_FIELD3D_H
#define MAP_FIELD3D_H
#include "mapcell.hpp"
#include "map.hpp"
#include "mapbank.hpp"
#include <Field3D/DenseField.h>
#include <Field3D/SparseField.h>
#include <Field3D/SparseFile.h>
#include <Field3D/Field3DFile.h>
#include <Field3D/InitIO.h>
#include <boost/atomic.hpp>
#include <boost/thread.hpp>
#include <boost/thread/shared_mutex.hpp>
#include <boost/functional/hash/extensions.hpp>
#include <boost/functional/hash/hash.hpp>
#include <memory>
#include <fstream>
#include <unordered_map>
namespace F3D = Field3D::v1_4;
FIELD3D_NAMESPACE_OPEN
template<>
inline DataTypeEnum DataTypeTraits<uint64_t>::typeEnum()
{
return DataTypeEnum::DataTypeDouble;
}
template <>
inline hid_t DataTypeTraits<uint64_t>::h5type()
{
return H5T_STD_I64BE;
}
template <>
inline int DataTypeTraits<uint64_t>::h5bits()
{
return 64;
}
FIELD3D_NAMESPACE_HEADER_CLOSE
typedef F3D::V3i Vec3Type;
namespace std
{
template <> struct hash<Vec3Type>
{
size_t operator()(const Vec3Type & vec) const
{
size_t h = 0;
boost::hash_combine(h, vec.x);
boost::hash_combine(h, vec.y);
boost::hash_combine(h, vec.z);
return h;
}
};
}
namespace ADWIF
{
typedef F3D::DenseField<uint64_t> FieldType;
class MapImpl
{
friend class Map;
using clock_type = boost::chrono::steady_clock;
using time_point = clock_type::time_point;
using duration_type = clock_type::duration;
struct Chunk
{
F3D::V3i pos;
FieldType::Ptr field;
boost::atomic<time_point> lastAccess;
boost::atomic_bool dirty;
std::string fileName;
mutable boost::shared_mutex lock;
};
public:
MapImpl(Map * parent, const std::shared_ptr<class Engine> & engine, const boost::filesystem::path & mapPath,
bool load, unsigned int chunkSizeX, unsigned int chunkSizeY, unsigned int chunkSizeZ,
const MapCell & bgValue = MapCell());
~MapImpl();
const MapCell & get(int x, int y, int z) const;
void set(int x, int y, int z, const MapCell & cell);
const MapCell & background() const;
void prune(bool pruneAll = false) const;
private:
std::string getChunkName(const Vec3Type & v) const;
std::shared_ptr<Chunk> & getChunk(int x, int y, int z) const;
void loadChunk(std::shared_ptr<Chunk> & chunk, boost::upgrade_lock<boost::shared_mutex> & guard) const;
void saveChunk(std::shared_ptr<Chunk> & chunk) const;
void pruneTask();
private:
typedef std::unordered_map<Vec3Type, std::shared_ptr<Chunk>> GridMap;
Map * myMap;
std::weak_ptr<class Engine> myEngine;
boost::filesystem::path myMapPath;
mutable GridMap myChunks;
std::fstream myIndexStream;
std::shared_ptr<MapBank> myBank;
F3D::V3i myChunkSize;
uint64_t myBackgroundValue;
mutable boost::recursive_mutex myLock;
clock_type myClock;
unsigned long int myMemThresholdMB;
duration_type myDurationThreshold;
duration_type myPruningInterval;
mutable boost::atomic_bool myPruningInProgressFlag;
boost::thread myPruneThread;
boost::condition_variable myPruneThreadCond;
boost::mutex myPruneThreadMutex;
boost::atomic_bool myPruneThreadQuitFlag;
static bool myInitialisedFlag;
};
}
#endif // MAP_FIELD3D_H