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install-vulkan-sdk v1.1.1

test install-vulkan-sdk

This action automatically downloads and installs the Vulkan SDK development environment.

Usage

  -name: Install Vulkan SDK
   uses: humbletim/[email protected]
   with:
     version: 1.3.204.1
     cache: true

Parameters:

  • version (optional; default=latest): N.N.N.N style Vulkan SDK release number (or latest to use most recent official release).
  • cache (optional; default=false): boolean indicating whether to cache the downloaded installer file between builds.
  • quiet (optional; default=false): when using latest an Annotation is added to builds with actual SDK number; set quiet: true to silence.

SDK Revisions

Several recent SDK releases (known to have installers available for all three windows/mac/linux platforms):

  • 1.2.198.1
  • 1.3.204.1
  • 1.3.250.1
Available SDK versions (as of 2023.09.22):
  • windows.json: 1.3.261.1 / 1.3.250.1 / 1.3.243.0 / 1.3.239.0 / 1.3.236.0 / 1.3.231.1 / 1.3.224.1 / 1.3.216.0 / 1.3.211.0 / 1.3.204.1 / 1.2.198.1 / 1.2.189.2 / 1.2.189.0 / 1.2.182.0
  • linux.json: 1.3.261.1 / 1.3.250.1 / 1.3.243.0 / 1.3.239.0 / 1.3.236.0 / 1.3.231.2 / 1.3.231.1 / 1.3.224.1 / 1.3.216.0 / 1.3.211.0 / 1.3.204.1 / 1.2.198.1 / 1.2.189.0 / 1.2.182.0
  • mac.json: 1.3.261.1 / 1.3.250.1 / 1.3.243.0 / 1.3.239.0 / 1.3.236.0 / 1.3.231.1 / 1.3.224.1 / 1.3.216.0 / 1.3.211.0 / 1.3.204.1 / 1.2.198.1 / 1.2.189.0 / 1.2.182.0

Additional release numbers can be found at https://vulkan.lunarg.com/sdk/home.

Environment

Exported variables:

  • VULKAN_SDK (standard variable used by cmake and other build tools)
  • VULKAN_SDK_VERSION
  • VULKAN_SDK_PLATFORM
  • PATH is extended to include VULKAN_SDK/bin (so SDK tools like glslangValidator can be used directly)

Caveats

Please be aware that Vulkan SDKs can use a lot of disk space -- recently reported 1.3.204.0 installation sizes:

  • windows: 617M
  • linux: 631M
  • mac: 1.8G (1.3G of that being lib/libshaderc_combined.a)

If your project only depends on Vulkan-Headers and Vulkan-Loader to compile and link against then you may want to consider using humbletim/setup-vulkan-sdk instead, which allows building individual SDK components directly from Khronos source repos (and uses less disk space).

References