Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

OpenXR - Enable 6DoF in cinema mode #17752

Merged
merged 1 commit into from
Jul 22, 2023
Merged

OpenXR - Enable 6DoF in cinema mode #17752

merged 1 commit into from
Jul 22, 2023

Conversation

lvonasek
Copy link
Contributor

@hrydgard
Copy link
Owner

Interesting, so head movement is smooth even though the display isn't, but you still get some VR effect? cool!

@hrydgard hrydgard added the VR OpenXR VR support label Jul 21, 2023
@hrydgard hrydgard added this to the v1.16.0 milestone Jul 21, 2023
@lvonasek
Copy link
Contributor Author

lvonasek commented Jul 21, 2023

Only headset position is applied, not orientation.

The jittering/headaches in VR are always caused by out of sync orientation.

And yes, it is kind of a VR effect but I do not want to call it VR. It is more like having a huge immersive screen in front of you. I tried in Gran Turismo to put my head out of the car and that is pretty wild.

@hrydgard hrydgard merged commit 3e21366 into hrydgard:master Jul 22, 2023
19 checks passed
@lvonasek lvonasek deleted the feature_openxr_cinema6dof branch July 22, 2023 10:02
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
VR OpenXR VR support
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants