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Cube tracking logic failure on reconstituting cube in specific scenario #47

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chunkybanana opened this issue Nov 30, 2024 · 1 comment

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@chunkybanana
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chunkybanana commented Nov 30, 2024

To reproduce: Load the attached save, and wait ten seconds. When the cube reconstitution recipe finishes, the cube disappears and a "optimised cube control routine failed" warning appears in chat.

bug.zip

Additional mods used (aside from ultracube+dependencies): Better Victory Screen and VehicleSnap, neither of which should have any effect

@chunkybanana chunkybanana changed the title Cube tracking logic failure on reconstituting cube Cube tracking logic failure on reconstituting cube in specific scenario Nov 30, 2024
@grandseiken
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thanks for the report, I do see the same issue.

It's pretty weird, it seems like the cube-tracking logic breaks the moment the cube is picked up by the long inserter. It doesn't appear to be an edge-case timing issue, since the issue goes away if I remove and rebuild the inserter beforehand, but it also doesn't seem to be an issue where the inserter is missing from ultracube's cache, because the issue isn't fixed by running /cube_refresh in console. I've never seen a problem like this before, so not sure what is going on yet.

please note: your save is fine, this is only a momentary lapse, the cube isn't actually gone and the mod finds it again a second later (it goes over to the boiler).

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