-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
rust: start using the
#[expect(...)]
attribute
In Rust, it is possible to `allow` particular warnings (diagnostics, lints) locally, making the compiler ignore instances of a given warning within a given function, module, block, etc. It is similar to `#pragma GCC diagnostic push` + `ignored` + `pop` in C: #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wunused-function" static void f(void) {} #pragma GCC diagnostic pop But way less verbose: #[allow(dead_code)] fn f() {} By that virtue, it makes it possible to comfortably enable more diagnostics by default (i.e. outside `W=` levels) that may have some false positives but that are otherwise quite useful to keep enabled to catch potential mistakes. The `#[expect(...)]` attribute [1] takes this further, and makes the compiler warn if the diagnostic was _not_ produced. For instance, the following will ensure that, when `f()` is called somewhere, we will have to remove the attribute: #[expect(dead_code)] fn f() {} If we do not, we get a warning from the compiler: warning: this lint expectation is unfulfilled --> x.rs:3:10 | 3 | #[expect(dead_code)] | ^^^^^^^^^ | = note: `#[warn(unfulfilled_lint_expectations)]` on by default This means that `expect`s do not get forgotten when they are not needed. See the next commit for more details, nuances on its usage and documentation on the feature. The attribute requires the `lint_reasons` [2] unstable feature, but it is becoming stable in 1.81.0 (to be released on 2024-09-05) and it has already been useful to clean things up in this patch series, finding cases where the `allow`s should not have been there. Thus, enable `lint_reasons` and convert some of our `allow`s to `expect`s where possible. This feature was also an example of the ongoing collaboration between Rust and the kernel -- we tested it in the kernel early on and found an issue that was quickly resolved [3]. Cc: Fridtjof Stoldt <[email protected]> Cc: Urgau <[email protected]> Link: https://rust-lang.github.io/rfcs/2383-lint-reasons.html#expect-lint-attribute [1] Link: rust-lang/rust#54503 [2] Link: rust-lang/rust#114557 [3] Reviewed-by: Alice Ryhl <[email protected]> Reviewed-by: Trevor Gross <[email protected]> Tested-by: Gary Guo <[email protected]> Reviewed-by: Gary Guo <[email protected]> Link: https://lore.kernel.org/r/[email protected] Signed-off-by: Miguel Ojeda <[email protected]>
- Loading branch information
Showing
11 changed files
with
31 additions
and
30 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters