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Improve GLFW and OpenGL Integration in Pixel #101

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duysqubix opened this issue Aug 15, 2024 · 0 comments
Open

Improve GLFW and OpenGL Integration in Pixel #101

duysqubix opened this issue Aug 15, 2024 · 0 comments

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@duysqubix
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Refine and document the integration between Pixel and GLFW/OpenGL, focusing on:

  • Correctly handling coordinate systems, particularly the Y-axis flip in 2D rendering.
  • Ensuring that color handling and blending functions in OpenGL work seamlessly with Pixel’s color model.
  • Investigating and resolving any issues related to the handling of pre-multiplied alpha in shaders
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