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Gluon

  • WebGL implementation for js and cpp targets with additional typing for better integration with haxe

  • Abstract enums are used to type constants, for example: enable(cap:GLenum) becomes enable(cap:Capability) and the compiler can autocomplete valid constants.

    Which means fewer trips to the OpenGL specification :)

  • Includes a TypedArray implementation designed for parity with JavaScript's TypedArrays

  • GPU resources are freed with garbage collection however best practice is to still do this manually with the gl.delete* methods because both hxcpp and browser garbage collectors cannot properly estimate memory pressure of GPU objects

Examples

See EXAMPLES.md

Design Goals

  • Dependency free and minimalistic

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WebGL implementation for hxcpp

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