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engine.cpp
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/* Copyright (c) 2013, Abdullah A. Hassan <[email protected]>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.hpp"
#include "engine.hpp"
#include "renderer.hpp"
#include "input.hpp"
#include "gamestate.hpp"
#include "fileutils.hpp"
#include <unistd.h>
#include <iostream>
#include <thread>
#include <boost/filesystem/operations.hpp>
namespace ADWIF
{
Engine::Engine(std::shared_ptr<ADWIF::Renderer> renderer, std::shared_ptr<ADWIF::Input> input):
myRenderer(renderer), myInput(input), myDelay(50), myRunningFlag(true), myScheduler(new boost::cgl::scheduler)
{
myScheduler->run();
myLog.reset(new StdErrLogProvider);
}
Engine::~Engine()
{
while (myStates.size())
myStates.pop_back();
myScheduler->stop();
if (myInput)
myInput->shutdown();
if (myRenderer)
myRenderer->shutdown();
}
int Engine::start()
{
log("Engine"), "ADWIF revision ", ADWIF_GIT_VERSION, " starting up.";
log("Engine"), "renderer: ", myRenderer->name();
log("Engine"), "data archive: ", boost::filesystem::path(dataFile).make_preferred();
log("Engine"), "data directory: ", boost::filesystem::path(dataDir).make_preferred();
log("Engine"), "write directory: ", boost::filesystem::path(writeDir).make_preferred();
log("Engine"), "save directory: ", boost::filesystem::path(saveDir).make_preferred();
renderer()->clear();
bool screenCheckLast = false;
while (myStates.size())
{
bool screenCheck = checkScreenSize();
if (screenCheck)
{
if (myStates.back()->done())
{
myStates.back()->exit();
myStates.pop_back();
if (!myStates.empty())
myStates.back()->activate();
else
break;
}
else
{
int ch = myInput->key();
if (ch != -1)
myStates.back()->consume(ch);
// superfluous checks for this condition,
// reportError() could be called at any point
if (!myRunningFlag) break;
if (screenCheckLast == false)
{
myStates.back()->resize();
if (!myRunningFlag) break;
myStates.back()->activate();
}
if (!myRunningFlag) break;
myStates.back()->step();
renderer()->refresh();
sleep(delay());
}
}
else
{
static const std::string message = "A minimum terminal size of 80x24 is required to play this game";
renderer()->clear();
renderer()->style(White, Black, Style::Bold);
renderer()->drawText(1, 1, message);
renderer()->refresh();
sleep(1);
}
screenCheckLast = screenCheck;
}
return 0;
}
void Engine::addState(std::shared_ptr<GameState> & state)
{
if (!myRunningFlag) return;
myStates.push_back(state);
renderer()->clear();
state->init();
if (!myRunningFlag) return;
state->activate();
}
bool Engine::checkScreenSize()
{
if (renderer()->height() < 24 || renderer()->width() < 80)
return false;
else
return true;
}
// void Engine::reportError(bool fatal, const std::string & report)
// {
// if (fatal)
// {
// myRunningFlag = false;
// input()->shutdown();
// renderer()->clear();
// renderer()->shutdown();
// myInput.reset();
// myRenderer.reset();
// std::cerr << "FATAL: ";
// }
// else
// std::cerr << "ERROR: ";
// std::cerr << report << std::endl;
// }
void Engine::sleep(unsigned int ms) { std::this_thread::sleep_for(std::chrono::milliseconds(ms)); }
void Engine::delay(unsigned int delay)
{
myDelay = delay;
}
unsigned int Engine::delay() const
{
return myDelay;
}
#ifdef ADWIF_LOGGING
void Log::flush() { if (myEngine) myEngine->logMessage(myLevel, mySource, myMessage.str()); myEngine.reset(); }
#endif
}