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Should autoconfigure hosts for Infrastructure #19848
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Interesting document: https://docs.google.com/document/d/1B2BTbs2srlZ32SN8XVpqIm68_0oI4QOYshJvG0npXr0/edit?tab=t.0 I still don't understand whether we need to provide these, or if the "Primary DNS" that we use (67.222.156.250 ) is taking care of many of them. |
Ah, it seems we just tell the games about the configured primary DNS but we don't actually make use of it, from what I can tell. So what we really should do is make our own DNS queries to the specified DNS when a game calls |
while both games work both on DNS 145.239.30.230 and DNS 67.222.156.250 (via them redirecting the games to 145.239.30.230) for completeness sake:
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Alright, so I think the current plan is to have a mapping game id -> dns server on a JSON file on the server, and use the DNS to manually look up the urls. That way we won't need to list redirects. |
We already have a built-in mechanism for remapping domains (see #19841), so there's no reason people should have to configure this manually. I want to make it a built-in list auto-updated from ppsspp.org.
Let's collect all the hosts settings needed for various games:
Actually, with #19858 , all we need to do is configure the DNS per game.
So maybe something like (in JSON, just because, and designed for maintainability):
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