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Prevent whitespace from rendering inside inlay hints #6312

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Mar 16, 2023
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21 changes: 17 additions & 4 deletions helix-term/src/ui/document.rs
Original file line number Diff line number Diff line change
Expand Up @@ -287,9 +287,11 @@ pub fn render_text<'t>(
style_span.0
};

let virt = grapheme.is_virtual();
renderer.draw_grapheme(
grapheme.grapheme,
grapheme_style,
virt,
&mut last_line_indent_level,
&mut is_in_indent_area,
pos,
Expand All @@ -313,6 +315,7 @@ pub struct TextRenderer<'a> {
pub nbsp: String,
pub space: String,
pub tab: String,
pub virtual_tab: String,
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Must this be String? Can it be integer instead?

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No we need the allocation to be able to hand out &str to it, just like the tab field. The tab width is not the interesting part here, we already know that from the grapheme.

pub indent_width: u16,
pub starting_indent: usize,
pub draw_indent_guides: bool,
Expand Down Expand Up @@ -342,6 +345,7 @@ impl<'a> TextRenderer<'a> {
} else {
" ".repeat(tab_width)
};
let virtual_tab = " ".repeat(tab_width);
let newline = if ws_render.newline() == WhitespaceRenderValue::All {
ws_chars.newline.into()
} else {
Expand Down Expand Up @@ -370,6 +374,7 @@ impl<'a> TextRenderer<'a> {
nbsp,
space,
tab,
virtual_tab,
whitespace_style: theme.get("ui.virtual.whitespace"),
indent_width,
starting_indent: col_offset / indent_width as usize
Expand All @@ -392,6 +397,7 @@ impl<'a> TextRenderer<'a> {
&mut self,
grapheme: Grapheme,
mut style: Style,
is_virtual: bool,
last_indent_level: &mut usize,
is_in_indent_area: &mut bool,
position: Position,
Expand All @@ -405,14 +411,21 @@ impl<'a> TextRenderer<'a> {
}

let width = grapheme.width();
let space = if is_virtual { " " } else { &self.space };
let nbsp = if is_virtual { " " } else { &self.nbsp };
let tab = if is_virtual {
&self.virtual_tab
} else {
&self.tab
};
let grapheme = match grapheme {
Grapheme::Tab { width } => {
let grapheme_tab_width = char_to_byte_idx(&self.tab, width);
&self.tab[..grapheme_tab_width]
let grapheme_tab_width = char_to_byte_idx(tab, width);
&tab[..grapheme_tab_width]
}
// TODO special rendering for other whitespaces?
Grapheme::Other { ref g } if g == " " => &self.space,
Grapheme::Other { ref g } if g == "\u{00A0}" => &self.nbsp,
Grapheme::Other { ref g } if g == " " => space,
Grapheme::Other { ref g } if g == "\u{00A0}" => nbsp,
Grapheme::Other { ref g } => g,
Grapheme::Newline => &self.newline,
};
Expand Down