-
-
Notifications
You must be signed in to change notification settings - Fork 288
/
client.rs
1555 lines (1448 loc) · 52.9 KB
/
client.rs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
//! Client implementation of the HTTP/2 protocol.
//!
//! # Getting started
//!
//! Running an HTTP/2 client requires the caller to establish the underlying
//! connection as well as get the connection to a state that is ready to begin
//! the HTTP/2 handshake. See [here](../index.html#handshake) for more
//! details.
//!
//! This could be as basic as using Tokio's [`TcpStream`] to connect to a remote
//! host, but usually it means using either ALPN or HTTP/1.1 protocol upgrades.
//!
//! Once a connection is obtained, it is passed to [`handshake`], which will
//! begin the [HTTP/2 handshake]. This returns a future that completes once
//! the handshake process is performed and HTTP/2 streams may be initialized.
//!
//! [`handshake`] uses default configuration values. There are a number of
//! settings that can be changed by using [`Builder`] instead.
//!
//! Once the handshake future completes, the caller is provided with a
//! [`Connection`] instance and a [`SendRequest`] instance. The [`Connection`]
//! instance is used to drive the connection (see [Managing the connection]).
//! The [`SendRequest`] instance is used to initialize new streams (see [Making
//! requests]).
//!
//! # Making requests
//!
//! Requests are made using the [`SendRequest`] handle provided by the handshake
//! future. Once a request is submitted, an HTTP/2 stream is initialized and
//! the request is sent to the server.
//!
//! A request body and request trailers are sent using [`SendRequest`] and the
//! server's response is returned once the [`ResponseFuture`] future completes.
//! Both the [`SendStream`] and [`ResponseFuture`] instances are returned by
//! [`SendRequest::send_request`] and are tied to the HTTP/2 stream
//! initialized by the sent request.
//!
//! The [`SendRequest::poll_ready`] function returns `Ready` when a new HTTP/2
//! stream can be created, i.e. as long as the current number of active streams
//! is below [`MAX_CONCURRENT_STREAMS`]. If a new stream cannot be created, the
//! caller will be notified once an existing stream closes, freeing capacity for
//! the caller. The caller should use [`SendRequest::poll_ready`] to check for
//! capacity before sending a request to the server.
//!
//! [`SendRequest`] enforces the [`MAX_CONCURRENT_STREAMS`] setting. The user
//! must not send a request if `poll_ready` does not return `Ready`. Attempting
//! to do so will result in an [`Error`] being returned.
//!
//! # Managing the connection
//!
//! The [`Connection`] instance is used to manage connection state. The caller
//! is required to call [`Connection::poll`] in order to advance state.
//! [`SendRequest::send_request`] and other functions have no effect unless
//! [`Connection::poll`] is called.
//!
//! The [`Connection`] instance should only be dropped once [`Connection::poll`]
//! returns `Ready`. At this point, the underlying socket has been closed and no
//! further work needs to be done.
//!
//! The easiest way to ensure that the [`Connection`] instance gets polled is to
//! submit the [`Connection`] instance to an [executor]. The executor will then
//! manage polling the connection until the connection is complete.
//! Alternatively, the caller can call `poll` manually.
//!
//! # Example
//!
//! ```rust, no_run
//!
//! use h2::client;
//!
//! use http::{Request, Method};
//! use std::error::Error;
//! use tokio::net::TcpStream;
//!
//! #[tokio::main]
//! pub async fn main() -> Result<(), Box<dyn Error>> {
//! // Establish TCP connection to the server.
//! let tcp = TcpStream::connect("127.0.0.1:5928").await?;
//! let (h2, connection) = client::handshake(tcp).await?;
//! tokio::spawn(async move {
//! connection.await.unwrap();
//! });
//!
//! let mut h2 = h2.ready().await?;
//! // Prepare the HTTP request to send to the server.
//! let request = Request::builder()
//! .method(Method::GET)
//! .uri("https://www.example.com/")
//! .body(())
//! .unwrap();
//!
//! // Send the request. The second tuple item allows the caller
//! // to stream a request body.
//! let (response, _) = h2.send_request(request, true).unwrap();
//!
//! let (head, mut body) = response.await?.into_parts();
//!
//! println!("Received response: {:?}", head);
//!
//! // The `flow_control` handle allows the caller to manage
//! // flow control.
//! //
//! // Whenever data is received, the caller is responsible for
//! // releasing capacity back to the server once it has freed
//! // the data from memory.
//! let mut flow_control = body.flow_control().clone();
//!
//! while let Some(chunk) = body.data().await {
//! let chunk = chunk?;
//! println!("RX: {:?}", chunk);
//!
//! // Let the server send more data.
//! let _ = flow_control.release_capacity(chunk.len());
//! }
//!
//! Ok(())
//! }
//! ```
//!
//! [`TcpStream`]: https://docs.rs/tokio-core/0.1/tokio_core/net/struct.TcpStream.html
//! [`handshake`]: fn.handshake.html
//! [executor]: https://docs.rs/futures/0.1/futures/future/trait.Executor.html
//! [`SendRequest`]: struct.SendRequest.html
//! [`SendStream`]: ../struct.SendStream.html
//! [Making requests]: #making-requests
//! [Managing the connection]: #managing-the-connection
//! [`Connection`]: struct.Connection.html
//! [`Connection::poll`]: struct.Connection.html#method.poll
//! [`SendRequest::send_request`]: struct.SendRequest.html#method.send_request
//! [`MAX_CONCURRENT_STREAMS`]: http://httpwg.org/specs/rfc7540.html#SettingValues
//! [`SendRequest`]: struct.SendRequest.html
//! [`ResponseFuture`]: struct.ResponseFuture.html
//! [`SendRequest::poll_ready`]: struct.SendRequest.html#method.poll_ready
//! [HTTP/2 handshake]: http://httpwg.org/specs/rfc7540.html#ConnectionHeader
//! [`Builder`]: struct.Builder.html
//! [`Error`]: ../struct.Error.html
use crate::codec::{Codec, SendError, UserError};
use crate::ext::Protocol;
use crate::frame::{Headers, Pseudo, Reason, Settings, StreamId};
use crate::proto::{self, Error};
use crate::{FlowControl, PingPong, RecvStream, SendStream};
use bytes::{Buf, Bytes};
use http::{uri, HeaderMap, Method, Request, Response, Version};
use std::fmt;
use std::future::Future;
use std::pin::Pin;
use std::task::{Context, Poll};
use std::time::Duration;
use std::usize;
use tokio::io::{AsyncRead, AsyncWrite, AsyncWriteExt};
use tracing::Instrument;
/// Initializes new HTTP/2 streams on a connection by sending a request.
///
/// This type does no work itself. Instead, it is a handle to the inner
/// connection state held by [`Connection`]. If the associated connection
/// instance is dropped, all `SendRequest` functions will return [`Error`].
///
/// [`SendRequest`] instances are able to move to and operate on separate tasks
/// / threads than their associated [`Connection`] instance. Internally, there
/// is a buffer used to stage requests before they get written to the
/// connection. There is no guarantee that requests get written to the
/// connection in FIFO order as HTTP/2 prioritization logic can play a role.
///
/// [`SendRequest`] implements [`Clone`], enabling the creation of many
/// instances that are backed by a single connection.
///
/// See [module] level documentation for more details.
///
/// [module]: index.html
/// [`Connection`]: struct.Connection.html
/// [`Clone`]: https://doc.rust-lang.org/std/clone/trait.Clone.html
/// [`Error`]: ../struct.Error.html
pub struct SendRequest<B: Buf> {
inner: proto::Streams<B, Peer>,
pending: Option<proto::OpaqueStreamRef>,
}
/// Returns a `SendRequest` instance once it is ready to send at least one
/// request.
#[derive(Debug)]
pub struct ReadySendRequest<B: Buf> {
inner: Option<SendRequest<B>>,
}
/// Manages all state associated with an HTTP/2 client connection.
///
/// A `Connection` is backed by an I/O resource (usually a TCP socket) and
/// implements the HTTP/2 client logic for that connection. It is responsible
/// for driving the internal state forward, performing the work requested of the
/// associated handles ([`SendRequest`], [`ResponseFuture`], [`SendStream`],
/// [`RecvStream`]).
///
/// `Connection` values are created by calling [`handshake`]. Once a
/// `Connection` value is obtained, the caller must repeatedly call [`poll`]
/// until `Ready` is returned. The easiest way to do this is to submit the
/// `Connection` instance to an [executor].
///
/// [module]: index.html
/// [`handshake`]: fn.handshake.html
/// [`SendRequest`]: struct.SendRequest.html
/// [`ResponseFuture`]: struct.ResponseFuture.html
/// [`SendStream`]: ../struct.SendStream.html
/// [`RecvStream`]: ../struct.RecvStream.html
/// [`poll`]: #method.poll
/// [executor]: https://docs.rs/futures/0.1/futures/future/trait.Executor.html
///
/// # Examples
///
/// ```
/// # use tokio::io::{AsyncRead, AsyncWrite};
/// # use h2::client;
/// # use h2::client::*;
/// #
/// # async fn doc<T>(my_io: T) -> Result<(), h2::Error>
/// # where T: AsyncRead + AsyncWrite + Send + Unpin + 'static,
/// # {
/// let (send_request, connection) = client::handshake(my_io).await?;
/// // Submit the connection handle to an executor.
/// tokio::spawn(async { connection.await.expect("connection failed"); });
///
/// // Now, use `send_request` to initialize HTTP/2 streams.
/// // ...
/// # Ok(())
/// # }
/// #
/// # pub fn main() {}
/// ```
#[must_use = "futures do nothing unless polled"]
pub struct Connection<T, B: Buf = Bytes> {
inner: proto::Connection<T, Peer, B>,
}
/// A future of an HTTP response.
#[derive(Debug)]
#[must_use = "futures do nothing unless polled"]
pub struct ResponseFuture {
inner: proto::OpaqueStreamRef,
push_promise_consumed: bool,
}
/// A future of a pushed HTTP response.
///
/// We have to differentiate between pushed and non pushed because of the spec
/// <https://httpwg.org/specs/rfc7540.html#PUSH_PROMISE>
/// > PUSH_PROMISE frames MUST only be sent on a peer-initiated stream
/// > that is in either the "open" or "half-closed (remote)" state.
#[derive(Debug)]
#[must_use = "futures do nothing unless polled"]
pub struct PushedResponseFuture {
inner: ResponseFuture,
}
/// A pushed response and corresponding request headers
#[derive(Debug)]
pub struct PushPromise {
/// The request headers
request: Request<()>,
/// The pushed response
response: PushedResponseFuture,
}
/// A stream of pushed responses and corresponding promised requests
#[derive(Debug)]
#[must_use = "streams do nothing unless polled"]
pub struct PushPromises {
inner: proto::OpaqueStreamRef,
}
/// Builds client connections with custom configuration values.
///
/// Methods can be chained in order to set the configuration values.
///
/// The client is constructed by calling [`handshake`] and passing the I/O
/// handle that will back the HTTP/2 server.
///
/// New instances of `Builder` are obtained via [`Builder::new`].
///
/// See function level documentation for details on the various client
/// configuration settings.
///
/// [`Builder::new`]: struct.Builder.html#method.new
/// [`handshake`]: struct.Builder.html#method.handshake
///
/// # Examples
///
/// ```
/// # use tokio::io::{AsyncRead, AsyncWrite};
/// # use h2::client::*;
/// # use bytes::Bytes;
/// #
/// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
/// -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
/// # {
/// // `client_fut` is a future representing the completion of the HTTP/2
/// // handshake.
/// let client_fut = Builder::new()
/// .initial_window_size(1_000_000)
/// .max_concurrent_streams(1000)
/// .handshake(my_io);
/// # client_fut.await
/// # }
/// #
/// # pub fn main() {}
/// ```
#[derive(Clone, Debug)]
pub struct Builder {
/// Time to keep locally reset streams around before reaping.
reset_stream_duration: Duration,
/// Initial maximum number of locally initiated (send) streams.
/// After receiving a Settings frame from the remote peer,
/// the connection will overwrite this value with the
/// MAX_CONCURRENT_STREAMS specified in the frame.
initial_max_send_streams: usize,
/// Initial target window size for new connections.
initial_target_connection_window_size: Option<u32>,
/// Maximum amount of bytes to "buffer" for writing per stream.
max_send_buffer_size: usize,
/// Maximum number of locally reset streams to keep at a time.
reset_stream_max: usize,
/// Initial `Settings` frame to send as part of the handshake.
settings: Settings,
/// The stream ID of the first (lowest) stream. Subsequent streams will use
/// monotonically increasing stream IDs.
stream_id: StreamId,
}
#[derive(Debug)]
pub(crate) struct Peer;
// ===== impl SendRequest =====
impl<B> SendRequest<B>
where
B: Buf + 'static,
{
/// Returns `Ready` when the connection can initialize a new HTTP/2
/// stream.
///
/// This function must return `Ready` before `send_request` is called. When
/// `Poll::Pending` is returned, the task will be notified once the readiness
/// state changes.
///
/// See [module] level docs for more details.
///
/// [module]: index.html
pub fn poll_ready(&mut self, cx: &mut Context) -> Poll<Result<(), crate::Error>> {
ready!(self.inner.poll_pending_open(cx, self.pending.as_ref()))?;
self.pending = None;
Poll::Ready(Ok(()))
}
/// Consumes `self`, returning a future that returns `self` back once it is
/// ready to send a request.
///
/// This function should be called before calling `send_request`.
///
/// This is a functional combinator for [`poll_ready`]. The returned future
/// will call `SendStream::poll_ready` until `Ready`, then returns `self` to
/// the caller.
///
/// # Examples
///
/// ```rust
/// # use h2::client::*;
/// # use http::*;
/// # async fn doc(send_request: SendRequest<&'static [u8]>)
/// # {
/// // First, wait until the `send_request` handle is ready to send a new
/// // request
/// let mut send_request = send_request.ready().await.unwrap();
/// // Use `send_request` here.
/// # }
/// # pub fn main() {}
/// ```
///
/// See [module] level docs for more details.
///
/// [`poll_ready`]: #method.poll_ready
/// [module]: index.html
pub fn ready(self) -> ReadySendRequest<B> {
ReadySendRequest { inner: Some(self) }
}
/// Sends a HTTP/2 request to the server.
///
/// `send_request` initializes a new HTTP/2 stream on the associated
/// connection, then sends the given request using this new stream. Only the
/// request head is sent.
///
/// On success, a [`ResponseFuture`] instance and [`SendStream`] instance
/// are returned. The [`ResponseFuture`] instance is used to get the
/// server's response and the [`SendStream`] instance is used to send a
/// request body or trailers to the server over the same HTTP/2 stream.
///
/// To send a request body or trailers, set `end_of_stream` to `false`.
/// Then, use the returned [`SendStream`] instance to stream request body
/// chunks or send trailers. If `end_of_stream` is **not** set to `false`
/// then attempting to call [`SendStream::send_data`] or
/// [`SendStream::send_trailers`] will result in an error.
///
/// If no request body or trailers are to be sent, set `end_of_stream` to
/// `true` and drop the returned [`SendStream`] instance.
///
/// # A note on HTTP versions
///
/// The provided `Request` will be encoded differently depending on the
/// value of its version field. If the version is set to 2.0, then the
/// request is encoded as per the specification recommends.
///
/// If the version is set to a lower value, then the request is encoded to
/// preserve the characteristics of HTTP 1.1 and lower. Specifically, host
/// headers are permitted and the `:authority` pseudo header is not
/// included.
///
/// The caller should always set the request's version field to 2.0 unless
/// specifically transmitting an HTTP 1.1 request over 2.0.
///
/// # Examples
///
/// Sending a request with no body
///
/// ```rust
/// # use h2::client::*;
/// # use http::*;
/// # async fn doc(send_request: SendRequest<&'static [u8]>)
/// # {
/// // First, wait until the `send_request` handle is ready to send a new
/// // request
/// let mut send_request = send_request.ready().await.unwrap();
/// // Prepare the HTTP request to send to the server.
/// let request = Request::get("https://www.example.com/")
/// .body(())
/// .unwrap();
///
/// // Send the request to the server. Since we are not sending a
/// // body or trailers, we can drop the `SendStream` instance.
/// let (response, _) = send_request.send_request(request, true).unwrap();
/// let response = response.await.unwrap();
/// // Process the response
/// # }
/// # pub fn main() {}
/// ```
///
/// Sending a request with a body and trailers
///
/// ```rust
/// # use h2::client::*;
/// # use http::*;
/// # async fn doc(send_request: SendRequest<&'static [u8]>)
/// # {
/// // First, wait until the `send_request` handle is ready to send a new
/// // request
/// let mut send_request = send_request.ready().await.unwrap();
///
/// // Prepare the HTTP request to send to the server.
/// let request = Request::get("https://www.example.com/")
/// .body(())
/// .unwrap();
///
/// // Send the request to the server. If we are not sending a
/// // body or trailers, we can drop the `SendStream` instance.
/// let (response, mut send_stream) = send_request
/// .send_request(request, false).unwrap();
///
/// // At this point, one option would be to wait for send capacity.
/// // Doing so would allow us to not hold data in memory that
/// // cannot be sent. However, this is not a requirement, so this
/// // example will skip that step. See `SendStream` documentation
/// // for more details.
/// send_stream.send_data(b"hello", false).unwrap();
/// send_stream.send_data(b"world", false).unwrap();
///
/// // Send the trailers.
/// let mut trailers = HeaderMap::new();
/// trailers.insert(
/// header::HeaderName::from_bytes(b"my-trailer").unwrap(),
/// header::HeaderValue::from_bytes(b"hello").unwrap());
///
/// send_stream.send_trailers(trailers).unwrap();
///
/// let response = response.await.unwrap();
/// // Process the response
/// # }
/// # pub fn main() {}
/// ```
///
/// [`ResponseFuture`]: struct.ResponseFuture.html
/// [`SendStream`]: ../struct.SendStream.html
/// [`SendStream::send_data`]: ../struct.SendStream.html#method.send_data
/// [`SendStream::send_trailers`]: ../struct.SendStream.html#method.send_trailers
pub fn send_request(
&mut self,
request: Request<()>,
end_of_stream: bool,
) -> Result<(ResponseFuture, SendStream<B>), crate::Error> {
self.inner
.send_request(request, end_of_stream, self.pending.as_ref())
.map_err(Into::into)
.map(|stream| {
if stream.is_pending_open() {
self.pending = Some(stream.clone_to_opaque());
}
let response = ResponseFuture {
inner: stream.clone_to_opaque(),
push_promise_consumed: false,
};
let stream = SendStream::new(stream);
(response, stream)
})
}
/// Returns whether the [extended CONNECT protocol][1] is enabled or not.
///
/// This setting is configured by the server peer by sending the
/// [`SETTINGS_ENABLE_CONNECT_PROTOCOL` parameter][2] in a `SETTINGS` frame.
/// This method returns the currently acknowledged value received from the
/// remote.
///
/// [1]: https://datatracker.ietf.org/doc/html/rfc8441#section-4
/// [2]: https://datatracker.ietf.org/doc/html/rfc8441#section-3
pub fn is_extended_connect_protocol_enabled(&self) -> bool {
self.inner.is_extended_connect_protocol_enabled()
}
}
impl<B> fmt::Debug for SendRequest<B>
where
B: Buf,
{
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
fmt.debug_struct("SendRequest").finish()
}
}
impl<B> Clone for SendRequest<B>
where
B: Buf,
{
fn clone(&self) -> Self {
SendRequest {
inner: self.inner.clone(),
pending: None,
}
}
}
#[cfg(feature = "unstable")]
impl<B> SendRequest<B>
where
B: Buf,
{
/// Returns the number of active streams.
///
/// An active stream is a stream that has not yet transitioned to a closed
/// state.
pub fn num_active_streams(&self) -> usize {
self.inner.num_active_streams()
}
/// Returns the number of streams that are held in memory.
///
/// A wired stream is a stream that is either active or is closed but must
/// stay in memory for some reason. For example, there are still outstanding
/// userspace handles pointing to the slot.
pub fn num_wired_streams(&self) -> usize {
self.inner.num_wired_streams()
}
}
// ===== impl ReadySendRequest =====
impl<B> Future for ReadySendRequest<B>
where
B: Buf + 'static,
{
type Output = Result<SendRequest<B>, crate::Error>;
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
match &mut self.inner {
Some(send_request) => {
ready!(send_request.poll_ready(cx))?;
}
None => panic!("called `poll` after future completed"),
}
Poll::Ready(Ok(self.inner.take().unwrap()))
}
}
// ===== impl Builder =====
impl Builder {
/// Returns a new client builder instance initialized with default
/// configuration values.
///
/// Configuration methods can be chained on the return value.
///
/// # Examples
///
/// ```
/// # use tokio::io::{AsyncRead, AsyncWrite};
/// # use h2::client::*;
/// # use bytes::Bytes;
/// #
/// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
/// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
/// # {
/// // `client_fut` is a future representing the completion of the HTTP/2
/// // handshake.
/// let client_fut = Builder::new()
/// .initial_window_size(1_000_000)
/// .max_concurrent_streams(1000)
/// .handshake(my_io);
/// # client_fut.await
/// # }
/// #
/// # pub fn main() {}
/// ```
pub fn new() -> Builder {
Builder {
max_send_buffer_size: proto::DEFAULT_MAX_SEND_BUFFER_SIZE,
reset_stream_duration: Duration::from_secs(proto::DEFAULT_RESET_STREAM_SECS),
reset_stream_max: proto::DEFAULT_RESET_STREAM_MAX,
initial_target_connection_window_size: None,
initial_max_send_streams: usize::MAX,
settings: Default::default(),
stream_id: 1.into(),
}
}
/// Indicates the initial window size (in octets) for stream-level
/// flow control for received data.
///
/// The initial window of a stream is used as part of flow control. For more
/// details, see [`FlowControl`].
///
/// The default value is 65,535.
///
/// [`FlowControl`]: ../struct.FlowControl.html
///
/// # Examples
///
/// ```
/// # use tokio::io::{AsyncRead, AsyncWrite};
/// # use h2::client::*;
/// # use bytes::Bytes;
/// #
/// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
/// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
/// # {
/// // `client_fut` is a future representing the completion of the HTTP/2
/// // handshake.
/// let client_fut = Builder::new()
/// .initial_window_size(1_000_000)
/// .handshake(my_io);
/// # client_fut.await
/// # }
/// #
/// # pub fn main() {}
/// ```
pub fn initial_window_size(&mut self, size: u32) -> &mut Self {
self.settings.set_initial_window_size(Some(size));
self
}
/// Indicates the initial window size (in octets) for connection-level flow control
/// for received data.
///
/// The initial window of a connection is used as part of flow control. For more details,
/// see [`FlowControl`].
///
/// The default value is 65,535.
///
/// [`FlowControl`]: ../struct.FlowControl.html
///
/// # Examples
///
/// ```
/// # use tokio::io::{AsyncRead, AsyncWrite};
/// # use h2::client::*;
/// # use bytes::Bytes;
/// #
/// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
/// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
/// # {
/// // `client_fut` is a future representing the completion of the HTTP/2
/// // handshake.
/// let client_fut = Builder::new()
/// .initial_connection_window_size(1_000_000)
/// .handshake(my_io);
/// # client_fut.await
/// # }
/// #
/// # pub fn main() {}
/// ```
pub fn initial_connection_window_size(&mut self, size: u32) -> &mut Self {
self.initial_target_connection_window_size = Some(size);
self
}
/// Indicates the size (in octets) of the largest HTTP/2 frame payload that the
/// configured client is able to accept.
///
/// The sender may send data frames that are **smaller** than this value,
/// but any data larger than `max` will be broken up into multiple `DATA`
/// frames.
///
/// The value **must** be between 16,384 and 16,777,215. The default value is 16,384.
///
/// # Examples
///
/// ```
/// # use tokio::io::{AsyncRead, AsyncWrite};
/// # use h2::client::*;
/// # use bytes::Bytes;
/// #
/// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
/// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
/// # {
/// // `client_fut` is a future representing the completion of the HTTP/2
/// // handshake.
/// let client_fut = Builder::new()
/// .max_frame_size(1_000_000)
/// .handshake(my_io);
/// # client_fut.await
/// # }
/// #
/// # pub fn main() {}
/// ```
///
/// # Panics
///
/// This function panics if `max` is not within the legal range specified
/// above.
pub fn max_frame_size(&mut self, max: u32) -> &mut Self {
self.settings.set_max_frame_size(Some(max));
self
}
/// Sets the max size of received header frames.
///
/// This advisory setting informs a peer of the maximum size of header list
/// that the sender is prepared to accept, in octets. The value is based on
/// the uncompressed size of header fields, including the length of the name
/// and value in octets plus an overhead of 32 octets for each header field.
///
/// This setting is also used to limit the maximum amount of data that is
/// buffered to decode HEADERS frames.
///
/// # Examples
///
/// ```
/// # use tokio::io::{AsyncRead, AsyncWrite};
/// # use h2::client::*;
/// # use bytes::Bytes;
/// #
/// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
/// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
/// # {
/// // `client_fut` is a future representing the completion of the HTTP/2
/// // handshake.
/// let client_fut = Builder::new()
/// .max_header_list_size(16 * 1024)
/// .handshake(my_io);
/// # client_fut.await
/// # }
/// #
/// # pub fn main() {}
/// ```
pub fn max_header_list_size(&mut self, max: u32) -> &mut Self {
self.settings.set_max_header_list_size(Some(max));
self
}
/// Sets the maximum number of concurrent streams.
///
/// The maximum concurrent streams setting only controls the maximum number
/// of streams that can be initiated by the remote peer. In other words,
/// when this setting is set to 100, this does not limit the number of
/// concurrent streams that can be created by the caller.
///
/// It is recommended that this value be no smaller than 100, so as to not
/// unnecessarily limit parallelism. However, any value is legal, including
/// 0. If `max` is set to 0, then the remote will not be permitted to
/// initiate streams.
///
/// Note that streams in the reserved state, i.e., push promises that have
/// been reserved but the stream has not started, do not count against this
/// setting.
///
/// Also note that if the remote *does* exceed the value set here, it is not
/// a protocol level error. Instead, the `h2` library will immediately reset
/// the stream.
///
/// See [Section 5.1.2] in the HTTP/2 spec for more details.
///
/// [Section 5.1.2]: https://http2.github.io/http2-spec/#rfc.section.5.1.2
///
/// # Examples
///
/// ```
/// # use tokio::io::{AsyncRead, AsyncWrite};
/// # use h2::client::*;
/// # use bytes::Bytes;
/// #
/// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
/// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
/// # {
/// // `client_fut` is a future representing the completion of the HTTP/2
/// // handshake.
/// let client_fut = Builder::new()
/// .max_concurrent_streams(1000)
/// .handshake(my_io);
/// # client_fut.await
/// # }
/// #
/// # pub fn main() {}
/// ```
pub fn max_concurrent_streams(&mut self, max: u32) -> &mut Self {
self.settings.set_max_concurrent_streams(Some(max));
self
}
/// Sets the initial maximum of locally initiated (send) streams.
///
/// The initial settings will be overwritten by the remote peer when
/// the Settings frame is received. The new value will be set to the
/// `max_concurrent_streams()` from the frame.
///
/// This setting prevents the caller from exceeding this number of
/// streams that are counted towards the concurrency limit.
///
/// Sending streams past the limit returned by the peer will be treated
/// as a stream error of type PROTOCOL_ERROR or REFUSED_STREAM.
///
/// See [Section 5.1.2] in the HTTP/2 spec for more details.
///
/// [Section 5.1.2]: https://http2.github.io/http2-spec/#rfc.section.5.1.2
///
/// # Examples
///
/// ```
/// # use tokio::io::{AsyncRead, AsyncWrite};
/// # use h2::client::*;
/// # use bytes::Bytes;
/// #
/// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
/// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
/// # {
/// // `client_fut` is a future representing the completion of the HTTP/2
/// // handshake.
/// let client_fut = Builder::new()
/// .initial_max_send_streams(1000)
/// .handshake(my_io);
/// # client_fut.await
/// # }
/// #
/// # pub fn main() {}
/// ```
pub fn initial_max_send_streams(&mut self, initial: usize) -> &mut Self {
self.initial_max_send_streams = initial;
self
}
/// Sets the maximum number of concurrent locally reset streams.
///
/// When a stream is explicitly reset, the HTTP/2 specification requires
/// that any further frames received for that stream must be ignored for
/// "some time".
///
/// In order to satisfy the specification, internal state must be maintained
/// to implement the behavior. This state grows linearly with the number of
/// streams that are locally reset.
///
/// The `max_concurrent_reset_streams` setting configures sets an upper
/// bound on the amount of state that is maintained. When this max value is
/// reached, the oldest reset stream is purged from memory.
///
/// Once the stream has been fully purged from memory, any additional frames
/// received for that stream will result in a connection level protocol
/// error, forcing the connection to terminate.
///
/// The default value is 10.
///
/// # Examples
///
/// ```
/// # use tokio::io::{AsyncRead, AsyncWrite};
/// # use h2::client::*;
/// # use bytes::Bytes;
/// #
/// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
/// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
/// # {
/// // `client_fut` is a future representing the completion of the HTTP/2
/// // handshake.
/// let client_fut = Builder::new()
/// .max_concurrent_reset_streams(1000)
/// .handshake(my_io);
/// # client_fut.await
/// # }
/// #
/// # pub fn main() {}
/// ```
pub fn max_concurrent_reset_streams(&mut self, max: usize) -> &mut Self {
self.reset_stream_max = max;
self
}
/// Sets the duration to remember locally reset streams.
///
/// When a stream is explicitly reset, the HTTP/2 specification requires
/// that any further frames received for that stream must be ignored for
/// "some time".
///
/// In order to satisfy the specification, internal state must be maintained
/// to implement the behavior. This state grows linearly with the number of
/// streams that are locally reset.
///
/// The `reset_stream_duration` setting configures the max amount of time
/// this state will be maintained in memory. Once the duration elapses, the
/// stream state is purged from memory.
///
/// Once the stream has been fully purged from memory, any additional frames
/// received for that stream will result in a connection level protocol
/// error, forcing the connection to terminate.
///
/// The default value is 30 seconds.
///
/// # Examples
///
/// ```
/// # use tokio::io::{AsyncRead, AsyncWrite};
/// # use h2::client::*;
/// # use std::time::Duration;
/// # use bytes::Bytes;
/// #
/// # async fn doc<T: AsyncRead + AsyncWrite + Unpin>(my_io: T)
/// # -> Result<((SendRequest<Bytes>, Connection<T, Bytes>)), h2::Error>
/// # {
/// // `client_fut` is a future representing the completion of the HTTP/2
/// // handshake.
/// let client_fut = Builder::new()
/// .reset_stream_duration(Duration::from_secs(10))
/// .handshake(my_io);
/// # client_fut.await
/// # }
/// #
/// # pub fn main() {}
/// ```
pub fn reset_stream_duration(&mut self, dur: Duration) -> &mut Self {
self.reset_stream_duration = dur;
self
}
/// Sets the maximum send buffer size per stream.
///
/// Once a stream has buffered up to (or over) the maximum, the stream's
/// flow control will not "poll" additional capacity. Once bytes for the
/// stream have been written to the connection, the send buffer capacity
/// will be freed up again.
///
/// The default is currently ~400MB, but may change.
///
/// # Panics
///
/// This function panics if `max` is larger than `u32::MAX`.
pub fn max_send_buffer_size(&mut self, max: usize) -> &mut Self {
assert!(max <= std::u32::MAX as usize);
self.max_send_buffer_size = max;
self
}
/// Enables or disables server push promises.
///
/// This value is included in the initial SETTINGS handshake. When set, the
/// server MUST NOT send a push promise. Setting this value to value to
/// false in the initial SETTINGS handshake guarantees that the remote server
/// will never send a push promise.
///
/// This setting can be changed during the life of a single HTTP/2
/// connection by sending another settings frame updating the value.
///
/// Default value: `true`.
///
/// # Examples
///