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a.utils.LCA.find(b,c)},window.PointerGestures=a}(window.PointerGestures),function(a){function b(){this.ids=[],this.pointers=[]}b.prototype={set:function(a,b){var c=this.ids.indexOf(a);c>-1?this.pointers[c]=b:(this.ids.push(a),this.pointers.push(b))},has:function(a){return this.ids.indexOf(a)>-1},"delete":function(a){var b=this.ids.indexOf(a);b>-1&&(this.ids.splice(b,1),this.pointers.splice(b,1))},get:function(a){var b=this.ids.indexOf(a);return this.pointers[b]},get size(){return this.pointers.length},clear:function(){this.ids.length=0,this.pointers.length=0}},window.Map&&(b=window.Map),a.PointerMap=b}(window.PointerGestures),function(a){var 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/*
- * Copyright 2013 The Polymer Authors. All rights reserved.
- * Use of this source code is governed by a BSD-style
- * license that can be found in the LICENSE file.
- */
-
-(function() {
-
-var thisFile = 'platform.js';
-var scopeName = 'Platform';
-
-function processFlags(flags) {
- if (flags.build) {
- // use the minified build
- this.modules = ['platform.min.js'];
- } else {
- // If any of these flags match 'native', then force native ShadowDOM; any
- // other truthy value, or failure to detect native
- // ShadowDOM, results in polyfill
- flags.shadow = (flags.shadow || flags.shadowdom || flags.polyfill);
- if (flags.shadow === 'native') {
- flags.shadow = false;
- } else {
- flags.shadow = flags.shadow || !HTMLElement.prototype.createShadowRoot
- && 'polyfill';
- }
-
- var ShadowDOMNative = [
- 'src/patches-shadowdom-native.js'
- ];
-
- var ShadowDOMPolyfill = [
- '../ShadowDOM/shadowdom.js',
- 'src/patches-shadowdom-polyfill.js',
- 'src/ShadowCSS.js'
- ];
-
- var Lib = [
- 'src/lang.js',
- 'src/dom.js',
- 'src/template.js',
- 'src/inspector.js'
- ];
-
- var MDV = [
- '../observe-js/src/observe.js',
- '../NodeBind/src/NodeBind.js',
- '../TemplateBinding/src/TemplateBinding.js',
- '../polymer-expressions/third_party/esprima/esprima.js',
- '../polymer-expressions/src/polymer-expressions.js',
- 'src/patches-mdv.js'
- ];
-
- var Pointer = [
- '../PointerGestures/pointergestures.js'
- ];
-
- var WebElements = [
- '../HTMLImports/html-imports.js',
- '../CustomElements/custom-elements.js',
- 'src/patches-custom-elements.js',
- 'src/microtask.js'
- ];
-
- // select ShadowDOM impl
- var ShadowDOM = flags.shadow ? ShadowDOMPolyfill : ShadowDOMNative;
-
- // construct active dependency list
- this.modules = [].concat(
- ShadowDOM,
- Lib,
- WebElements,
- Pointer,
- MDV
- );
- }
-}
-
-// export
-
-window[scopeName] = {
- entryPointName: thisFile,
- processFlags: processFlags
-};
-
-// bootstrap
-
-var script = document.querySelector('script[src*="' + thisFile + '"]');
-var src = script.attributes.src.value;
-var basePath = src.slice(0, src.indexOf(thisFile));
-
-if (!window.PolymerLoader) {
- var path = basePath + '../tools/loader/loader.js';
- document.write('');
-}
-document.write('');
-
-})();
+//@ sourceMappingURL=platform.min.js.map
+*/
\ No newline at end of file
diff --git a/platform.js.map b/platform.js.map
new file mode 100644
index 0000000..2f9be13
--- /dev/null
+++ b/platform.js.map
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All rights reserved.\n * Use of this source code is governed by a BSD-style\n * license that can be found in the LICENSE file.\n */\n\n/**\n * PointerGestureEvent is the constructor for all PointerGesture events.\n *\n * @module PointerGestures\n * @class PointerGestureEvent\n * @extends UIEvent\n * @constructor\n * @param {String} inType Event type\n * @param {Object} [inDict] Dictionary of properties to initialize on the event\n */\n\nfunction PointerGestureEvent(inType, inDict) {\n var dict = inDict || {};\n var e = document.createEvent('Event');\n var props = {\n bubbles: Boolean(dict.bubbles) === dict.bubbles || true,\n cancelable: Boolean(dict.cancelable) === dict.cancelable || true\n };\n\n e.initEvent(inType, props.bubbles, props.cancelable);\n\n var keys = Object.keys(dict), k;\n for (var i = 0; i < keys.length; i++) {\n k = keys[i];\n e[k] = dict[k];\n }\n\n e.preventTap = this.preventTap;\n\n return e;\n}\n\n/**\n * Allows for any gesture to prevent the tap gesture.\n *\n * @method preventTap\n */\nPointerGestureEvent.prototype.preventTap = function() {\n this.tapPrevented = true;\n};\n\n","// prepoulate window.Platform.flags for default controls\r\nwindow.Platform = window.Platform || {};\r\n// prepopulate window.logFlags if necessary\r\nwindow.logFlags = window.logFlags || {};\r\n// process flags\r\n(function(scope){\r\n // import\r\n var flags = scope.flags || {};\r\n // populate flags from location\r\n location.search.slice(1).split('&').forEach(function(o) {\r\n o = o.split('=');\r\n o[0] && (flags[o[0]] = o[1] || true);\r\n });\r\n // If any of these flags match 'native', then force native ShadowDOM; any\r\n // other truthy value, or failure to detect native\r\n // ShadowDOM, results in polyfill \r\n flags.shadow = (flags.shadow || flags.shadowdom || flags.polyfill);\r\n if (flags.shadow === 'native') {\r\n flags.shadow = false;\r\n } else {\r\n flags.shadow = flags.shadow || !HTMLElement.prototype.createShadowRoot\r\n && 'polyfill';\r\n }\r\n\r\n\r\n\r\n // export\r\n scope.flags = flags;\r\n})(Platform);\r\n// select ShadowDOM impl\r\nif (Platform.flags.shadow === 'polyfill') {","/*\n * Copyright 2012 The Polymer Authors. All rights reserved.\n * Use of this source code is governed by a BSD-style\n * license that can be found in the LICENSE file.\n */\n\nif (typeof WeakMap === 'undefined') {\n (function() {\n var defineProperty = Object.defineProperty;\n var counter = Date.now() % 1e9;\n\n var WeakMap = function() {\n this.name = '__st' + (Math.random() * 1e9 >>> 0) + (counter++ + '__');\n };\n\n WeakMap.prototype = {\n set: function(key, value) {\n var entry = key[this.name];\n if (entry && entry[0] === key)\n entry[1] = value;\n else\n defineProperty(key, this.name, {value: [key, value], writable: true});\n },\n get: function(key) {\n var entry;\n return (entry = key[this.name]) && entry[0] === key ?\n entry[1] : undefined;\n },\n delete: function(key) {\n this.set(key, undefined);\n }\n };\n\n window.WeakMap = WeakMap;\n })();\n}\n","// Copyright 2012 Google Inc.\n//\n// Licensed under the Apache License, Version 2.0 (the \"License\");\n// you may not use this file except in compliance with the License.\n// You may obtain a copy of the License at\n//\n// http://www.apache.org/licenses/LICENSE-2.0\n//\n// Unless required by applicable law or agreed to in writing, software\n// distributed under the License is distributed on an \"AS IS\" BASIS,\n// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n// See the License for the specific language governing permissions and\n// limitations under the License.\n\n(function(global) {\n 'use strict';\n\n function detectObjectObserve() {\n if (typeof Object.observe !== 'function' ||\n typeof Array.observe !== 'function') {\n return false;\n }\n\n var gotSplice = false;\n function callback(records) {\n if (records[0].type === 'splice' && records[1].type === 'splice')\n gotSplice = true;\n }\n\n var test = [0];\n Array.observe(test, callback);\n test[1] = 1;\n test.length = 0;\n Object.deliverChangeRecords(callback);\n return gotSplice;\n }\n\n var hasObserve = detectObjectObserve();\n\n function detectEval() {\n // don't test for eval if document has CSP securityPolicy object and we can see that\n // eval is not supported. This avoids an error message in console even when the exception\n // is caught\n if (global.document &&\n 'securityPolicy' in global.document &&\n !global.document.securityPolicy.allowsEval) {\n return false;\n }\n\n try {\n var f = new Function('', 'return true;');\n return f();\n } catch (ex) {\n return false;\n }\n }\n\n var hasEval = detectEval();\n\n function isIndex(s) {\n return +s === s >>> 0;\n }\n\n function toNumber(s) {\n return +s;\n }\n\n function isObject(obj) {\n return obj === Object(obj);\n }\n\n var numberIsNaN = global.Number.isNaN || function isNaN(value) {\n return typeof value === 'number' && global.isNaN(value);\n }\n\n function areSameValue(left, right) {\n if (left === right)\n return left !== 0 || 1 / left === 1 / right;\n if (numberIsNaN(left) && numberIsNaN(right))\n return true;\n\n return left !== left && right !== right;\n }\n\n var createObject = ('__proto__' in {}) ?\n function(obj) { return obj; } :\n function(obj) {\n var proto = obj.__proto__;\n if (!proto)\n return obj;\n var newObject = Object.create(proto);\n Object.getOwnPropertyNames(obj).forEach(function(name) {\n Object.defineProperty(newObject, name,\n Object.getOwnPropertyDescriptor(obj, name));\n });\n return newObject;\n };\n\n var identStart = '[\\$_a-zA-Z]';\n var identPart = '[\\$_a-zA-Z0-9]';\n var ident = identStart + '+' + identPart + '*';\n var elementIndex = '(?:[0-9]|[1-9]+[0-9]+)';\n var identOrElementIndex = '(?:' + ident + '|' + elementIndex + ')';\n var path = '(?:' + identOrElementIndex + ')(?:\\\\s*\\\\.\\\\s*' + identOrElementIndex + ')*';\n var pathRegExp = new RegExp('^' + path + '$');\n\n function isPathValid(s) {\n if (typeof s != 'string')\n return false;\n s = s.trim();\n\n if (s == '')\n return true;\n\n if (s[0] == '.')\n return false;\n\n return pathRegExp.test(s);\n }\n\n var constructorIsPrivate = {};\n\n function Path(s, privateToken) {\n if (privateToken !== constructorIsPrivate)\n throw Error('Use Path.get to retrieve path objects');\n\n if (s.trim() == '')\n return this;\n\n if (isIndex(s)) {\n this.push(s);\n return this;\n }\n\n s.split(/\\s*\\.\\s*/).filter(function(part) {\n return part;\n }).forEach(function(part) {\n this.push(part);\n }, this);\n\n if (hasEval && !hasObserve && this.length) {\n this.getValueFrom = this.compiledGetValueFromFn();\n }\n }\n\n // TODO(rafaelw): Make simple LRU cache\n var pathCache = {};\n\n function getPath(pathString) {\n if (pathString instanceof Path)\n return pathString;\n\n if (pathString == null)\n pathString = '';\n\n if (typeof pathString !== 'string')\n pathString = String(pathString);\n\n var path = pathCache[pathString];\n if (path)\n return path;\n if (!isPathValid(pathString))\n return invalidPath;\n var path = new Path(pathString, constructorIsPrivate);\n pathCache[pathString] = path;\n return path;\n }\n\n Path.get = getPath;\n\n Path.prototype = createObject({\n __proto__: [],\n valid: true,\n\n toString: function() {\n return this.join('.');\n },\n\n getValueFrom: function(obj, observedSet) {\n for (var i = 0; i < this.length; i++) {\n if (obj == null)\n return;\n if (observedSet)\n observedSet.observe(obj);\n obj = obj[this[i]];\n }\n return obj;\n },\n\n compiledGetValueFromFn: function() {\n var accessors = this.map(function(ident) {\n return isIndex(ident) ? '[\"' + ident + '\"]' : '.' + ident;\n });\n\n var str = '';\n var pathString = 'obj';\n str += 'if (obj != null';\n var i = 0;\n for (; i < (this.length - 1); i++) {\n var ident = this[i];\n pathString += accessors[i];\n str += ' &&\\n ' + pathString + ' != null';\n }\n str += ')\\n';\n\n pathString += accessors[i];\n\n str += ' return ' + pathString + ';\\nelse\\n return undefined;';\n return new Function('obj', str);\n },\n\n setValueFrom: function(obj, value) {\n if (!this.length)\n return false;\n\n for (var i = 0; i < this.length - 1; i++) {\n if (!isObject(obj))\n return false;\n obj = obj[this[i]];\n }\n\n if (!isObject(obj))\n return false;\n\n obj[this[i]] = value;\n return true;\n }\n });\n\n var invalidPath = new Path('', constructorIsPrivate);\n invalidPath.valid = false;\n invalidPath.getValueFrom = invalidPath.setValueFrom = function() {};\n\n var MAX_DIRTY_CHECK_CYCLES = 1000;\n\n function dirtyCheck(observer) {\n var cycles = 0;\n while (cycles < MAX_DIRTY_CHECK_CYCLES && observer.check()) {\n observer.report();\n cycles++;\n }\n if (global.testingExposeCycleCount)\n global.dirtyCheckCycleCount = cycles;\n }\n\n function objectIsEmpty(object) {\n for (var prop in object)\n return false;\n return true;\n }\n\n function diffIsEmpty(diff) {\n return objectIsEmpty(diff.added) &&\n objectIsEmpty(diff.removed) &&\n objectIsEmpty(diff.changed);\n }\n\n function diffObjectFromOldObject(object, oldObject) {\n var added = {};\n var removed = {};\n var changed = {};\n var oldObjectHas = {};\n\n for (var prop in oldObject) {\n var newValue = object[prop];\n\n if (newValue !== undefined && newValue === oldObject[prop])\n continue;\n\n if (!(prop in object)) {\n removed[prop] = undefined;\n continue;\n }\n\n if (newValue !== oldObject[prop])\n changed[prop] = newValue;\n }\n\n for (var prop in object) {\n if (prop in oldObject)\n continue;\n\n added[prop] = object[prop];\n }\n\n if (Array.isArray(object) && object.length !== oldObject.length)\n changed.length = object.length;\n\n return {\n added: added,\n removed: removed,\n changed: changed\n };\n }\n\n function copyObject(object, opt_copy) {\n var copy = opt_copy || (Array.isArray(object) ? [] : {});\n for (var prop in object) {\n copy[prop] = object[prop];\n };\n if (Array.isArray(object))\n copy.length = object.length;\n return copy;\n }\n\n function Observer(object, callback, target, token) {\n this.closed = false;\n this.object = object;\n this.callback = callback;\n // TODO(rafaelw): Hold this.target weakly when WeakRef is available.\n this.target = target;\n this.token = token;\n this.reporting = true;\n if (hasObserve) {\n var self = this;\n this.boundInternalCallback = function(records) {\n self.internalCallback(records);\n };\n }\n\n addToAll(this);\n }\n\n Observer.prototype = {\n internalCallback: function(records) {\n if (this.closed)\n return;\n if (this.reporting && this.check(records)) {\n this.report();\n if (this.testingResults)\n this.testingResults.anyChanged = true;\n }\n },\n\n close: function() {\n if (this.closed)\n return;\n if (this.object && typeof this.object.close === 'function')\n this.object.close();\n\n this.disconnect();\n this.object = undefined;\n this.closed = true;\n },\n\n deliver: function(testingResults) {\n if (this.closed)\n return;\n if (hasObserve) {\n this.testingResults = testingResults;\n Object.deliverChangeRecords(this.boundInternalCallback);\n this.testingResults = undefined;\n } else {\n dirtyCheck(this);\n }\n },\n\n report: function() {\n if (!this.reporting)\n return;\n\n this.sync(false);\n if (this.callback) {\n this.reportArgs.push(this.token);\n this.invokeCallback(this.reportArgs);\n }\n this.reportArgs = undefined;\n },\n\n invokeCallback: function(args) {\n try {\n this.callback.apply(this.target, args);\n } catch (ex) {\n Observer._errorThrownDuringCallback = true;\n console.error('Exception caught during observer callback: ' + (ex.stack || ex));\n }\n },\n\n reset: function() {\n if (this.closed)\n return;\n\n if (hasObserve) {\n this.reporting = false;\n Object.deliverChangeRecords(this.boundInternalCallback);\n this.reporting = true;\n }\n\n this.sync(true);\n }\n }\n\n var collectObservers = !hasObserve || global.forceCollectObservers;\n var allObservers;\n Observer._allObserversCount = 0;\n\n if (collectObservers) {\n allObservers = [];\n }\n\n function addToAll(observer) {\n if (!collectObservers)\n return;\n\n allObservers.push(observer);\n Observer._allObserversCount++;\n }\n\n var runningMicrotaskCheckpoint = false;\n\n var hasDebugForceFullDelivery = typeof Object.deliverAllChangeRecords == 'function';\n\n global.Platform = global.Platform || {};\n\n global.Platform.performMicrotaskCheckpoint = function() {\n if (runningMicrotaskCheckpoint)\n return;\n\n if (hasDebugForceFullDelivery) {\n Object.deliverAllChangeRecords();\n return;\n }\n\n if (!collectObservers)\n return;\n\n runningMicrotaskCheckpoint = true;\n\n var cycles = 0;\n var results = {};\n\n do {\n cycles++;\n var toCheck = allObservers;\n allObservers = [];\n results.anyChanged = false;\n\n for (var i = 0; i < toCheck.length; i++) {\n var observer = toCheck[i];\n if (observer.closed)\n continue;\n\n if (hasObserve) {\n observer.deliver(results);\n } else if (observer.check()) {\n results.anyChanged = true;\n observer.report();\n }\n\n allObservers.push(observer);\n }\n } while (cycles < MAX_DIRTY_CHECK_CYCLES && results.anyChanged);\n\n if (global.testingExposeCycleCount)\n global.dirtyCheckCycleCount = cycles;\n\n Observer._allObserversCount = allObservers.length;\n runningMicrotaskCheckpoint = false;\n };\n\n if (collectObservers) {\n global.Platform.clearObservers = function() {\n allObservers = [];\n };\n }\n\n function ObjectObserver(object, callback, target, token) {\n Observer.call(this, object, callback, target, token);\n this.connect();\n this.sync(true);\n }\n\n ObjectObserver.prototype = createObject({\n __proto__: Observer.prototype,\n\n connect: function() {\n if (hasObserve)\n Object.observe(this.object, this.boundInternalCallback);\n },\n\n sync: function(hard) {\n if (!hasObserve)\n this.oldObject = copyObject(this.object);\n },\n\n check: function(changeRecords) {\n var diff;\n var oldValues;\n if (hasObserve) {\n if (!changeRecords)\n return false;\n\n oldValues = {};\n diff = diffObjectFromChangeRecords(this.object, changeRecords,\n oldValues);\n } else {\n oldValues = this.oldObject;\n diff = diffObjectFromOldObject(this.object, this.oldObject);\n }\n\n if (diffIsEmpty(diff))\n return false;\n\n this.reportArgs =\n [diff.added || {}, diff.removed || {}, diff.changed || {}];\n this.reportArgs.push(function(property) {\n return oldValues[property];\n });\n\n return true;\n },\n\n disconnect: function() {\n if (!hasObserve)\n this.oldObject = undefined;\n else if (this.object)\n Object.unobserve(this.object, this.boundInternalCallback);\n }\n });\n\n function ArrayObserver(array, callback, target, token) {\n if (!Array.isArray(array))\n throw Error('Provided object is not an Array');\n ObjectObserver.call(this, array, callback, target, token);\n }\n\n ArrayObserver.prototype = createObject({\n __proto__: ObjectObserver.prototype,\n\n connect: function() {\n if (hasObserve)\n Array.observe(this.object, this.boundInternalCallback);\n },\n\n sync: function() {\n if (!hasObserve)\n this.oldObject = this.object.slice();\n },\n\n check: function(changeRecords) {\n var splices;\n if (hasObserve) {\n if (!changeRecords)\n return false;\n splices = projectArraySplices(this.object, changeRecords);\n } else {\n splices = calcSplices(this.object, 0, this.object.length,\n this.oldObject, 0, this.oldObject.length);\n }\n\n if (!splices || !splices.length)\n return false;\n\n this.reportArgs = [splices];\n return true;\n }\n });\n\n ArrayObserver.applySplices = function(previous, current, splices) {\n splices.forEach(function(splice) {\n var spliceArgs = [splice.index, splice.removed.length];\n var addIndex = splice.index;\n while (addIndex < splice.index + splice.addedCount) {\n spliceArgs.push(current[addIndex]);\n addIndex++;\n }\n\n Array.prototype.splice.apply(previous, spliceArgs);\n });\n };\n\n function ObservedSet(callback) {\n this.arr = [];\n this.callback = callback;\n this.isObserved = true;\n }\n\n // TODO(rafaelw): Consider surfacing a way to avoid observing prototype\n // ancestors which are expected not to change (e.g. Element, Node...).\n var objProto = Object.getPrototypeOf({});\n var arrayProto = Object.getPrototypeOf([]);\n ObservedSet.prototype = {\n reset: function() {\n this.isObserved = !this.isObserved;\n },\n\n observe: function(obj) {\n if (!isObject(obj) || obj === objProto || obj === arrayProto)\n return;\n var i = this.arr.indexOf(obj);\n if (i >= 0 && this.arr[i+1] === this.isObserved)\n return;\n\n if (i < 0) {\n i = this.arr.length;\n this.arr[i] = obj;\n Object.observe(obj, this.callback);\n }\n\n this.arr[i+1] = this.isObserved;\n this.observe(Object.getPrototypeOf(obj));\n },\n\n cleanup: function() {\n var i = 0, j = 0;\n var isObserved = this.isObserved;\n while(j < this.arr.length) {\n var obj = this.arr[j];\n if (this.arr[j + 1] == isObserved) {\n if (i < j) {\n this.arr[i] = obj;\n this.arr[i + 1] = isObserved;\n }\n i += 2;\n } else {\n Object.unobserve(obj, this.callback);\n }\n j += 2;\n }\n\n this.arr.length = i;\n }\n };\n\n function PathObserver(object, path, callback, target, token, valueFn,\n setValueFn) {\n var path = path instanceof Path ? path : getPath(path);\n if (!path || !path.length || !isObject(object)) {\n this.value_ = path ? path.getValueFrom(object) : undefined;\n this.value = valueFn ? valueFn(this.value_) : this.value_;\n this.closed = true;\n return;\n }\n\n Observer.call(this, object, callback, target, token);\n this.valueFn = valueFn;\n this.setValueFn = setValueFn;\n this.path = path;\n\n this.connect();\n this.sync(true);\n }\n\n PathObserver.prototype = createObject({\n __proto__: Observer.prototype,\n\n connect: function() {\n if (hasObserve)\n this.observedSet = new ObservedSet(this.boundInternalCallback);\n },\n\n disconnect: function() {\n this.value = undefined;\n this.value_ = undefined;\n if (this.observedSet) {\n this.observedSet.reset();\n this.observedSet.cleanup();\n this.observedSet = undefined;\n }\n },\n\n check: function() {\n // Note: Extracting this to a member function for use here and below\n // regresses dirty-checking path perf by about 25% =-(.\n if (this.observedSet)\n this.observedSet.reset();\n\n this.value_ = this.path.getValueFrom(this.object, this.observedSet);\n\n if (this.observedSet)\n this.observedSet.cleanup();\n\n if (areSameValue(this.value_, this.oldValue_))\n return false;\n\n this.value = this.valueFn ? this.valueFn(this.value_) : this.value_;\n this.reportArgs = [this.value, this.oldValue];\n return true;\n },\n\n sync: function(hard) {\n if (hard) {\n if (this.observedSet)\n this.observedSet.reset();\n\n this.value_ = this.path.getValueFrom(this.object, this.observedSet);\n this.value = this.valueFn ? this.valueFn(this.value_) : this.value_;\n\n if (this.observedSet)\n this.observedSet.cleanup();\n }\n\n this.oldValue_ = this.value_;\n this.oldValue = this.value;\n },\n\n setValue: function(newValue) {\n if (!this.path)\n return;\n if (typeof this.setValueFn === 'function')\n newValue = this.setValueFn(newValue);\n this.path.setValueFrom(this.object, newValue);\n }\n });\n\n function CompoundPathObserver(callback, target, token, valueFn) {\n Observer.call(this, undefined, callback, target, token);\n this.valueFn = valueFn;\n\n this.observed = [];\n this.values = [];\n this.value = undefined;\n this.oldValue = undefined;\n this.oldValues = undefined;\n this.changeFlags = undefined;\n this.started = false;\n }\n\n CompoundPathObserver.prototype = createObject({\n __proto__: PathObserver.prototype,\n\n // TODO(rafaelw): Consider special-casing when |object| is a PathObserver\n // and path 'value' to avoid explicit observation.\n addPath: function(object, path) {\n if (this.started)\n throw Error('Cannot add more paths once started.');\n\n var path = path instanceof Path ? path : getPath(path);\n var value = path ? path.getValueFrom(object) : undefined;\n\n this.observed.push(object, path);\n this.values.push(value);\n },\n\n start: function() {\n this.started = true;\n this.connect();\n this.sync(true);\n },\n\n getValues: function() {\n if (this.observedSet)\n this.observedSet.reset();\n\n var anyChanged = false;\n for (var i = 0; i < this.observed.length; i = i+2) {\n var path = this.observed[i+1];\n if (!path)\n continue;\n var object = this.observed[i];\n var value = path.getValueFrom(object, this.observedSet);\n var oldValue = this.values[i/2];\n if (!areSameValue(value, oldValue)) {\n if (!anyChanged && !this.valueFn) {\n this.oldValues = this.oldValues || [];\n this.changeFlags = this.changeFlags || [];\n for (var j = 0; j < this.values.length; j++) {\n this.oldValues[j] = this.values[j];\n this.changeFlags[j] = false;\n }\n }\n\n if (!this.valueFn)\n this.changeFlags[i/2] = true;\n\n this.values[i/2] = value;\n anyChanged = true;\n }\n }\n\n if (this.observedSet)\n this.observedSet.cleanup();\n\n return anyChanged;\n },\n\n check: function() {\n if (!this.getValues())\n return;\n\n if (this.valueFn) {\n this.value = this.valueFn(this.values);\n\n if (areSameValue(this.value, this.oldValue))\n return false;\n\n this.reportArgs = [this.value, this.oldValue];\n } else {\n this.reportArgs = [this.values, this.oldValues, this.changeFlags,\n this.observed];\n }\n\n return true;\n },\n\n sync: function(hard) {\n if (hard) {\n this.getValues();\n if (this.valueFn)\n this.value = this.valueFn(this.values);\n }\n\n if (this.valueFn)\n this.oldValue = this.value;\n },\n\n close: function() {\n if (this.observed) {\n for (var i = 0; i < this.observed.length; i = i + 2) {\n var object = this.observed[i];\n if (object && typeof object.close === 'function')\n object.close();\n }\n this.observed = undefined;\n this.values = undefined;\n }\n\n Observer.prototype.close.call(this);\n }\n });\n\n var knownRecordTypes = {\n 'new': true,\n 'updated': true,\n 'deleted': true\n };\n\n function notifyFunction(object, name) {\n if (typeof Object.observe !== 'function')\n return;\n\n var notifier = Object.getNotifier(object);\n return function(type, oldValue) {\n var changeRecord = {\n object: object,\n type: type,\n name: name\n };\n if (arguments.length === 2)\n changeRecord.oldValue = oldValue;\n notifier.notify(changeRecord);\n }\n }\n\n // TODO(rafaelw): It should be possible for the Object.observe case to have\n // every PathObserver used by defineProperty share a single Object.observe\n // callback, and thus get() can simply call observer.deliver() and any changes\n // to any dependent value will be observed.\n PathObserver.defineProperty = function(object, name, descriptor) {\n // TODO(rafaelw): Validate errors\n var obj = descriptor.object;\n var path = getPath(descriptor.path);\n var notify = notifyFunction(object, name);\n\n var observer = new PathObserver(obj, descriptor.path,\n function(newValue, oldValue) {\n if (notify)\n notify('updated', oldValue);\n }\n );\n\n Object.defineProperty(object, name, {\n get: function() {\n return path.getValueFrom(obj);\n },\n set: function(newValue) {\n path.setValueFrom(obj, newValue);\n },\n configurable: true\n });\n\n return {\n close: function() {\n var oldValue = path.getValueFrom(obj);\n if (notify)\n observer.deliver();\n observer.close();\n Object.defineProperty(object, name, {\n value: oldValue,\n writable: true,\n configurable: true\n });\n }\n };\n }\n\n function diffObjectFromChangeRecords(object, changeRecords, oldValues) {\n var added = {};\n var removed = {};\n\n for (var i = 0; i < changeRecords.length; i++) {\n var record = changeRecords[i];\n if (!knownRecordTypes[record.type]) {\n console.error('Unknown changeRecord type: ' + record.type);\n console.error(record);\n continue;\n }\n\n if (!(record.name in oldValues))\n oldValues[record.name] = record.oldValue;\n\n if (record.type == 'updated')\n continue;\n\n if (record.type == 'new') {\n if (record.name in removed)\n delete removed[record.name];\n else\n added[record.name] = true;\n\n continue;\n }\n\n // type = 'deleted'\n if (record.name in added) {\n delete added[record.name];\n delete oldValues[record.name];\n } else {\n removed[record.name] = true;\n }\n }\n\n for (var prop in added)\n added[prop] = object[prop];\n\n for (var prop in removed)\n removed[prop] = undefined;\n\n var changed = {};\n for (var prop in oldValues) {\n if (prop in added || prop in removed)\n continue;\n\n var newValue = object[prop];\n if (oldValues[prop] !== newValue)\n changed[prop] = newValue;\n }\n\n return {\n added: added,\n removed: removed,\n changed: changed\n };\n }\n\n function newSplice(index, removed, addedCount) {\n return {\n index: index,\n removed: removed,\n addedCount: addedCount\n };\n }\n\n var EDIT_LEAVE = 0;\n var EDIT_UPDATE = 1;\n var EDIT_ADD = 2;\n var EDIT_DELETE = 3;\n\n function ArraySplice() {}\n\n ArraySplice.prototype = {\n\n // Note: This function is *based* on the computation of the Levenshtein\n // \"edit\" distance. The one change is that \"updates\" are treated as two\n // edits - not one. With Array splices, an update is really a delete\n // followed by an add. By retaining this, we optimize for \"keeping\" the\n // maximum array items in the original array. For example:\n //\n // 'xxxx123' -> '123yyyy'\n //\n // With 1-edit updates, the shortest path would be just to update all seven\n // characters. With 2-edit updates, we delete 4, leave 3, and add 4. This\n // leaves the substring '123' intact.\n calcEditDistances: function(current, currentStart, currentEnd,\n old, oldStart, oldEnd) {\n // \"Deletion\" columns\n var rowCount = oldEnd - oldStart + 1;\n var columnCount = currentEnd - currentStart + 1;\n var distances = new Array(rowCount);\n\n // \"Addition\" rows. Initialize null column.\n for (var i = 0; i < rowCount; i++) {\n distances[i] = new Array(columnCount);\n distances[i][0] = i;\n }\n\n // Initialize null row\n for (var j = 0; j < columnCount; j++)\n distances[0][j] = j;\n\n for (var i = 1; i < rowCount; i++) {\n for (var j = 1; j < columnCount; j++) {\n if (this.equals(current[currentStart + j - 1], old[oldStart + i - 1]))\n distances[i][j] = distances[i - 1][j - 1];\n else {\n var north = distances[i - 1][j] + 1;\n var west = distances[i][j - 1] + 1;\n distances[i][j] = north < west ? north : west;\n }\n }\n }\n\n return distances;\n },\n\n // This starts at the final weight, and walks \"backward\" by finding\n // the minimum previous weight recursively until the origin of the weight\n // matrix.\n spliceOperationsFromEditDistances: function(distances) {\n var i = distances.length - 1;\n var j = distances[0].length - 1;\n var current = distances[i][j];\n var edits = [];\n while (i > 0 || j > 0) {\n if (i == 0) {\n edits.push(EDIT_ADD);\n j--;\n continue;\n }\n if (j == 0) {\n edits.push(EDIT_DELETE);\n i--;\n continue;\n }\n var northWest = distances[i - 1][j - 1];\n var west = distances[i - 1][j];\n var north = distances[i][j - 1];\n\n var min;\n if (west < north)\n min = west < northWest ? west : northWest;\n else\n min = north < northWest ? north : northWest;\n\n if (min == northWest) {\n if (northWest == current) {\n edits.push(EDIT_LEAVE);\n } else {\n edits.push(EDIT_UPDATE);\n current = northWest;\n }\n i--;\n j--;\n } else if (min == west) {\n edits.push(EDIT_DELETE);\n i--;\n current = west;\n } else {\n edits.push(EDIT_ADD);\n j--;\n current = north;\n }\n }\n\n edits.reverse();\n return edits;\n },\n\n /**\n * Splice Projection functions:\n *\n * A splice map is a representation of how a previous array of items\n * was transformed into a new array of items. Conceptually it is a list of\n * tuples of\n *\n * \n *\n * which are kept in ascending index order of. The tuple represents that at\n * the |index|, |removed| sequence of items were removed, and counting forward\n * from |index|, |addedCount| items were added.\n */\n\n /**\n * Lacking individual splice mutation information, the minimal set of\n * splices can be synthesized given the previous state and final state of an\n * array. The basic approach is to calculate the edit distance matrix and\n * choose the shortest path through it.\n *\n * Complexity: O(l * p)\n * l: The length of the current array\n * p: The length of the old array\n */\n calcSplices: function(current, currentStart, currentEnd,\n old, oldStart, oldEnd) {\n var prefixCount = 0;\n var suffixCount = 0;\n\n var minLength = Math.min(currentEnd - currentStart, oldEnd - oldStart);\n if (currentStart == 0 && oldStart == 0)\n prefixCount = this.sharedPrefix(current, old, minLength);\n\n if (currentEnd == current.length && oldEnd == old.length)\n suffixCount = this.sharedSuffix(current, old, minLength - prefixCount);\n\n currentStart += prefixCount;\n oldStart += prefixCount;\n currentEnd -= suffixCount;\n oldEnd -= suffixCount;\n\n if (currentEnd - currentStart == 0 && oldEnd - oldStart == 0)\n return [];\n\n if (currentStart == currentEnd) {\n var splice = newSplice(currentStart, [], 0);\n while (oldStart < oldEnd)\n splice.removed.push(old[oldStart++]);\n\n return [ splice ];\n } else if (oldStart == oldEnd)\n return [ newSplice(currentStart, [], currentEnd - currentStart) ];\n\n var ops = this.spliceOperationsFromEditDistances(\n this.calcEditDistances(current, currentStart, currentEnd,\n old, oldStart, oldEnd));\n\n var splice = undefined;\n var splices = [];\n var index = currentStart;\n var oldIndex = oldStart;\n for (var i = 0; i < ops.length; i++) {\n switch(ops[i]) {\n case EDIT_LEAVE:\n if (splice) {\n splices.push(splice);\n splice = undefined;\n }\n\n index++;\n oldIndex++;\n break;\n case EDIT_UPDATE:\n if (!splice)\n splice = newSplice(index, [], 0);\n\n splice.addedCount++;\n index++;\n\n splice.removed.push(old[oldIndex]);\n oldIndex++;\n break;\n case EDIT_ADD:\n if (!splice)\n splice = newSplice(index, [], 0);\n\n splice.addedCount++;\n index++;\n break;\n case EDIT_DELETE:\n if (!splice)\n splice = newSplice(index, [], 0);\n\n splice.removed.push(old[oldIndex]);\n oldIndex++;\n break;\n }\n }\n\n if (splice) {\n splices.push(splice);\n }\n return splices;\n },\n\n sharedPrefix: function(current, old, searchLength) {\n for (var i = 0; i < searchLength; i++)\n if (!this.equals(current[i], old[i]))\n return i;\n return searchLength;\n },\n\n sharedSuffix: function(current, old, searchLength) {\n var index1 = current.length;\n var index2 = old.length;\n var count = 0;\n while (count < searchLength && this.equals(current[--index1], old[--index2]))\n count++;\n\n return count;\n },\n\n calculateSplices: function(current, previous) {\n return this.calcSplices(current, 0, current.length, previous, 0,\n previous.length);\n },\n\n equals: function(currentValue, previousValue) {\n return currentValue === previousValue;\n }\n };\n\n var arraySplice = new ArraySplice();\n\n function calcSplices(current, currentStart, currentEnd,\n old, oldStart, oldEnd) {\n return arraySplice.calcSplices(current, currentStart, currentEnd,\n old, oldStart, oldEnd);\n }\n\n function intersect(start1, end1, start2, end2) {\n // Disjoint\n if (end1 < start2 || end2 < start1)\n return -1;\n\n // Adjacent\n if (end1 == start2 || end2 == start1)\n return 0;\n\n // Non-zero intersect, span1 first\n if (start1 < start2) {\n if (end1 < end2)\n return end1 - start2; // Overlap\n else\n return end2 - start2; // Contained\n } else {\n // Non-zero intersect, span2 first\n if (end2 < end1)\n return end2 - start1; // Overlap\n else\n return end1 - start1; // Contained\n }\n }\n\n function mergeSplice(splices, index, removed, addedCount) {\n\n var splice = newSplice(index, removed, addedCount);\n\n var inserted = false;\n var insertionOffset = 0;\n\n for (var i = 0; i < splices.length; i++) {\n var current = splices[i];\n current.index += insertionOffset;\n\n if (inserted)\n continue;\n\n var intersectCount = intersect(splice.index,\n splice.index + splice.removed.length,\n current.index,\n current.index + current.addedCount);\n\n if (intersectCount >= 0) {\n // Merge the two splices\n\n splices.splice(i, 1);\n i--;\n\n insertionOffset -= current.addedCount - current.removed.length;\n\n splice.addedCount += current.addedCount - intersectCount;\n var deleteCount = splice.removed.length +\n current.removed.length - intersectCount;\n\n if (!splice.addedCount && !deleteCount) {\n // merged splice is a noop. discard.\n inserted = true;\n } else {\n var removed = current.removed;\n\n if (splice.index < current.index) {\n // some prefix of splice.removed is prepended to current.removed.\n var prepend = splice.removed.slice(0, current.index - splice.index);\n Array.prototype.push.apply(prepend, removed);\n removed = prepend;\n }\n\n if (splice.index + splice.removed.length > current.index + current.addedCount) {\n // some suffix of splice.removed is appended to current.removed.\n var append = splice.removed.slice(current.index + current.addedCount - splice.index);\n Array.prototype.push.apply(removed, append);\n }\n\n splice.removed = removed;\n if (current.index < splice.index) {\n splice.index = current.index;\n }\n }\n } else if (splice.index < current.index) {\n // Insert splice here.\n\n inserted = true;\n\n splices.splice(i, 0, splice);\n i++;\n\n var offset = splice.addedCount - splice.removed.length\n current.index += offset;\n insertionOffset += offset;\n }\n }\n\n if (!inserted)\n splices.push(splice);\n }\n\n function createInitialSplices(array, changeRecords) {\n var splices = [];\n\n for (var i = 0; i < changeRecords.length; i++) {\n var record = changeRecords[i];\n switch(record.type) {\n case 'splice':\n mergeSplice(splices, record.index, record.removed.slice(), record.addedCount);\n break;\n case 'new':\n case 'updated':\n case 'deleted':\n if (!isIndex(record.name))\n continue;\n var index = toNumber(record.name);\n if (index < 0)\n continue;\n mergeSplice(splices, index, [record.oldValue], 1);\n break;\n default:\n console.error('Unexpected record type: ' + JSON.stringify(record));\n break;\n }\n }\n\n return splices;\n }\n\n function projectArraySplices(array, changeRecords) {\n var splices = [];\n\n createInitialSplices(array, changeRecords).forEach(function(splice) {\n if (splice.addedCount == 1 && splice.removed.length == 1) {\n if (splice.removed[0] !== array[splice.index])\n splices.push(splice);\n\n return\n };\n\n splices = splices.concat(calcSplices(array, splice.index, splice.index + splice.addedCount,\n splice.removed, 0, splice.removed.length));\n });\n\n return splices;\n }\n\n global.Observer = Observer;\n global.Observer.hasObjectObserve = hasObserve;\n global.ArrayObserver = ArrayObserver;\n global.ArrayObserver.calculateSplices = function(current, previous) {\n return arraySplice.calculateSplices(current, previous);\n };\n\n global.ArraySplice = ArraySplice;\n global.ObjectObserver = ObjectObserver;\n global.PathObserver = PathObserver;\n global.CompoundPathObserver = CompoundPathObserver;\n global.Path = Path;\n})(typeof global !== 'undefined' && global ? global : this);\n","// Copyright 2012 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\nvar ShadowDOMPolyfill = {};\n\n(function(scope) {\n 'use strict';\n\n var constructorTable = new WeakMap();\n var nativePrototypeTable = new WeakMap();\n var wrappers = Object.create(null);\n\n // Don't test for eval if document has CSP securityPolicy object and we can\n // see that eval is not supported. This avoids an error message in console\n // even when the exception is caught\n var hasEval = !('securityPolicy' in document) ||\n document.securityPolicy.allowsEval;\n if (hasEval) {\n try {\n var f = new Function('', 'return true;');\n hasEval = f();\n } catch (ex) {\n }\n }\n\n function assert(b) {\n if (!b)\n throw new Error('Assertion failed');\n };\n\n function mixin(to, from) {\n Object.getOwnPropertyNames(from).forEach(function(name) {\n Object.defineProperty(to, name,\n Object.getOwnPropertyDescriptor(from, name));\n });\n return to;\n };\n\n function mixinStatics(to, from) {\n Object.getOwnPropertyNames(from).forEach(function(name) {\n switch (name) {\n case 'arguments':\n case 'caller':\n case 'length':\n case 'name':\n case 'prototype':\n case 'toString':\n return;\n }\n Object.defineProperty(to, name,\n Object.getOwnPropertyDescriptor(from, name));\n });\n return to;\n };\n\n function oneOf(object, propertyNames) {\n for (var i = 0; i < propertyNames.length; i++) {\n if (propertyNames[i] in object)\n return propertyNames[i];\n }\n }\n\n // Mozilla's old DOM bindings are bretty busted:\n // https://bugzilla.mozilla.org/show_bug.cgi?id=855844\n // Make sure they are create before we start modifying things.\n Object.getOwnPropertyNames(window);\n\n function getWrapperConstructor(node) {\n var nativePrototype = node.__proto__ || Object.getPrototypeOf(node);\n var wrapperConstructor = constructorTable.get(nativePrototype);\n if (wrapperConstructor)\n return wrapperConstructor;\n\n var parentWrapperConstructor = getWrapperConstructor(nativePrototype);\n\n var GeneratedWrapper = createWrapperConstructor(parentWrapperConstructor);\n registerInternal(nativePrototype, GeneratedWrapper, node);\n\n return GeneratedWrapper;\n }\n\n function addForwardingProperties(nativePrototype, wrapperPrototype) {\n installProperty(nativePrototype, wrapperPrototype, true);\n }\n\n function registerInstanceProperties(wrapperPrototype, instanceObject) {\n installProperty(instanceObject, wrapperPrototype, false);\n }\n\n var isFirefox = /Firefox/.test(navigator.userAgent);\n\n // This is used as a fallback when getting the descriptor fails in\n // installProperty.\n var dummyDescriptor = {\n get: function() {},\n set: function(v) {},\n configurable: true,\n enumerable: true\n };\n\n function isEventHandlerName(name) {\n return /^on[a-z]+$/.test(name);\n }\n\n function isIdentifierName(name) {\n return /^\\w[a-zA-Z_0-9]*$/.test(name);\n }\n\n function getGetter(name) {\n return hasEval && isIdentifierName(name) ?\n new Function('return this.impl.' + name) :\n function() { return this.impl[name]; };\n }\n\n function getSetter(name) {\n return hasEval && isIdentifierName(name) ?\n new Function('v', 'this.impl.' + name + ' = v') :\n function(v) { this.impl[name] = v; };\n }\n\n function getMethod(name) {\n return hasEval && isIdentifierName(name) ?\n new Function('return this.impl.' + name +\n '.apply(this.impl, arguments)') :\n function() { return this.impl[name].apply(this.impl, arguments); };\n }\n\n function installProperty(source, target, allowMethod) {\n Object.getOwnPropertyNames(source).forEach(function(name) {\n if (name in target)\n return;\n\n if (isFirefox) {\n // Tickle Firefox's old bindings.\n source.__lookupGetter__(name);\n }\n var descriptor;\n try {\n descriptor = Object.getOwnPropertyDescriptor(source, name);\n } catch (ex) {\n // JSC and V8 both use data properties instead of accessors which can\n // cause getting the property desciptor to throw an exception.\n // https://bugs.webkit.org/show_bug.cgi?id=49739\n descriptor = dummyDescriptor;\n }\n var getter, setter;\n if (allowMethod && typeof descriptor.value === 'function') {\n target[name] = getMethod(name);\n return;\n }\n\n var isEvent = isEventHandlerName(name);\n if (isEvent)\n getter = scope.getEventHandlerGetter(name);\n else\n getter = getGetter(name);\n\n if (descriptor.writable || descriptor.set) {\n if (isEvent)\n setter = scope.getEventHandlerSetter(name);\n else\n setter = getSetter(name);\n }\n\n Object.defineProperty(target, name, {\n get: getter,\n set: setter,\n configurable: descriptor.configurable,\n enumerable: descriptor.enumerable\n });\n });\n }\n\n /**\n * @param {Function} nativeConstructor\n * @param {Function} wrapperConstructor\n * @param {Object=} opt_instance If present, this is used to extract\n * properties from an instance object.\n */\n function register(nativeConstructor, wrapperConstructor, opt_instance) {\n var nativePrototype = nativeConstructor.prototype;\n registerInternal(nativePrototype, wrapperConstructor, opt_instance);\n mixinStatics(wrapperConstructor, nativeConstructor);\n }\n\n function registerInternal(nativePrototype, wrapperConstructor, opt_instance) {\n var wrapperPrototype = wrapperConstructor.prototype;\n assert(constructorTable.get(nativePrototype) === undefined);\n\n constructorTable.set(nativePrototype, wrapperConstructor);\n nativePrototypeTable.set(wrapperPrototype, nativePrototype);\n\n addForwardingProperties(nativePrototype, wrapperPrototype);\n if (opt_instance)\n registerInstanceProperties(wrapperPrototype, opt_instance);\n }\n\n function isWrapperFor(wrapperConstructor, nativeConstructor) {\n return constructorTable.get(nativeConstructor.prototype) ===\n wrapperConstructor;\n }\n\n /**\n * Creates a generic wrapper constructor based on |object| and its\n * constructor.\n * Sometimes the constructor does not have an associated instance\n * (CharacterData for example). In that case you can pass the constructor that\n * you want to map the object to using |opt_nativeConstructor|.\n * @param {Node} object\n * @param {Function=} opt_nativeConstructor\n * @return {Function} The generated constructor.\n */\n function registerObject(object) {\n var nativePrototype = Object.getPrototypeOf(object);\n\n var superWrapperConstructor = getWrapperConstructor(nativePrototype);\n var GeneratedWrapper = createWrapperConstructor(superWrapperConstructor);\n registerInternal(nativePrototype, GeneratedWrapper, object);\n\n return GeneratedWrapper;\n }\n\n function createWrapperConstructor(superWrapperConstructor) {\n function GeneratedWrapper(node) {\n superWrapperConstructor.call(this, node);\n }\n GeneratedWrapper.prototype =\n Object.create(superWrapperConstructor.prototype);\n GeneratedWrapper.prototype.constructor = GeneratedWrapper;\n\n return GeneratedWrapper;\n }\n\n var OriginalDOMImplementation = window.DOMImplementation;\n var OriginalEvent = window.Event;\n var OriginalNode = window.Node;\n var OriginalWindow = window.Window;\n var OriginalRange = window.Range;\n var OriginalCanvasRenderingContext2D = window.CanvasRenderingContext2D;\n var OriginalWebGLRenderingContext = window.WebGLRenderingContext;\n\n function isWrapper(object) {\n return object instanceof wrappers.EventTarget ||\n object instanceof wrappers.Event ||\n object instanceof wrappers.Range ||\n object instanceof wrappers.DOMImplementation ||\n object instanceof wrappers.CanvasRenderingContext2D ||\n wrappers.WebGLRenderingContext &&\n object instanceof wrappers.WebGLRenderingContext;\n }\n\n function isNative(object) {\n return object instanceof OriginalNode ||\n object instanceof OriginalEvent ||\n object instanceof OriginalWindow ||\n object instanceof OriginalRange ||\n object instanceof OriginalDOMImplementation ||\n object instanceof OriginalCanvasRenderingContext2D ||\n OriginalWebGLRenderingContext &&\n object instanceof OriginalWebGLRenderingContext;\n }\n\n /**\n * Wraps a node in a WrapperNode. If there already exists a wrapper for the\n * |node| that wrapper is returned instead.\n * @param {Node} node\n * @return {WrapperNode}\n */\n function wrap(impl) {\n if (impl === null)\n return null;\n\n assert(isNative(impl));\n return impl.polymerWrapper_ ||\n (impl.polymerWrapper_ = new (getWrapperConstructor(impl))(impl));\n }\n\n /**\n * Unwraps a wrapper and returns the node it is wrapping.\n * @param {WrapperNode} wrapper\n * @return {Node}\n */\n function unwrap(wrapper) {\n if (wrapper === null)\n return null;\n assert(isWrapper(wrapper));\n return wrapper.impl;\n }\n\n /**\n * Unwraps object if it is a wrapper.\n * @param {Object} object\n * @return {Object} The native implementation object.\n */\n function unwrapIfNeeded(object) {\n return object && isWrapper(object) ? unwrap(object) : object;\n }\n\n /**\n * Wraps object if it is not a wrapper.\n * @param {Object} object\n * @return {Object} The wrapper for object.\n */\n function wrapIfNeeded(object) {\n return object && !isWrapper(object) ? wrap(object) : object;\n }\n\n /**\n * Overrides the current wrapper (if any) for node.\n * @param {Node} node\n * @param {WrapperNode=} wrapper If left out the wrapper will be created as\n * needed next time someone wraps the node.\n */\n function rewrap(node, wrapper) {\n if (wrapper === null)\n return;\n assert(isNative(node));\n assert(wrapper === undefined || isWrapper(wrapper));\n node.polymerWrapper_ = wrapper;\n }\n\n function defineGetter(constructor, name, getter) {\n Object.defineProperty(constructor.prototype, name, {\n get: getter,\n configurable: true,\n enumerable: true\n });\n }\n\n function defineWrapGetter(constructor, name) {\n defineGetter(constructor, name, function() {\n return wrap(this.impl[name]);\n });\n }\n\n /**\n * Forwards existing methods on the native object to the wrapper methods.\n * This does not wrap any of the arguments or the return value since the\n * wrapper implementation already takes care of that.\n * @param {Array.} constructors\n * @parem {Array.} names\n */\n function forwardMethodsToWrapper(constructors, names) {\n constructors.forEach(function(constructor) {\n names.forEach(function(name) {\n constructor.prototype[name] = function() {\n var w = wrapIfNeeded(this);\n return w[name].apply(w, arguments);\n };\n });\n });\n }\n\n scope.assert = assert;\n scope.constructorTable = constructorTable;\n scope.defineGetter = defineGetter;\n scope.defineWrapGetter = defineWrapGetter;\n scope.forwardMethodsToWrapper = forwardMethodsToWrapper;\n scope.isWrapperFor = isWrapperFor;\n scope.mixin = mixin;\n scope.nativePrototypeTable = nativePrototypeTable;\n scope.oneOf = oneOf;\n scope.registerObject = registerObject;\n scope.registerWrapper = register;\n scope.rewrap = rewrap;\n scope.unwrap = unwrap;\n scope.unwrapIfNeeded = unwrapIfNeeded;\n scope.wrap = wrap;\n scope.wrapIfNeeded = wrapIfNeeded;\n scope.wrappers = wrappers;\n\n})(this.ShadowDOMPolyfill);","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var forwardMethodsToWrapper = scope.forwardMethodsToWrapper;\n var mixin = scope.mixin;\n var registerWrapper = scope.registerWrapper;\n var unwrap = scope.unwrap;\n var wrap = scope.wrap;\n var wrappers = scope.wrappers;\n\n var wrappedFuns = new WeakMap();\n var listenersTable = new WeakMap();\n var handledEventsTable = new WeakMap();\n var targetTable = new WeakMap();\n var currentTargetTable = new WeakMap();\n var relatedTargetTable = new WeakMap();\n var eventPhaseTable = new WeakMap();\n var stopPropagationTable = new WeakMap();\n var stopImmediatePropagationTable = new WeakMap();\n var eventHandlersTable = new WeakMap();\n var eventPathTable = new WeakMap();\n\n function isShadowRoot(node) {\n return node instanceof wrappers.ShadowRoot;\n }\n\n function isInsertionPoint(node) {\n var localName = node.localName;\n return localName === 'content' || localName === 'shadow';\n }\n\n function isShadowHost(node) {\n return !!node.shadowRoot;\n }\n\n function getEventParent(node) {\n var dv;\n return node.parentNode || (dv = node.defaultView) && wrap(dv) || null;\n }\n\n // https://dvcs.w3.org/hg/webcomponents/raw-file/tip/spec/shadow/index.html#dfn-adjusted-parent\n function calculateParents(node, context, ancestors) {\n if (ancestors.length)\n return ancestors.shift();\n\n // 1.\n if (isShadowRoot(node))\n return getInsertionParent(node) || scope.getHostForShadowRoot(node);\n\n // 2.\n var eventParents = scope.eventParentsTable.get(node);\n if (eventParents) {\n // Copy over the remaining event parents for next iteration.\n for (var i = 1; i < eventParents.length; i++) {\n ancestors[i - 1] = eventParents[i];\n }\n return eventParents[0];\n }\n\n // 3.\n if (context && isInsertionPoint(node)) {\n var parentNode = node.parentNode;\n if (parentNode && isShadowHost(parentNode)) {\n var trees = scope.getShadowTrees(parentNode);\n var p = getInsertionParent(context);\n for (var i = 0; i < trees.length; i++) {\n if (trees[i].contains(p))\n return p;\n }\n }\n }\n\n return getEventParent(node);\n }\n\n // https://dvcs.w3.org/hg/webcomponents/raw-file/tip/spec/shadow/index.html#event-retargeting\n function retarget(node) {\n var stack = []; // 1.\n var ancestor = node; // 2.\n var targets = [];\n var ancestors = [];\n while (ancestor) { // 3.\n var context = null; // 3.2.\n // TODO(arv): Change order of these. If the stack is empty we always end\n // up pushing ancestor, no matter what.\n if (isInsertionPoint(ancestor)) { // 3.1.\n context = topMostNotInsertionPoint(stack); // 3.1.1.\n var top = stack[stack.length - 1] || ancestor; // 3.1.2.\n stack.push(top);\n } else if (!stack.length) {\n stack.push(ancestor); // 3.3.\n }\n var target = stack[stack.length - 1]; // 3.4.\n targets.push({target: target, currentTarget: ancestor}); // 3.5.\n if (isShadowRoot(ancestor)) // 3.6.\n stack.pop(); // 3.6.1.\n\n ancestor = calculateParents(ancestor, context, ancestors); // 3.7.\n }\n return targets;\n }\n\n function topMostNotInsertionPoint(stack) {\n for (var i = stack.length - 1; i >= 0; i--) {\n if (!isInsertionPoint(stack[i]))\n return stack[i];\n }\n return null;\n }\n\n // https://dvcs.w3.org/hg/webcomponents/raw-file/tip/spec/shadow/index.html#dfn-adjusted-related-target\n function adjustRelatedTarget(target, related) {\n var ancestors = [];\n while (target) { // 3.\n var stack = []; // 3.1.\n var ancestor = related; // 3.2.\n var last = undefined; // 3.3. Needs to be reset every iteration.\n while (ancestor) {\n var context = null;\n if (!stack.length) {\n stack.push(ancestor);\n } else {\n if (isInsertionPoint(ancestor)) { // 3.4.3.\n context = topMostNotInsertionPoint(stack);\n // isDistributed is more general than checking whether last is\n // assigned into ancestor.\n if (isDistributed(last)) { // 3.4.3.2.\n var head = stack[stack.length - 1];\n stack.push(head);\n }\n }\n }\n\n if (inSameTree(ancestor, target)) // 3.4.4.\n return stack[stack.length - 1];\n\n if (isShadowRoot(ancestor)) // 3.4.5.\n stack.pop();\n\n last = ancestor; // 3.4.6.\n ancestor = calculateParents(ancestor, context, ancestors); // 3.4.7.\n }\n if (isShadowRoot(target)) // 3.5.\n target = scope.getHostForShadowRoot(target);\n else\n target = target.parentNode; // 3.6.\n }\n }\n\n function getInsertionParent(node) {\n return scope.insertionParentTable.get(node);\n }\n\n function isDistributed(node) {\n return getInsertionParent(node);\n }\n\n function rootOfNode(node) {\n var p;\n while (p = node.parentNode) {\n node = p;\n }\n return node;\n }\n\n function inSameTree(a, b) {\n return rootOfNode(a) === rootOfNode(b);\n }\n\n function enclosedBy(a, b) {\n if (a === b)\n return true;\n if (a instanceof wrappers.ShadowRoot) {\n var host = scope.getHostForShadowRoot(a);\n return enclosedBy(rootOfNode(host), b);\n }\n return false;\n }\n\n var mutationEventsAreSilenced = 0;\n\n function muteMutationEvents() {\n mutationEventsAreSilenced++;\n }\n\n function unmuteMutationEvents() {\n mutationEventsAreSilenced--;\n }\n\n var OriginalMutationEvent = window.MutationEvent;\n\n function dispatchOriginalEvent(originalEvent) {\n // Make sure this event is only dispatched once.\n if (handledEventsTable.get(originalEvent))\n return;\n handledEventsTable.set(originalEvent, true);\n\n // Don't do rendering if this is a mutation event since rendering might\n // mutate the DOM which would fire more events and we would most likely\n // just iloop.\n if (originalEvent instanceof OriginalMutationEvent) {\n if (mutationEventsAreSilenced)\n return;\n } else {\n scope.renderAllPending();\n }\n\n var target = wrap(originalEvent.target);\n var event = wrap(originalEvent);\n return dispatchEvent(event, target);\n }\n\n function dispatchEvent(event, originalWrapperTarget) {\n var eventPath = retarget(originalWrapperTarget);\n\n // For window load events the load event is dispatched at the window but\n // the target is set to the document.\n //\n // http://www.whatwg.org/specs/web-apps/current-work/multipage/the-end.html#the-end\n //\n // TODO(arv): Find a less hacky way to do this.\n if (event.type === 'load' &&\n eventPath.length === 2 &&\n eventPath[0].target instanceof wrappers.Document) {\n eventPath.shift();\n }\n\n eventPathTable.set(event, eventPath);\n\n if (dispatchCapturing(event, eventPath)) {\n if (dispatchAtTarget(event, eventPath)) {\n dispatchBubbling(event, eventPath);\n }\n }\n\n eventPhaseTable.set(event, Event.NONE);\n currentTargetTable.set(event, null);\n\n return event.defaultPrevented;\n }\n\n function dispatchCapturing(event, eventPath) {\n var phase;\n\n for (var i = eventPath.length - 1; i > 0; i--) {\n var target = eventPath[i].target;\n var currentTarget = eventPath[i].currentTarget;\n if (target === currentTarget)\n continue;\n\n phase = Event.CAPTURING_PHASE;\n if (!invoke(eventPath[i], event, phase))\n return false;\n }\n\n return true;\n }\n\n function dispatchAtTarget(event, eventPath) {\n var phase = Event.AT_TARGET;\n return invoke(eventPath[0], event, phase);\n }\n\n function dispatchBubbling(event, eventPath) {\n var bubbles = event.bubbles;\n var phase;\n\n for (var i = 1; i < eventPath.length; i++) {\n var target = eventPath[i].target;\n var currentTarget = eventPath[i].currentTarget;\n if (target === currentTarget)\n phase = Event.AT_TARGET;\n else if (bubbles && !stopImmediatePropagationTable.get(event))\n phase = Event.BUBBLING_PHASE;\n else\n continue;\n\n if (!invoke(eventPath[i], event, phase))\n return;\n }\n }\n\n function invoke(tuple, event, phase) {\n var target = tuple.target;\n var currentTarget = tuple.currentTarget;\n\n var listeners = listenersTable.get(currentTarget);\n if (!listeners)\n return true;\n\n if ('relatedTarget' in event) {\n var originalEvent = unwrap(event);\n // X-Tag sets relatedTarget on a CustomEvent. If they do that there is no\n // way to have relatedTarget return the adjusted target but worse is that\n // the originalEvent might not have a relatedTarget so we hit an assert\n // when we try to wrap it.\n if (originalEvent.relatedTarget) {\n var relatedTarget = wrap(originalEvent.relatedTarget);\n\n var adjusted = adjustRelatedTarget(currentTarget, relatedTarget);\n if (adjusted === target)\n return true;\n\n relatedTargetTable.set(event, adjusted);\n }\n }\n\n eventPhaseTable.set(event, phase);\n var type = event.type;\n\n var anyRemoved = false;\n targetTable.set(event, target);\n currentTargetTable.set(event, currentTarget);\n\n for (var i = 0; i < listeners.length; i++) {\n var listener = listeners[i];\n if (listener.removed) {\n anyRemoved = true;\n continue;\n }\n\n if (listener.type !== type ||\n !listener.capture && phase === Event.CAPTURING_PHASE ||\n listener.capture && phase === Event.BUBBLING_PHASE) {\n continue;\n }\n\n try {\n if (typeof listener.handler === 'function')\n listener.handler.call(currentTarget, event);\n else\n listener.handler.handleEvent(event);\n\n if (stopImmediatePropagationTable.get(event))\n return false;\n\n } catch (ex) {\n if (window.onerror)\n window.onerror(ex.message);\n else\n console.error(ex, ex.stack);\n }\n }\n\n if (anyRemoved) {\n var copy = listeners.slice();\n listeners.length = 0;\n for (var i = 0; i < copy.length; i++) {\n if (!copy[i].removed)\n listeners.push(copy[i]);\n }\n }\n\n return !stopPropagationTable.get(event);\n }\n\n function Listener(type, handler, capture) {\n this.type = type;\n this.handler = handler;\n this.capture = Boolean(capture);\n }\n Listener.prototype = {\n equals: function(that) {\n return this.handler === that.handler && this.type === that.type &&\n this.capture === that.capture;\n },\n get removed() {\n return this.handler === null;\n },\n remove: function() {\n this.handler = null;\n }\n };\n\n var OriginalEvent = window.Event;\n\n /**\n * Creates a new Event wrapper or wraps an existin native Event object.\n * @param {string|Event} type\n * @param {Object=} options\n * @constructor\n */\n function Event(type, options) {\n if (type instanceof OriginalEvent)\n this.impl = type;\n else\n return wrap(constructEvent(OriginalEvent, 'Event', type, options));\n }\n Event.prototype = {\n get target() {\n return targetTable.get(this);\n },\n get currentTarget() {\n return currentTargetTable.get(this);\n },\n get eventPhase() {\n return eventPhaseTable.get(this);\n },\n get path() {\n var nodeList = new wrappers.NodeList();\n var eventPath = eventPathTable.get(this);\n if (eventPath) {\n var index = 0;\n var lastIndex = eventPath.length - 1;\n var baseRoot = rootOfNode(currentTargetTable.get(this));\n\n for (var i = 0; i <= lastIndex; i++) {\n var currentTarget = eventPath[i].currentTarget;\n var currentRoot = rootOfNode(currentTarget);\n if (enclosedBy(baseRoot, currentRoot) &&\n // Make sure we do not add Window to the path.\n (i !== lastIndex || currentTarget instanceof wrappers.Node)) {\n nodeList[index++] = currentTarget;\n }\n }\n nodeList.length = index;\n }\n return nodeList;\n },\n stopPropagation: function() {\n stopPropagationTable.set(this, true);\n },\n stopImmediatePropagation: function() {\n stopPropagationTable.set(this, true);\n stopImmediatePropagationTable.set(this, true);\n }\n };\n registerWrapper(OriginalEvent, Event, document.createEvent('Event'));\n\n function unwrapOptions(options) {\n if (!options || !options.relatedTarget)\n return options;\n return Object.create(options, {\n relatedTarget: {value: unwrap(options.relatedTarget)}\n });\n }\n\n function registerGenericEvent(name, SuperEvent, prototype) {\n var OriginalEvent = window[name];\n var GenericEvent = function(type, options) {\n if (type instanceof OriginalEvent)\n this.impl = type;\n else\n return wrap(constructEvent(OriginalEvent, name, type, options));\n };\n GenericEvent.prototype = Object.create(SuperEvent.prototype);\n if (prototype)\n mixin(GenericEvent.prototype, prototype);\n if (OriginalEvent) {\n // IE does not support event constructors but FocusEvent can only be\n // created using new FocusEvent in Firefox.\n // https://bugzilla.mozilla.org/show_bug.cgi?id=882165\n if (OriginalEvent.prototype['init' + name]) {\n registerWrapper(OriginalEvent, GenericEvent,\n document.createEvent(name));\n } else {\n registerWrapper(OriginalEvent, GenericEvent, new OriginalEvent('temp'));\n }\n }\n return GenericEvent;\n }\n\n var UIEvent = registerGenericEvent('UIEvent', Event);\n var CustomEvent = registerGenericEvent('CustomEvent', Event);\n\n var relatedTargetProto = {\n get relatedTarget() {\n return relatedTargetTable.get(this) || wrap(unwrap(this).relatedTarget);\n }\n };\n\n function getInitFunction(name, relatedTargetIndex) {\n return function() {\n arguments[relatedTargetIndex] = unwrap(arguments[relatedTargetIndex]);\n var impl = unwrap(this);\n impl[name].apply(impl, arguments);\n };\n }\n\n var mouseEventProto = mixin({\n initMouseEvent: getInitFunction('initMouseEvent', 14)\n }, relatedTargetProto);\n\n var focusEventProto = mixin({\n initFocusEvent: getInitFunction('initFocusEvent', 5)\n }, relatedTargetProto);\n\n var MouseEvent = registerGenericEvent('MouseEvent', UIEvent, mouseEventProto);\n var FocusEvent = registerGenericEvent('FocusEvent', UIEvent, focusEventProto);\n\n var MutationEvent = registerGenericEvent('MutationEvent', Event, {\n initMutationEvent: getInitFunction('initMutationEvent', 3),\n get relatedNode() {\n return wrap(this.impl.relatedNode);\n },\n });\n\n // In case the browser does not support event constructors we polyfill that\n // by calling `createEvent('Foo')` and `initFooEvent` where the arguments to\n // `initFooEvent` are derived from the registered default event init dict.\n var defaultInitDicts = Object.create(null);\n\n var supportsEventConstructors = (function() {\n try {\n new window.MouseEvent('click');\n } catch (ex) {\n return false;\n }\n return true;\n })();\n\n /**\n * Constructs a new native event.\n */\n function constructEvent(OriginalEvent, name, type, options) {\n if (supportsEventConstructors)\n return new OriginalEvent(type, unwrapOptions(options));\n\n // Create the arguments from the default dictionary.\n var event = unwrap(document.createEvent(name));\n var defaultDict = defaultInitDicts[name];\n var args = [type];\n Object.keys(defaultDict).forEach(function(key) {\n var v = options != null && key in options ?\n options[key] : defaultDict[key];\n if (key === 'relatedTarget')\n v = unwrap(v);\n args.push(v);\n });\n event['init' + name].apply(event, args);\n return event;\n }\n\n if (!supportsEventConstructors) {\n var configureEventConstructor = function(name, initDict, superName) {\n if (superName) {\n var superDict = defaultInitDicts[superName];\n initDict = mixin(mixin({}, superDict), initDict);\n }\n\n defaultInitDicts[name] = initDict;\n };\n\n // The order of the default event init dictionary keys is important, the\n // arguments to initFooEvent is derived from that.\n configureEventConstructor('Event', {bubbles: false, cancelable: false});\n configureEventConstructor('CustomEvent', {detail: null}, 'Event');\n configureEventConstructor('UIEvent', {view: null, detail: 0}, 'Event');\n configureEventConstructor('MouseEvent', {\n screenX: 0,\n screenY: 0,\n clientX: 0,\n clientY: 0,\n ctrlKey: false,\n altKey: false,\n shiftKey: false,\n metaKey: false,\n button: 0,\n relatedTarget: null\n }, 'UIEvent');\n configureEventConstructor('FocusEvent', {relatedTarget: null}, 'UIEvent');\n }\n\n function isValidListener(fun) {\n if (typeof fun === 'function')\n return true;\n return fun && fun.handleEvent;\n }\n\n var OriginalEventTarget = window.EventTarget;\n\n /**\n * This represents a wrapper for an EventTarget.\n * @param {!EventTarget} impl The original event target.\n * @constructor\n */\n function EventTarget(impl) {\n this.impl = impl;\n }\n\n // Node and Window have different internal type checks in WebKit so we cannot\n // use the same method as the original function.\n var methodNames = [\n 'addEventListener',\n 'removeEventListener',\n 'dispatchEvent'\n ];\n\n [Node, Window].forEach(function(constructor) {\n var p = constructor.prototype;\n methodNames.forEach(function(name) {\n Object.defineProperty(p, name + '_', {value: p[name]});\n });\n });\n\n function getTargetToListenAt(wrapper) {\n if (wrapper instanceof wrappers.ShadowRoot)\n wrapper = scope.getHostForShadowRoot(wrapper);\n return unwrap(wrapper);\n }\n\n EventTarget.prototype = {\n addEventListener: function(type, fun, capture) {\n if (!isValidListener(fun))\n return;\n\n var listener = new Listener(type, fun, capture);\n var listeners = listenersTable.get(this);\n if (!listeners) {\n listeners = [];\n listenersTable.set(this, listeners);\n } else {\n // Might have a duplicate.\n for (var i = 0; i < listeners.length; i++) {\n if (listener.equals(listeners[i]))\n return;\n }\n }\n\n listeners.push(listener);\n\n var target = getTargetToListenAt(this);\n target.addEventListener_(type, dispatchOriginalEvent, true);\n },\n removeEventListener: function(type, fun, capture) {\n capture = Boolean(capture);\n var listeners = listenersTable.get(this);\n if (!listeners)\n return;\n var count = 0, found = false;\n for (var i = 0; i < listeners.length; i++) {\n if (listeners[i].type === type && listeners[i].capture === capture) {\n count++;\n if (listeners[i].handler === fun) {\n found = true;\n listeners[i].remove();\n }\n }\n }\n\n if (found && count === 1) {\n var target = getTargetToListenAt(this);\n target.removeEventListener_(type, dispatchOriginalEvent, true);\n }\n },\n dispatchEvent: function(event) {\n var target = getTargetToListenAt(this);\n var nativeEvent = unwrap(event);\n // Allow dispatching the same event again. This is safe because if user\n // code calls this during an existing dispatch of the same event the\n // native dispatchEvent throws (that is required by the spec).\n handledEventsTable.set(nativeEvent, false);\n return target.dispatchEvent_(nativeEvent);\n }\n };\n\n if (OriginalEventTarget)\n registerWrapper(OriginalEventTarget, EventTarget);\n\n function wrapEventTargetMethods(constructors) {\n forwardMethodsToWrapper(constructors, methodNames);\n }\n\n var originalElementFromPoint = document.elementFromPoint;\n\n function elementFromPoint(self, document, x, y) {\n scope.renderAllPending();\n\n var element = wrap(originalElementFromPoint.call(document.impl, x, y));\n var targets = retarget(element, this)\n for (var i = 0; i < targets.length; i++) {\n var target = targets[i];\n if (target.currentTarget === self)\n return target.target;\n }\n return null;\n }\n\n /**\n * Returns a function that is to be used as a getter for `onfoo` properties.\n * @param {string} name\n * @return {Function}\n */\n function getEventHandlerGetter(name) {\n return function() {\n var inlineEventHandlers = eventHandlersTable.get(this);\n return inlineEventHandlers && inlineEventHandlers[name] &&\n inlineEventHandlers[name].value || null;\n };\n }\n\n /**\n * Returns a function that is to be used as a setter for `onfoo` properties.\n * @param {string} name\n * @return {Function}\n */\n function getEventHandlerSetter(name) {\n var eventType = name.slice(2);\n return function(value) {\n var inlineEventHandlers = eventHandlersTable.get(this);\n if (!inlineEventHandlers) {\n inlineEventHandlers = Object.create(null);\n eventHandlersTable.set(this, inlineEventHandlers);\n }\n\n var old = inlineEventHandlers[name];\n if (old)\n this.removeEventListener(eventType, old.wrapped, false);\n\n if (typeof value === 'function') {\n var wrapped = function(e) {\n var rv = value.call(this, e);\n if (rv === false)\n e.preventDefault();\n else if (name === 'onbeforeunload' && typeof rv === 'string')\n e.returnValue = rv;\n // mouseover uses true for preventDefault but preventDefault for\n // mouseover is ignored by browsers these day.\n };\n\n this.addEventListener(eventType, wrapped, false);\n inlineEventHandlers[name] = {\n value: value,\n wrapped: wrapped\n };\n }\n };\n }\n\n scope.adjustRelatedTarget = adjustRelatedTarget;\n scope.elementFromPoint = elementFromPoint;\n scope.getEventHandlerGetter = getEventHandlerGetter;\n scope.getEventHandlerSetter = getEventHandlerSetter;\n scope.muteMutationEvents = muteMutationEvents;\n scope.unmuteMutationEvents = unmuteMutationEvents;\n scope.wrapEventTargetMethods = wrapEventTargetMethods;\n scope.wrappers.CustomEvent = CustomEvent;\n scope.wrappers.Event = Event;\n scope.wrappers.EventTarget = EventTarget;\n scope.wrappers.FocusEvent = FocusEvent;\n scope.wrappers.MouseEvent = MouseEvent;\n scope.wrappers.MutationEvent = MutationEvent;\n scope.wrappers.UIEvent = UIEvent;\n\n})(this.ShadowDOMPolyfill);\n","// Copyright 2012 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var wrap = scope.wrap;\n\n function nonEnum(obj, prop) {\n Object.defineProperty(obj, prop, {enumerable: false});\n }\n\n function NodeList() {\n this.length = 0;\n nonEnum(this, 'length');\n }\n NodeList.prototype = {\n item: function(index) {\n return this[index];\n }\n };\n nonEnum(NodeList.prototype, 'item');\n\n function wrapNodeList(list) {\n if (list == null)\n return list;\n var wrapperList = new NodeList();\n for (var i = 0, length = list.length; i < length; i++) {\n wrapperList[i] = wrap(list[i]);\n }\n wrapperList.length = length;\n return wrapperList;\n }\n\n function addWrapNodeListMethod(wrapperConstructor, name) {\n wrapperConstructor.prototype[name] = function() {\n return wrapNodeList(this.impl[name].apply(this.impl, arguments));\n };\n }\n\n scope.wrappers.NodeList = NodeList;\n scope.addWrapNodeListMethod = addWrapNodeListMethod;\n scope.wrapNodeList = wrapNodeList;\n\n})(this.ShadowDOMPolyfill);","// Copyright 2012 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var EventTarget = scope.wrappers.EventTarget;\n var NodeList = scope.wrappers.NodeList;\n var defineWrapGetter = scope.defineWrapGetter;\n var assert = scope.assert;\n var mixin = scope.mixin;\n var registerWrapper = scope.registerWrapper;\n var unwrap = scope.unwrap;\n var wrap = scope.wrap;\n var wrapIfNeeded = scope.wrapIfNeeded;\n\n function assertIsNodeWrapper(node) {\n assert(node instanceof Node);\n }\n\n /**\n * Collects nodes from a DocumentFragment or a Node for removal followed\n * by an insertion.\n *\n * This updates the internal pointers for node, previousNode and nextNode.\n */\n function collectNodes(node, parentNode, previousNode, nextNode) {\n if (!(node instanceof DocumentFragment)) {\n if (node.parentNode)\n node.parentNode.removeChild(node);\n node.parentNode_ = parentNode;\n node.previousSibling_ = previousNode;\n node.nextSibling_ = nextNode;\n if (previousNode)\n previousNode.nextSibling_ = node;\n if (nextNode)\n nextNode.previousSibling_ = node;\n return [node];\n }\n\n var nodes = [];\n var firstChild;\n while (firstChild = node.firstChild) {\n node.removeChild(firstChild);\n nodes.push(firstChild);\n firstChild.parentNode_ = parentNode;\n }\n\n for (var i = 0; i < nodes.length; i++) {\n nodes[i].previousSibling_ = nodes[i - 1] || previousNode;\n nodes[i].nextSibling_ = nodes[i + 1] || nextNode;\n }\n\n if (previousNode)\n previousNode.nextSibling_ = nodes[0];\n if (nextNode)\n nextNode.previousSibling_ = nodes[nodes.length - 1];\n\n return nodes;\n }\n\n function collectNodesNoNeedToUpdatePointers(node) {\n if (node instanceof DocumentFragment) {\n var nodes = [];\n var i = 0;\n for (var child = node.firstChild; child; child = child.nextSibling) {\n nodes[i++] = child;\n }\n return nodes;\n }\n return [node];\n }\n\n function nodesWereAdded(nodes) {\n for (var i = 0; i < nodes.length; i++) {\n nodes[i].nodeWasAdded_();\n }\n }\n\n function ensureSameOwnerDocument(parent, child) {\n var ownerDoc = parent.nodeType === Node.DOCUMENT_NODE ?\n parent : parent.ownerDocument;\n if (ownerDoc !== child.ownerDocument)\n ownerDoc.adoptNode(child);\n }\n\n function adoptNodesIfNeeded(owner, nodes) {\n if (!nodes.length)\n return;\n\n var ownerDoc = owner.ownerDocument;\n\n // All nodes have the same ownerDocument when we get here.\n if (ownerDoc === nodes[0].ownerDocument)\n return;\n\n for (var i = 0; i < nodes.length; i++) {\n scope.adoptNodeNoRemove(nodes[i], ownerDoc);\n }\n }\n\n function unwrapNodesForInsertion(owner, nodes) {\n adoptNodesIfNeeded(owner, nodes);\n var length = nodes.length;\n\n if (length === 1)\n return unwrap(nodes[0]);\n\n var df = unwrap(owner.ownerDocument.createDocumentFragment());\n for (var i = 0; i < length; i++) {\n df.appendChild(unwrap(nodes[i]));\n }\n return df;\n }\n\n function removeAllChildNodes(wrapper) {\n if (wrapper.invalidateShadowRenderer()) {\n var childWrapper = wrapper.firstChild;\n while (childWrapper) {\n assert(childWrapper.parentNode === wrapper);\n var nextSibling = childWrapper.nextSibling;\n var childNode = unwrap(childWrapper);\n var parentNode = childNode.parentNode;\n if (parentNode)\n originalRemoveChild.call(parentNode, childNode);\n childWrapper.previousSibling_ = childWrapper.nextSibling_ =\n childWrapper.parentNode_ = null;\n childWrapper = nextSibling;\n }\n wrapper.firstChild_ = wrapper.lastChild_ = null;\n } else {\n var node = unwrap(wrapper);\n var child = node.firstChild;\n var nextSibling;\n while (child) {\n nextSibling = child.nextSibling;\n originalRemoveChild.call(node, child);\n child = nextSibling;\n }\n }\n }\n\n function invalidateParent(node) {\n var p = node.parentNode;\n return p && p.invalidateShadowRenderer();\n }\n\n var OriginalNode = window.Node;\n\n /**\n * This represents a wrapper of a native DOM node.\n * @param {!Node} original The original DOM node, aka, the visual DOM node.\n * @constructor\n * @extends {EventTarget}\n */\n function Node(original) {\n assert(original instanceof OriginalNode);\n\n EventTarget.call(this, original);\n\n // These properties are used to override the visual references with the\n // logical ones. If the value is undefined it means that the logical is the\n // same as the visual.\n\n /**\n * @type {Node|undefined}\n * @private\n */\n this.parentNode_ = undefined;\n\n /**\n * @type {Node|undefined}\n * @private\n */\n this.firstChild_ = undefined;\n\n /**\n * @type {Node|undefined}\n * @private\n */\n this.lastChild_ = undefined;\n\n /**\n * @type {Node|undefined}\n * @private\n */\n this.nextSibling_ = undefined;\n\n /**\n * @type {Node|undefined}\n * @private\n */\n this.previousSibling_ = undefined;\n };\n\n var originalAppendChild = OriginalNode.prototype.appendChild;\n var originalInsertBefore = OriginalNode.prototype.insertBefore;\n var originalReplaceChild = OriginalNode.prototype.replaceChild;\n var originalRemoveChild = OriginalNode.prototype.removeChild;\n var originalCompareDocumentPosition =\n OriginalNode.prototype.compareDocumentPosition;\n\n Node.prototype = Object.create(EventTarget.prototype);\n mixin(Node.prototype, {\n appendChild: function(childWrapper) {\n assertIsNodeWrapper(childWrapper);\n\n var nodes;\n\n if (this.invalidateShadowRenderer() || invalidateParent(childWrapper)) {\n var previousNode = this.lastChild;\n var nextNode = null;\n nodes = collectNodes(childWrapper, this, previousNode, nextNode);\n\n this.lastChild_ = nodes[nodes.length - 1];\n if (!previousNode)\n this.firstChild_ = nodes[0];\n\n originalAppendChild.call(this.impl, unwrapNodesForInsertion(this, nodes));\n } else {\n nodes = collectNodesNoNeedToUpdatePointers(childWrapper)\n ensureSameOwnerDocument(this, childWrapper);\n originalAppendChild.call(this.impl, unwrap(childWrapper));\n }\n\n nodesWereAdded(nodes);\n\n return childWrapper;\n },\n\n insertBefore: function(childWrapper, refWrapper) {\n // TODO(arv): Unify with appendChild\n if (!refWrapper)\n return this.appendChild(childWrapper);\n\n assertIsNodeWrapper(childWrapper);\n assertIsNodeWrapper(refWrapper);\n assert(refWrapper.parentNode === this);\n\n var nodes;\n\n if (this.invalidateShadowRenderer() || invalidateParent(childWrapper)) {\n var previousNode = refWrapper.previousSibling;\n var nextNode = refWrapper;\n nodes = collectNodes(childWrapper, this, previousNode, nextNode);\n\n if (this.firstChild === refWrapper)\n this.firstChild_ = nodes[0];\n\n // insertBefore refWrapper no matter what the parent is?\n var refNode = unwrap(refWrapper);\n var parentNode = refNode.parentNode;\n\n if (parentNode) {\n originalInsertBefore.call(\n parentNode,\n unwrapNodesForInsertion(this, nodes),\n refNode);\n } else {\n adoptNodesIfNeeded(this, nodes);\n }\n } else {\n nodes = collectNodesNoNeedToUpdatePointers(childWrapper);\n ensureSameOwnerDocument(this, childWrapper);\n originalInsertBefore.call(this.impl, unwrap(childWrapper),\n unwrap(refWrapper));\n }\n\n nodesWereAdded(nodes);\n\n return childWrapper;\n },\n\n removeChild: function(childWrapper) {\n assertIsNodeWrapper(childWrapper);\n if (childWrapper.parentNode !== this) {\n // TODO(arv): DOMException\n throw new Error('NotFoundError');\n }\n\n var childNode = unwrap(childWrapper);\n if (this.invalidateShadowRenderer()) {\n\n // We need to remove the real node from the DOM before updating the\n // pointers. This is so that that mutation event is dispatched before\n // the pointers have changed.\n var thisFirstChild = this.firstChild;\n var thisLastChild = this.lastChild;\n var childWrapperNextSibling = childWrapper.nextSibling;\n var childWrapperPreviousSibling = childWrapper.previousSibling;\n\n var parentNode = childNode.parentNode;\n if (parentNode)\n originalRemoveChild.call(parentNode, childNode);\n\n if (thisFirstChild === childWrapper)\n this.firstChild_ = childWrapperNextSibling;\n if (thisLastChild === childWrapper)\n this.lastChild_ = childWrapperPreviousSibling;\n if (childWrapperPreviousSibling)\n childWrapperPreviousSibling.nextSibling_ = childWrapperNextSibling;\n if (childWrapperNextSibling) {\n childWrapperNextSibling.previousSibling_ =\n childWrapperPreviousSibling;\n }\n\n childWrapper.previousSibling_ = childWrapper.nextSibling_ =\n childWrapper.parentNode_ = undefined;\n } else {\n originalRemoveChild.call(this.impl, childNode);\n }\n\n return childWrapper;\n },\n\n replaceChild: function(newChildWrapper, oldChildWrapper) {\n assertIsNodeWrapper(newChildWrapper);\n assertIsNodeWrapper(oldChildWrapper);\n\n if (oldChildWrapper.parentNode !== this) {\n // TODO(arv): DOMException\n throw new Error('NotFoundError');\n }\n\n var oldChildNode = unwrap(oldChildWrapper);\n var nodes;\n\n if (this.invalidateShadowRenderer() ||\n invalidateParent(newChildWrapper)) {\n var previousNode = oldChildWrapper.previousSibling;\n var nextNode = oldChildWrapper.nextSibling;\n if (nextNode === newChildWrapper)\n nextNode = newChildWrapper.nextSibling;\n nodes = collectNodes(newChildWrapper, this, previousNode, nextNode);\n\n if (this.firstChild === oldChildWrapper)\n this.firstChild_ = nodes[0];\n if (this.lastChild === oldChildWrapper)\n this.lastChild_ = nodes[nodes.length - 1];\n\n oldChildWrapper.previousSibling_ = oldChildWrapper.nextSibling_ =\n oldChildWrapper.parentNode_ = undefined;\n\n // replaceChild no matter what the parent is?\n if (oldChildNode.parentNode) {\n originalReplaceChild.call(\n oldChildNode.parentNode,\n unwrapNodesForInsertion(this, nodes),\n oldChildNode);\n }\n } else {\n nodes = collectNodesNoNeedToUpdatePointers(newChildWrapper);\n ensureSameOwnerDocument(this, newChildWrapper);\n originalReplaceChild.call(this.impl, unwrap(newChildWrapper),\n oldChildNode);\n }\n\n nodesWereAdded(nodes);\n\n return oldChildWrapper;\n },\n\n /**\n * Called after a node was added. Subclasses override this to invalidate\n * the renderer as needed.\n * @private\n */\n nodeWasAdded_: function() {\n for (var child = this.firstChild; child; child = child.nextSibling) {\n child.nodeWasAdded_();\n }\n },\n\n hasChildNodes: function() {\n return this.firstChild !== null;\n },\n\n /** @type {Node} */\n get parentNode() {\n // If the parentNode has not been overridden, use the original parentNode.\n return this.parentNode_ !== undefined ?\n this.parentNode_ : wrap(this.impl.parentNode);\n },\n\n /** @type {Node} */\n get firstChild() {\n return this.firstChild_ !== undefined ?\n this.firstChild_ : wrap(this.impl.firstChild);\n },\n\n /** @type {Node} */\n get lastChild() {\n return this.lastChild_ !== undefined ?\n this.lastChild_ : wrap(this.impl.lastChild);\n },\n\n /** @type {Node} */\n get nextSibling() {\n return this.nextSibling_ !== undefined ?\n this.nextSibling_ : wrap(this.impl.nextSibling);\n },\n\n /** @type {Node} */\n get previousSibling() {\n return this.previousSibling_ !== undefined ?\n this.previousSibling_ : wrap(this.impl.previousSibling);\n },\n\n get parentElement() {\n var p = this.parentNode;\n while (p && p.nodeType !== Node.ELEMENT_NODE) {\n p = p.parentNode;\n }\n return p;\n },\n\n get textContent() {\n // TODO(arv): This should fallback to this.impl.textContent if there\n // are no shadow trees below or above the context node.\n var s = '';\n for (var child = this.firstChild; child; child = child.nextSibling) {\n s += child.textContent;\n }\n return s;\n },\n set textContent(textContent) {\n if (this.invalidateShadowRenderer()) {\n removeAllChildNodes(this);\n if (textContent !== '') {\n var textNode = this.impl.ownerDocument.createTextNode(textContent);\n this.appendChild(textNode);\n }\n } else {\n this.impl.textContent = textContent;\n }\n },\n\n get childNodes() {\n var wrapperList = new NodeList();\n var i = 0;\n for (var child = this.firstChild; child; child = child.nextSibling) {\n wrapperList[i++] = child;\n }\n wrapperList.length = i;\n return wrapperList;\n },\n\n cloneNode: function(deep) {\n if (!this.invalidateShadowRenderer())\n return wrap(this.impl.cloneNode(deep));\n\n var clone = wrap(this.impl.cloneNode(false));\n if (deep) {\n for (var child = this.firstChild; child; child = child.nextSibling) {\n clone.appendChild(child.cloneNode(true));\n }\n }\n // TODO(arv): Some HTML elements also clone other data like value.\n return clone;\n },\n\n contains: function(child) {\n if (!child)\n return false;\n\n child = wrapIfNeeded(child);\n\n // TODO(arv): Optimize using ownerDocument etc.\n if (child === this)\n return true;\n var parentNode = child.parentNode;\n if (!parentNode)\n return false;\n return this.contains(parentNode);\n },\n\n compareDocumentPosition: function(otherNode) {\n // This only wraps, it therefore only operates on the composed DOM and not\n // the logical DOM.\n return originalCompareDocumentPosition.call(this.impl, unwrap(otherNode));\n }\n });\n\n defineWrapGetter(Node, 'ownerDocument');\n\n // We use a DocumentFragment as a base and then delete the properties of\n // DocumentFragment.prototype from the wrapper Node. Since delete makes\n // objects slow in some JS engines we recreate the prototype object.\n registerWrapper(OriginalNode, Node, document.createDocumentFragment());\n delete Node.prototype.querySelector;\n delete Node.prototype.querySelectorAll;\n Node.prototype = mixin(Object.create(EventTarget.prototype), Node.prototype);\n\n scope.wrappers.Node = Node;\n\n})(this.ShadowDOMPolyfill);\n","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is governed by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n function findOne(node, selector) {\n var m, el = node.firstElementChild;\n while (el) {\n if (el.matches(selector))\n return el;\n m = findOne(el, selector);\n if (m)\n return m;\n el = el.nextElementSibling;\n }\n return null;\n }\n\n function findAll(node, selector, results) {\n var el = node.firstElementChild;\n while (el) {\n if (el.matches(selector))\n results[results.length++] = el;\n findAll(el, selector, results);\n el = el.nextElementSibling;\n }\n return results;\n }\n\n // find and findAll will only match Simple Selectors,\n // Structural Pseudo Classes are not guarenteed to be correct\n // http://www.w3.org/TR/css3-selectors/#simple-selectors\n\n var SelectorsInterface = {\n querySelector: function(selector) {\n return findOne(this, selector);\n },\n querySelectorAll: function(selector) {\n return findAll(this, selector, new NodeList())\n }\n };\n\n var GetElementsByInterface = {\n getElementsByTagName: function(tagName) {\n // TODO(arv): Check tagName?\n return this.querySelectorAll(tagName);\n },\n getElementsByClassName: function(className) {\n // TODO(arv): Check className?\n return this.querySelectorAll('.' + className);\n },\n getElementsByTagNameNS: function(ns, tagName) {\n if (ns === '*')\n return this.getElementsByTagName(tagName);\n\n // TODO(arv): Check tagName?\n var result = new NodeList;\n var els = this.getElementsByTagName(tagName);\n for (var i = 0, j = 0; i < els.length; i++) {\n if (els[i].namespaceURI === ns)\n result[j++] = els[i];\n }\n result.length = j;\n return result;\n }\n };\n\n scope.GetElementsByInterface = GetElementsByInterface;\n scope.SelectorsInterface = SelectorsInterface;\n\n})(this.ShadowDOMPolyfill);\n","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var NodeList = scope.wrappers.NodeList;\n\n function forwardElement(node) {\n while (node && node.nodeType !== Node.ELEMENT_NODE) {\n node = node.nextSibling;\n }\n return node;\n }\n\n function backwardsElement(node) {\n while (node && node.nodeType !== Node.ELEMENT_NODE) {\n node = node.previousSibling;\n }\n return node;\n }\n\n var ParentNodeInterface = {\n get firstElementChild() {\n return forwardElement(this.firstChild);\n },\n\n get lastElementChild() {\n return backwardsElement(this.lastChild);\n },\n\n get childElementCount() {\n var count = 0;\n for (var child = this.firstElementChild;\n child;\n child = child.nextElementSibling) {\n count++;\n }\n return count;\n },\n\n get children() {\n var wrapperList = new NodeList();\n var i = 0;\n for (var child = this.firstElementChild;\n child;\n child = child.nextElementSibling) {\n wrapperList[i++] = child;\n }\n wrapperList.length = i;\n return wrapperList;\n }\n };\n\n var ChildNodeInterface = {\n get nextElementSibling() {\n return forwardElement(this.nextSibling);\n },\n\n get previousElementSibling() {\n return backwardsElement(this.previousSibling);\n }\n };\n\n scope.ChildNodeInterface = ChildNodeInterface;\n scope.ParentNodeInterface = ParentNodeInterface;\n\n})(this.ShadowDOMPolyfill);\n","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var ChildNodeInterface = scope.ChildNodeInterface;\n var Node = scope.wrappers.Node;\n var mixin = scope.mixin;\n var registerWrapper = scope.registerWrapper;\n\n var OriginalCharacterData = window.CharacterData;\n\n function CharacterData(node) {\n Node.call(this, node);\n }\n CharacterData.prototype = Object.create(Node.prototype);\n mixin(CharacterData.prototype, {\n get textContent() {\n return this.data;\n },\n set textContent(value) {\n this.data = value;\n }\n });\n\n mixin(CharacterData.prototype, ChildNodeInterface);\n\n registerWrapper(OriginalCharacterData, CharacterData,\n document.createTextNode(''));\n\n scope.wrappers.CharacterData = CharacterData;\n})(this.ShadowDOMPolyfill);\n","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var ChildNodeInterface = scope.ChildNodeInterface;\n var GetElementsByInterface = scope.GetElementsByInterface;\n var Node = scope.wrappers.Node;\n var ParentNodeInterface = scope.ParentNodeInterface;\n var SelectorsInterface = scope.SelectorsInterface;\n var addWrapNodeListMethod = scope.addWrapNodeListMethod;\n var mixin = scope.mixin;\n var oneOf = scope.oneOf;\n var registerWrapper = scope.registerWrapper;\n var wrappers = scope.wrappers;\n\n var OriginalElement = window.Element;\n\n var matchesName = oneOf(OriginalElement.prototype, [\n 'matches',\n 'mozMatchesSelector',\n 'msMatchesSelector',\n 'webkitMatchesSelector',\n ]);\n\n var originalMatches = OriginalElement.prototype[matchesName];\n\n function invalidateRendererBasedOnAttribute(element, name) {\n // Only invalidate if parent node is a shadow host.\n var p = element.parentNode;\n if (!p || !p.shadowRoot)\n return;\n\n var renderer = scope.getRendererForHost(p);\n if (renderer.dependsOnAttribute(name))\n renderer.invalidate();\n }\n\n function Element(node) {\n Node.call(this, node);\n }\n Element.prototype = Object.create(Node.prototype);\n mixin(Element.prototype, {\n createShadowRoot: function() {\n var newShadowRoot = new wrappers.ShadowRoot(this);\n this.impl.polymerShadowRoot_ = newShadowRoot;\n\n var renderer = scope.getRendererForHost(this);\n renderer.invalidate();\n\n return newShadowRoot;\n },\n\n get shadowRoot() {\n return this.impl.polymerShadowRoot_ || null;\n },\n\n setAttribute: function(name, value) {\n this.impl.setAttribute(name, value);\n invalidateRendererBasedOnAttribute(this, name);\n },\n\n removeAttribute: function(name) {\n this.impl.removeAttribute(name);\n invalidateRendererBasedOnAttribute(this, name);\n },\n\n matches: function(selector) {\n return originalMatches.call(this.impl, selector);\n }\n });\n\n Element.prototype[matchesName] = function(selector) {\n return this.matches(selector);\n };\n\n if (OriginalElement.prototype.webkitCreateShadowRoot) {\n Element.prototype.webkitCreateShadowRoot =\n Element.prototype.createShadowRoot;\n }\n\n /**\n * Useful for generating the accessor pair for a property that reflects an\n * attribute.\n */\n function setterDirtiesAttribute(prototype, propertyName, opt_attrName) {\n var attrName = opt_attrName || propertyName;\n Object.defineProperty(prototype, propertyName, {\n get: function() {\n return this.impl[propertyName];\n },\n set: function(v) {\n this.impl[propertyName] = v;\n invalidateRendererBasedOnAttribute(this, attrName);\n },\n configurable: true,\n enumerable: true\n });\n }\n\n setterDirtiesAttribute(Element.prototype, 'id');\n setterDirtiesAttribute(Element.prototype, 'className', 'class');\n\n mixin(Element.prototype, ChildNodeInterface);\n mixin(Element.prototype, GetElementsByInterface);\n mixin(Element.prototype, ParentNodeInterface);\n mixin(Element.prototype, SelectorsInterface);\n\n registerWrapper(OriginalElement, Element);\n\n // TODO(arv): Export setterDirtiesAttribute and apply it to more bindings\n // that reflect attributes.\n scope.matchesName = matchesName;\n scope.wrappers.Element = Element;\n})(this.ShadowDOMPolyfill);\n","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var Element = scope.wrappers.Element;\n var defineGetter = scope.defineGetter;\n var mixin = scope.mixin;\n var registerWrapper = scope.registerWrapper;\n var unwrap = scope.unwrap;\n var wrap = scope.wrap;\n\n /////////////////////////////////////////////////////////////////////////////\n // innerHTML and outerHTML\n\n var escapeRegExp = /&|<|\"/g;\n\n function escapeReplace(c) {\n switch (c) {\n case '&':\n return '&';\n case '<':\n return '<';\n case '\"':\n return '"'\n }\n }\n\n function escape(s) {\n return s.replace(escapeRegExp, escapeReplace);\n }\n\n // http://www.whatwg.org/specs/web-apps/current-work/#void-elements\n var voidElements = {\n 'area': true,\n 'base': true,\n 'br': true,\n 'col': true,\n 'command': true,\n 'embed': true,\n 'hr': true,\n 'img': true,\n 'input': true,\n 'keygen': true,\n 'link': true,\n 'meta': true,\n 'param': true,\n 'source': true,\n 'track': true,\n 'wbr': true\n };\n\n function getOuterHTML(node) {\n switch (node.nodeType) {\n case Node.ELEMENT_NODE:\n var tagName = node.tagName.toLowerCase();\n var s = '<' + tagName;\n var attrs = node.attributes;\n for (var i = 0, attr; attr = attrs[i]; i++) {\n s += ' ' + attr.name + '=\"' + escape(attr.value) + '\"';\n }\n s += '>';\n if (voidElements[tagName])\n return s;\n\n return s + getInnerHTML(node) + '' + tagName + '>';\n\n case Node.TEXT_NODE:\n return escape(node.nodeValue);\n\n case Node.COMMENT_NODE:\n return '';\n default:\n console.error(node);\n throw new Error('not implemented');\n }\n }\n\n function getInnerHTML(node) {\n var s = '';\n for (var child = node.firstChild; child; child = child.nextSibling) {\n s += getOuterHTML(child);\n }\n return s;\n }\n\n function setInnerHTML(node, value, opt_tagName) {\n var tagName = opt_tagName || 'div';\n node.textContent = '';\n var tempElement = unwrap(node.ownerDocument.createElement(tagName));\n tempElement.innerHTML = value;\n var firstChild;\n while (firstChild = tempElement.firstChild) {\n node.appendChild(wrap(firstChild));\n }\n }\n\n var OriginalHTMLElement = window.HTMLElement;\n\n function HTMLElement(node) {\n Element.call(this, node);\n }\n HTMLElement.prototype = Object.create(Element.prototype);\n mixin(HTMLElement.prototype, {\n get innerHTML() {\n // TODO(arv): This should fallback to this.impl.innerHTML if there\n // are no shadow trees below or above the context node.\n return getInnerHTML(this);\n },\n set innerHTML(value) {\n if (this.invalidateShadowRenderer())\n setInnerHTML(this, value, this.tagName);\n else\n this.impl.innerHTML = value;\n },\n\n get outerHTML() {\n // TODO(arv): This should fallback to HTMLElement_prototype.outerHTML if there\n // are no shadow trees below or above the context node.\n return getOuterHTML(this);\n },\n set outerHTML(value) {\n var p = this.parentNode;\n if (p) {\n p.invalidateShadowRenderer();\n this.impl.outerHTML = value;\n }\n }\n });\n\n function getter(name) {\n return function() {\n scope.renderAllPending();\n return this.impl[name];\n };\n }\n\n function getterRequiresRendering(name) {\n defineGetter(HTMLElement, name, getter(name));\n }\n\n [\n 'clientHeight',\n 'clientLeft',\n 'clientTop',\n 'clientWidth',\n 'offsetHeight',\n 'offsetLeft',\n 'offsetTop',\n 'offsetWidth',\n 'scrollHeight',\n 'scrollWidth',\n ].forEach(getterRequiresRendering);\n\n function getterAndSetterRequiresRendering(name) {\n Object.defineProperty(HTMLElement.prototype, name, {\n get: getter(name),\n set: function(v) {\n scope.renderAllPending();\n this.impl[name] = v;\n },\n configurable: true,\n enumerable: true\n });\n }\n\n [\n 'scrollLeft',\n 'scrollTop',\n ].forEach(getterAndSetterRequiresRendering);\n\n function methodRequiresRendering(name) {\n Object.defineProperty(HTMLElement.prototype, name, {\n value: function() {\n scope.renderAllPending();\n return this.impl[name].apply(this.impl, arguments);\n },\n configurable: true,\n enumerable: true\n });\n }\n\n [\n 'getBoundingClientRect',\n 'getClientRects',\n 'scrollIntoView'\n ].forEach(methodRequiresRendering);\n\n // HTMLElement is abstract so we use a subclass that has no members.\n registerWrapper(OriginalHTMLElement, HTMLElement,\n document.createElement('b'));\n\n scope.wrappers.HTMLElement = HTMLElement;\n\n // TODO: Find a better way to share these two with WrapperShadowRoot.\n scope.getInnerHTML = getInnerHTML;\n scope.setInnerHTML = setInnerHTML\n})(this.ShadowDOMPolyfill);","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var HTMLElement = scope.wrappers.HTMLElement;\n var mixin = scope.mixin;\n var registerWrapper = scope.registerWrapper;\n var wrap = scope.wrap;\n\n var OriginalHTMLCanvasElement = window.HTMLCanvasElement;\n\n function HTMLCanvasElement(node) {\n HTMLElement.call(this, node);\n }\n HTMLCanvasElement.prototype = Object.create(HTMLElement.prototype);\n\n mixin(HTMLCanvasElement.prototype, {\n getContext: function() {\n var context = this.impl.getContext.apply(this.impl, arguments);\n return context && wrap(context);\n }\n });\n\n registerWrapper(OriginalHTMLCanvasElement, HTMLCanvasElement,\n document.createElement('canvas'));\n\n scope.wrappers.HTMLCanvasElement = HTMLCanvasElement;\n})(this.ShadowDOMPolyfill);\n","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var HTMLElement = scope.wrappers.HTMLElement;\n var mixin = scope.mixin;\n var registerWrapper = scope.registerWrapper;\n\n var OriginalHTMLContentElement = window.HTMLContentElement;\n\n function HTMLContentElement(node) {\n HTMLElement.call(this, node);\n }\n HTMLContentElement.prototype = Object.create(HTMLElement.prototype);\n mixin(HTMLContentElement.prototype, {\n get select() {\n return this.getAttribute('select');\n },\n set select(value) {\n this.setAttribute('select', value);\n },\n\n setAttribute: function(n, v) {\n HTMLElement.prototype.setAttribute.call(this, n, v);\n if (String(n).toLowerCase() === 'select')\n this.invalidateShadowRenderer(true);\n }\n\n // getDistributedNodes is added in ShadowRenderer\n\n // TODO: attribute boolean resetStyleInheritance;\n });\n\n if (OriginalHTMLContentElement)\n registerWrapper(OriginalHTMLContentElement, HTMLContentElement);\n\n scope.wrappers.HTMLContentElement = HTMLContentElement;\n})(this.ShadowDOMPolyfill);","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var HTMLElement = scope.wrappers.HTMLElement;\n var registerWrapper = scope.registerWrapper;\n var unwrap = scope.unwrap;\n var rewrap = scope.rewrap;\n\n var OriginalHTMLImageElement = window.HTMLImageElement;\n\n function HTMLImageElement(node) {\n HTMLElement.call(this, node);\n }\n HTMLImageElement.prototype = Object.create(HTMLElement.prototype);\n\n registerWrapper(OriginalHTMLImageElement, HTMLImageElement,\n document.createElement('img'));\n\n function Image(width, height) {\n if (!(this instanceof Image)) {\n throw new TypeError(\n 'DOM object constructor cannot be called as a function.');\n }\n\n var node = unwrap(document.createElement('img'));\n if (width !== undefined)\n node.width = width;\n if (height !== undefined)\n node.height = height;\n HTMLElement.call(this, node);\n rewrap(node, this);\n }\n\n Image.prototype = HTMLImageElement.prototype;\n\n scope.wrappers.HTMLImageElement = HTMLImageElement;\n scope.wrappers.Image = Image;\n})(this.ShadowDOMPolyfill);\n","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var HTMLElement = scope.wrappers.HTMLElement;\n var mixin = scope.mixin;\n var registerWrapper = scope.registerWrapper;\n\n var OriginalHTMLShadowElement = window.HTMLShadowElement;\n\n function HTMLShadowElement(node) {\n HTMLElement.call(this, node);\n }\n HTMLShadowElement.prototype = Object.create(HTMLElement.prototype);\n mixin(HTMLShadowElement.prototype, {\n // TODO: attribute boolean resetStyleInheritance;\n });\n\n if (OriginalHTMLShadowElement)\n registerWrapper(OriginalHTMLShadowElement, HTMLShadowElement);\n\n scope.wrappers.HTMLShadowElement = HTMLShadowElement;\n})(this.ShadowDOMPolyfill);\n","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var HTMLElement = scope.wrappers.HTMLElement;\n var getInnerHTML = scope.getInnerHTML;\n var mixin = scope.mixin;\n var muteMutationEvents = scope.muteMutationEvents;\n var registerWrapper = scope.registerWrapper;\n var setInnerHTML = scope.setInnerHTML;\n var unmuteMutationEvents = scope.unmuteMutationEvents;\n var unwrap = scope.unwrap;\n var wrap = scope.wrap;\n\n var contentTable = new WeakMap();\n var templateContentsOwnerTable = new WeakMap();\n\n // http://dvcs.w3.org/hg/webcomponents/raw-file/tip/spec/templates/index.html#dfn-template-contents-owner\n function getTemplateContentsOwner(doc) {\n if (!doc.defaultView)\n return doc;\n var d = templateContentsOwnerTable.get(doc);\n if (!d) {\n // TODO(arv): This should either be a Document or HTMLDocument depending\n // on doc.\n d = doc.implementation.createHTMLDocument('');\n while (d.lastChild) {\n d.removeChild(d.lastChild);\n }\n templateContentsOwnerTable.set(doc, d);\n }\n return d;\n }\n\n function extractContent(templateElement) {\n // templateElement is not a wrapper here.\n var doc = getTemplateContentsOwner(templateElement.ownerDocument);\n var df = unwrap(doc.createDocumentFragment());\n var child;\n muteMutationEvents();\n while (child = templateElement.firstChild) {\n df.appendChild(child);\n }\n unmuteMutationEvents();\n return df;\n }\n\n var OriginalHTMLTemplateElement = window.HTMLTemplateElement;\n\n function HTMLTemplateElement(node) {\n HTMLElement.call(this, node);\n if (!OriginalHTMLTemplateElement) {\n var content = extractContent(node);\n contentTable.set(this, wrap(content));\n }\n }\n HTMLTemplateElement.prototype = Object.create(HTMLElement.prototype);\n\n mixin(HTMLTemplateElement.prototype, {\n get content() {\n if (OriginalHTMLTemplateElement)\n return wrap(this.impl.content);\n return contentTable.get(this);\n },\n\n get innerHTML() {\n return getInnerHTML(this.content);\n },\n set innerHTML(value) {\n setInnerHTML(this.content, value);\n }\n\n // TODO(arv): cloneNode needs to clone content.\n\n });\n\n if (OriginalHTMLTemplateElement)\n registerWrapper(OriginalHTMLTemplateElement, HTMLTemplateElement);\n\n scope.wrappers.HTMLTemplateElement = HTMLTemplateElement;\n})(this.ShadowDOMPolyfill);","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var HTMLContentElement = scope.wrappers.HTMLContentElement;\n var HTMLElement = scope.wrappers.HTMLElement;\n var HTMLShadowElement = scope.wrappers.HTMLShadowElement;\n var HTMLTemplateElement = scope.wrappers.HTMLTemplateElement;\n var mixin = scope.mixin;\n var registerWrapper = scope.registerWrapper;\n\n var OriginalHTMLUnknownElement = window.HTMLUnknownElement;\n\n function HTMLUnknownElement(node) {\n switch (node.localName) {\n case 'content':\n return new HTMLContentElement(node);\n case 'shadow':\n return new HTMLShadowElement(node);\n case 'template':\n return new HTMLTemplateElement(node);\n }\n HTMLElement.call(this, node);\n }\n HTMLUnknownElement.prototype = Object.create(HTMLElement.prototype);\n registerWrapper(OriginalHTMLUnknownElement, HTMLUnknownElement);\n scope.wrappers.HTMLUnknownElement = HTMLUnknownElement;\n})(this.ShadowDOMPolyfill);","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var mixin = scope.mixin;\n var registerWrapper = scope.registerWrapper;\n var unwrap = scope.unwrap;\n var unwrapIfNeeded = scope.unwrapIfNeeded;\n var wrap = scope.wrap;\n\n var OriginalCanvasRenderingContext2D = window.CanvasRenderingContext2D;\n\n function CanvasRenderingContext2D(impl) {\n this.impl = impl;\n }\n\n mixin(CanvasRenderingContext2D.prototype, {\n get canvas() {\n return wrap(this.impl.canvas);\n },\n\n drawImage: function() {\n arguments[0] = unwrapIfNeeded(arguments[0]);\n this.impl.drawImage.apply(this.impl, arguments);\n },\n\n createPattern: function() {\n arguments[0] = unwrap(arguments[0]);\n return this.impl.createPattern.apply(this.impl, arguments);\n }\n });\n\n registerWrapper(OriginalCanvasRenderingContext2D, CanvasRenderingContext2D);\n\n scope.wrappers.CanvasRenderingContext2D = CanvasRenderingContext2D;\n})(this.ShadowDOMPolyfill);\n","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var mixin = scope.mixin;\n var registerWrapper = scope.registerWrapper;\n var unwrapIfNeeded = scope.unwrapIfNeeded;\n var wrap = scope.wrap;\n\n var OriginalWebGLRenderingContext = window.WebGLRenderingContext;\n\n // IE10 does not have WebGL.\n if (!OriginalWebGLRenderingContext)\n return;\n\n function WebGLRenderingContext(impl) {\n this.impl = impl;\n }\n\n mixin(WebGLRenderingContext.prototype, {\n get canvas() {\n return wrap(this.impl.canvas);\n },\n\n texImage2D: function() {\n arguments[5] = unwrapIfNeeded(arguments[5]);\n this.impl.texImage2D.apply(this.impl, arguments);\n },\n\n texSubImage2D: function() {\n arguments[6] = unwrapIfNeeded(arguments[6]);\n this.impl.texSubImage2D.apply(this.impl, arguments);\n }\n });\n\n registerWrapper(OriginalWebGLRenderingContext, WebGLRenderingContext);\n\n scope.wrappers.WebGLRenderingContext = WebGLRenderingContext;\n})(this.ShadowDOMPolyfill);\n","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var GetElementsByInterface = scope.GetElementsByInterface;\n var ParentNodeInterface = scope.ParentNodeInterface;\n var SelectorsInterface = scope.SelectorsInterface;\n var mixin = scope.mixin;\n var registerObject = scope.registerObject;\n\n var DocumentFragment = registerObject(document.createDocumentFragment());\n mixin(DocumentFragment.prototype, ParentNodeInterface);\n mixin(DocumentFragment.prototype, SelectorsInterface);\n mixin(DocumentFragment.prototype, GetElementsByInterface);\n\n var Text = registerObject(document.createTextNode(''));\n var Comment = registerObject(document.createComment(''));\n\n scope.wrappers.Comment = Comment;\n scope.wrappers.DocumentFragment = DocumentFragment;\n scope.wrappers.Text = Text;\n\n})(this.ShadowDOMPolyfill);\n","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var DocumentFragment = scope.wrappers.DocumentFragment;\n var elementFromPoint = scope.elementFromPoint;\n var getInnerHTML = scope.getInnerHTML;\n var mixin = scope.mixin;\n var rewrap = scope.rewrap;\n var setInnerHTML = scope.setInnerHTML;\n var unwrap = scope.unwrap;\n\n var shadowHostTable = new WeakMap();\n var nextOlderShadowTreeTable = new WeakMap();\n\n function ShadowRoot(hostWrapper) {\n var node = unwrap(hostWrapper.impl.ownerDocument.createDocumentFragment());\n DocumentFragment.call(this, node);\n\n // createDocumentFragment associates the node with a wrapper\n // DocumentFragment instance. Override that.\n rewrap(node, this);\n\n var oldShadowRoot = hostWrapper.shadowRoot;\n nextOlderShadowTreeTable.set(this, oldShadowRoot);\n\n shadowHostTable.set(this, hostWrapper);\n }\n ShadowRoot.prototype = Object.create(DocumentFragment.prototype);\n mixin(ShadowRoot.prototype, {\n get innerHTML() {\n return getInnerHTML(this);\n },\n set innerHTML(value) {\n setInnerHTML(this, value);\n this.invalidateShadowRenderer();\n },\n\n get olderShadowRoot() {\n return nextOlderShadowTreeTable.get(this) || null;\n },\n\n invalidateShadowRenderer: function() {\n return shadowHostTable.get(this).invalidateShadowRenderer();\n },\n\n elementFromPoint: function(x, y) {\n return elementFromPoint(this, this.ownerDocument, x, y);\n },\n\n getElementById: function(id) {\n return this.querySelector('#' + id);\n }\n });\n\n scope.wrappers.ShadowRoot = ShadowRoot;\n scope.getHostForShadowRoot = function(node) {\n return shadowHostTable.get(node);\n };\n})(this.ShadowDOMPolyfill);","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is governed by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var Element = scope.wrappers.Element;\n var HTMLContentElement = scope.wrappers.HTMLContentElement;\n var HTMLShadowElement = scope.wrappers.HTMLShadowElement;\n var Node = scope.wrappers.Node;\n var ShadowRoot = scope.wrappers.ShadowRoot;\n var assert = scope.assert;\n var getHostForShadowRoot = scope.getHostForShadowRoot;\n var mixin = scope.mixin;\n var muteMutationEvents = scope.muteMutationEvents;\n var oneOf = scope.oneOf;\n var unmuteMutationEvents = scope.unmuteMutationEvents;\n var unwrap = scope.unwrap;\n var wrap = scope.wrap;\n\n /**\n * Updates the fields of a wrapper to a snapshot of the logical DOM as needed.\n * Up means parentNode\n * Sideways means previous and next sibling.\n * @param {!Node} wrapper\n */\n function updateWrapperUpAndSideways(wrapper) {\n wrapper.previousSibling_ = wrapper.previousSibling;\n wrapper.nextSibling_ = wrapper.nextSibling;\n wrapper.parentNode_ = wrapper.parentNode;\n }\n\n /**\n * Updates the fields of a wrapper to a snapshot of the logical DOM as needed.\n * Down means first and last child\n * @param {!Node} wrapper\n */\n function updateWrapperDown(wrapper) {\n wrapper.firstChild_ = wrapper.firstChild;\n wrapper.lastChild_ = wrapper.lastChild;\n }\n\n function updateAllChildNodes(parentNodeWrapper) {\n assert(parentNodeWrapper instanceof Node);\n for (var childWrapper = parentNodeWrapper.firstChild;\n childWrapper;\n childWrapper = childWrapper.nextSibling) {\n updateWrapperUpAndSideways(childWrapper);\n }\n updateWrapperDown(parentNodeWrapper);\n }\n\n function insertBefore(parentNodeWrapper, newChildWrapper, refChildWrapper) {\n var parentNode = unwrap(parentNodeWrapper);\n var newChild = unwrap(newChildWrapper);\n var refChild = refChildWrapper ? unwrap(refChildWrapper) : null;\n\n remove(newChildWrapper);\n updateWrapperUpAndSideways(newChildWrapper);\n\n if (!refChildWrapper) {\n parentNodeWrapper.lastChild_ = parentNodeWrapper.lastChild;\n if (parentNodeWrapper.lastChild === parentNodeWrapper.firstChild)\n parentNodeWrapper.firstChild_ = parentNodeWrapper.firstChild;\n\n var lastChildWrapper = wrap(parentNode.lastChild);\n if (lastChildWrapper)\n lastChildWrapper.nextSibling_ = lastChildWrapper.nextSibling;\n } else {\n if (parentNodeWrapper.firstChild === refChildWrapper)\n parentNodeWrapper.firstChild_ = refChildWrapper;\n\n refChildWrapper.previousSibling_ = refChildWrapper.previousSibling;\n }\n\n parentNode.insertBefore(newChild, refChild);\n }\n\n function remove(nodeWrapper) {\n var node = unwrap(nodeWrapper)\n var parentNode = node.parentNode;\n if (!parentNode)\n return;\n\n var parentNodeWrapper = wrap(parentNode);\n updateWrapperUpAndSideways(nodeWrapper);\n\n if (nodeWrapper.previousSibling)\n nodeWrapper.previousSibling.nextSibling_ = nodeWrapper;\n if (nodeWrapper.nextSibling)\n nodeWrapper.nextSibling.previousSibling_ = nodeWrapper;\n\n if (parentNodeWrapper.lastChild === nodeWrapper)\n parentNodeWrapper.lastChild_ = nodeWrapper;\n if (parentNodeWrapper.firstChild === nodeWrapper)\n parentNodeWrapper.firstChild_ = nodeWrapper;\n\n parentNode.removeChild(node);\n }\n\n var distributedChildNodesTable = new WeakMap();\n var eventParentsTable = new WeakMap();\n var insertionParentTable = new WeakMap();\n var rendererForHostTable = new WeakMap();\n\n function distributeChildToInsertionPoint(child, insertionPoint) {\n getDistributedChildNodes(insertionPoint).push(child);\n assignToInsertionPoint(child, insertionPoint);\n\n var eventParents = eventParentsTable.get(child);\n if (!eventParents)\n eventParentsTable.set(child, eventParents = []);\n eventParents.push(insertionPoint);\n }\n\n function resetDistributedChildNodes(insertionPoint) {\n distributedChildNodesTable.set(insertionPoint, []);\n }\n\n function getDistributedChildNodes(insertionPoint) {\n return distributedChildNodesTable.get(insertionPoint);\n }\n\n function getChildNodesSnapshot(node) {\n var result = [], i = 0;\n for (var child = node.firstChild; child; child = child.nextSibling) {\n result[i++] = child;\n }\n return result;\n }\n\n /**\n * Visits all nodes in the tree that fulfils the |predicate|. If the |visitor|\n * function returns |false| the traversal is aborted.\n * @param {!Node} tree\n * @param {function(!Node) : boolean} predicate\n * @param {function(!Node) : *} visitor\n */\n function visit(tree, predicate, visitor) {\n // This operates on logical DOM.\n for (var node = tree.firstChild; node; node = node.nextSibling) {\n if (predicate(node)) {\n if (visitor(node) === false)\n return;\n } else {\n visit(node, predicate, visitor);\n }\n }\n }\n\n // Matching Insertion Points\n // http://dvcs.w3.org/hg/webcomponents/raw-file/tip/spec/shadow/index.html#matching-insertion-points\n\n // TODO(arv): Verify this... I don't remember why I picked this regexp.\n var selectorMatchRegExp = /^[*.:#[a-zA-Z_|]/;\n\n var allowedPseudoRegExp = new RegExp('^:(' + [\n 'link',\n 'visited',\n 'target',\n 'enabled',\n 'disabled',\n 'checked',\n 'indeterminate',\n 'nth-child',\n 'nth-last-child',\n 'nth-of-type',\n 'nth-last-of-type',\n 'first-child',\n 'last-child',\n 'first-of-type',\n 'last-of-type',\n 'only-of-type',\n ].join('|') + ')');\n\n\n /**\n * @param {Element} node\n * @oaram {Element} point The insertion point element.\n * @return {boolean} Whether the node matches the insertion point.\n */\n function matchesCriteria(node, point) {\n var select = point.getAttribute('select');\n if (!select)\n return true;\n\n // Here we know the select attribute is a non empty string.\n select = select.trim();\n if (!select)\n return true;\n\n if (!(node instanceof Element))\n return false;\n\n // TODO(arv): This does not seem right. Need to check for a simple selector.\n if (!selectorMatchRegExp.test(select))\n return false;\n\n if (select[0] === ':' && !allowedPseudoRegExp.test(select))\n return false;\n\n try {\n return node.matches(select);\n } catch (ex) {\n // Invalid selector.\n return false;\n }\n }\n\n var request = oneOf(window, [\n 'requestAnimationFrame',\n 'mozRequestAnimationFrame',\n 'webkitRequestAnimationFrame',\n 'setTimeout'\n ]);\n\n var pendingDirtyRenderers = [];\n var renderTimer;\n\n function renderAllPending() {\n for (var i = 0; i < pendingDirtyRenderers.length; i++) {\n pendingDirtyRenderers[i].render();\n }\n pendingDirtyRenderers = [];\n }\n\n function handleRequestAnimationFrame() {\n renderTimer = null;\n renderAllPending();\n }\n\n /**\n * Returns existing shadow renderer for a host or creates it if it is needed.\n * @params {!Element} host\n * @return {!ShadowRenderer}\n */\n function getRendererForHost(host) {\n var renderer = rendererForHostTable.get(host);\n if (!renderer) {\n renderer = new ShadowRenderer(host);\n rendererForHostTable.set(host, renderer);\n }\n return renderer;\n }\n\n function getShadowRootAncestor(node) {\n for (; node; node = node.parentNode) {\n if (node instanceof ShadowRoot)\n return node;\n }\n return null;\n }\n\n function getRendererForShadowRoot(shadowRoot) {\n return getRendererForHost(getHostForShadowRoot(shadowRoot));\n }\n\n var spliceDiff = new ArraySplice();\n spliceDiff.equals = function(renderNode, rawNode) {\n return unwrap(renderNode.node) === rawNode;\n };\n\n /**\n * RenderNode is used as an in memory \"render tree\". When we render the\n * composed tree we create a tree of RenderNodes, then we diff this against\n * the real DOM tree and make minimal changes as needed.\n */\n function RenderNode(node) {\n this.skip = false;\n this.node = node;\n this.childNodes = [];\n }\n\n RenderNode.prototype = {\n append: function(node) {\n var rv = new RenderNode(node);\n this.childNodes.push(rv);\n return rv;\n },\n\n sync: function(opt_added) {\n if (this.skip)\n return;\n\n var nodeWrapper = this.node;\n // plain array of RenderNodes\n var newChildren = this.childNodes;\n // plain array of real nodes.\n var oldChildren = getChildNodesSnapshot(unwrap(nodeWrapper));\n var added = opt_added || new WeakMap();\n\n var splices = spliceDiff.calculateSplices(newChildren, oldChildren);\n\n var newIndex = 0, oldIndex = 0;\n var lastIndex = 0;\n for (var i = 0; i < splices.length; i++) {\n var splice = splices[i];\n for (; lastIndex < splice.index; lastIndex++) {\n oldIndex++;\n newChildren[newIndex++].sync(added);\n }\n\n var removedCount = splice.removed.length;\n for (var j = 0; j < removedCount; j++) {\n var wrapper = wrap(oldChildren[oldIndex++]);\n if (!added.get(wrapper))\n remove(wrapper);\n }\n\n var addedCount = splice.addedCount;\n var refNode = oldChildren[oldIndex] && wrap(oldChildren[oldIndex]);\n for (var j = 0; j < addedCount; j++) {\n var newChildRenderNode = newChildren[newIndex++];\n var newChildWrapper = newChildRenderNode.node;\n insertBefore(nodeWrapper, newChildWrapper, refNode);\n\n // Keep track of added so that we do not remove the node after it\n // has been added.\n added.set(newChildWrapper, true);\n\n newChildRenderNode.sync(added);\n }\n\n lastIndex += addedCount;\n }\n\n for (var i = lastIndex; i < newChildren.length; i++) {\n newChildren[i].sync(added);\n }\n }\n };\n\n function ShadowRenderer(host) {\n this.host = host;\n this.dirty = false;\n this.invalidateAttributes();\n this.associateNode(host);\n }\n\n ShadowRenderer.prototype = {\n\n // http://dvcs.w3.org/hg/webcomponents/raw-file/tip/spec/shadow/index.html#rendering-shadow-trees\n render: function(opt_renderNode) {\n if (!this.dirty)\n return;\n\n this.invalidateAttributes();\n this.treeComposition();\n\n var host = this.host;\n var shadowRoot = host.shadowRoot;\n\n this.associateNode(host);\n var topMostRenderer = !renderNode;\n var renderNode = opt_renderNode || new RenderNode(host);\n\n for (var node = shadowRoot.firstChild; node; node = node.nextSibling) {\n this.renderNode(shadowRoot, renderNode, node, false);\n }\n\n if (topMostRenderer) {\n //muteMutationEvents();\n renderNode.sync();\n //unmuteMutationEvents();\n }\n\n this.dirty = false;\n },\n\n invalidate: function() {\n if (!this.dirty) {\n this.dirty = true;\n pendingDirtyRenderers.push(this);\n if (renderTimer)\n return;\n renderTimer = window[request](handleRequestAnimationFrame, 0);\n }\n },\n\n renderNode: function(shadowRoot, renderNode, node, isNested) {\n if (isShadowHost(node)) {\n renderNode = renderNode.append(node);\n var renderer = getRendererForHost(node);\n renderer.dirty = true; // Need to rerender due to reprojection.\n renderer.render(renderNode);\n } else if (isInsertionPoint(node)) {\n this.renderInsertionPoint(shadowRoot, renderNode, node, isNested);\n } else if (isShadowInsertionPoint(node)) {\n this.renderShadowInsertionPoint(shadowRoot, renderNode, node);\n } else {\n this.renderAsAnyDomTree(shadowRoot, renderNode, node, isNested);\n }\n },\n\n renderAsAnyDomTree: function(shadowRoot, renderNode, node, isNested) {\n renderNode = renderNode.append(node);\n\n if (isShadowHost(node)) {\n var renderer = getRendererForHost(node);\n renderNode.skip = !renderer.dirty;\n renderer.render(renderNode);\n } else {\n for (var child = node.firstChild; child; child = child.nextSibling) {\n this.renderNode(shadowRoot, renderNode, child, isNested);\n }\n }\n },\n\n renderInsertionPoint: function(shadowRoot, renderNode, insertionPoint,\n isNested) {\n var distributedChildNodes = getDistributedChildNodes(insertionPoint);\n if (distributedChildNodes.length) {\n this.associateNode(insertionPoint);\n\n for (var i = 0; i < distributedChildNodes.length; i++) {\n var child = distributedChildNodes[i];\n if (isInsertionPoint(child) && isNested)\n this.renderInsertionPoint(shadowRoot, renderNode, child, isNested);\n else\n this.renderAsAnyDomTree(shadowRoot, renderNode, child, isNested);\n }\n } else {\n this.renderFallbackContent(shadowRoot, renderNode, insertionPoint);\n }\n this.associateNode(insertionPoint.parentNode);\n },\n\n renderShadowInsertionPoint: function(shadowRoot, renderNode,\n shadowInsertionPoint) {\n var nextOlderTree = shadowRoot.olderShadowRoot;\n if (nextOlderTree) {\n assignToInsertionPoint(nextOlderTree, shadowInsertionPoint);\n this.associateNode(shadowInsertionPoint.parentNode);\n for (var node = nextOlderTree.firstChild;\n node;\n node = node.nextSibling) {\n this.renderNode(nextOlderTree, renderNode, node, true);\n }\n } else {\n this.renderFallbackContent(shadowRoot, renderNode,\n shadowInsertionPoint);\n }\n },\n\n renderFallbackContent: function(shadowRoot, renderNode, fallbackHost) {\n this.associateNode(fallbackHost);\n this.associateNode(fallbackHost.parentNode);\n for (var node = fallbackHost.firstChild; node; node = node.nextSibling) {\n this.renderAsAnyDomTree(shadowRoot, renderNode, node, false);\n }\n },\n\n /**\n * Invalidates the attributes used to keep track of which attributes may\n * cause the renderer to be invalidated.\n */\n invalidateAttributes: function() {\n this.attributes = Object.create(null);\n },\n\n /**\n * Parses the selector and makes this renderer dependent on the attribute\n * being used in the selector.\n * @param {string} selector\n */\n updateDependentAttributes: function(selector) {\n if (!selector)\n return;\n\n var attributes = this.attributes;\n\n // .class\n if (/\\.\\w+/.test(selector))\n attributes['class'] = true;\n\n // #id\n if (/#\\w+/.test(selector))\n attributes['id'] = true;\n\n selector.replace(/\\[\\s*([^\\s=\\|~\\]]+)/g, function(_, name) {\n attributes[name] = true;\n });\n\n // Pseudo selectors have been removed from the spec.\n },\n\n dependsOnAttribute: function(name) {\n return this.attributes[name];\n },\n\n // http://dvcs.w3.org/hg/webcomponents/raw-file/tip/spec/shadow/index.html#dfn-distribution-algorithm\n distribute: function(tree, pool) {\n var self = this;\n\n visit(tree, isActiveInsertionPoint,\n function(insertionPoint) {\n resetDistributedChildNodes(insertionPoint);\n self.updateDependentAttributes(\n insertionPoint.getAttribute('select'));\n\n for (var i = 0; i < pool.length; i++) { // 1.2\n var node = pool[i]; // 1.2.1\n if (node === undefined) // removed\n continue;\n if (matchesCriteria(node, insertionPoint)) { // 1.2.2\n distributeChildToInsertionPoint(node, insertionPoint); // 1.2.2.1\n pool[i] = undefined; // 1.2.2.2\n }\n }\n });\n },\n\n // http://dvcs.w3.org/hg/webcomponents/raw-file/tip/spec/shadow/index.html#dfn-tree-composition\n treeComposition: function () {\n var shadowHost = this.host;\n var tree = shadowHost.shadowRoot; // 1.\n var pool = []; // 2.\n\n for (var child = shadowHost.firstChild;\n child;\n child = child.nextSibling) { // 3.\n if (isInsertionPoint(child)) { // 3.2.\n var reprojected = getDistributedChildNodes(child); // 3.2.1.\n // if reprojected is undef... reset it?\n if (!reprojected || !reprojected.length) // 3.2.2.\n reprojected = getChildNodesSnapshot(child);\n pool.push.apply(pool, reprojected); // 3.2.3.\n } else {\n pool.push(child); // 3.3.\n }\n }\n\n var shadowInsertionPoint, point;\n while (tree) { // 4.\n // 4.1.\n shadowInsertionPoint = undefined; // Reset every iteration.\n visit(tree, isActiveShadowInsertionPoint, function(point) {\n shadowInsertionPoint = point;\n return false;\n });\n point = shadowInsertionPoint;\n\n this.distribute(tree, pool); // 4.2.\n if (point) { // 4.3.\n var nextOlderTree = tree.olderShadowRoot; // 4.3.1.\n if (!nextOlderTree) {\n break; // 4.3.1.1.\n } else {\n tree = nextOlderTree; // 4.3.2.2.\n assignToInsertionPoint(tree, point); // 4.3.2.2.\n continue; // 4.3.2.3.\n }\n } else {\n break; // 4.4.\n }\n }\n },\n\n associateNode: function(node) {\n node.impl.polymerShadowRenderer_ = this;\n }\n };\n\n function isInsertionPoint(node) {\n // Should this include ?\n return node instanceof HTMLContentElement;\n }\n\n function isActiveInsertionPoint(node) {\n // inside another or is considered inactive.\n return node instanceof HTMLContentElement;\n }\n\n function isShadowInsertionPoint(node) {\n return node instanceof HTMLShadowElement;\n }\n\n function isActiveShadowInsertionPoint(node) {\n // inside another or is considered inactive.\n return node instanceof HTMLShadowElement;\n }\n\n function isShadowHost(shadowHost) {\n return shadowHost.shadowRoot;\n }\n\n function getShadowTrees(host) {\n var trees = [];\n\n for (var tree = host.shadowRoot; tree; tree = tree.olderShadowRoot) {\n trees.push(tree);\n }\n return trees;\n }\n\n function assignToInsertionPoint(tree, point) {\n insertionParentTable.set(tree, point);\n }\n\n // http://dvcs.w3.org/hg/webcomponents/raw-file/tip/spec/shadow/index.html#rendering-shadow-trees\n function render(host) {\n new ShadowRenderer(host).render();\n };\n\n // Need to rerender shadow host when:\n //\n // - a direct child to the ShadowRoot is added or removed\n // - a direct child to the host is added or removed\n // - a new shadow root is created\n // - a direct child to a content/shadow element is added or removed\n // - a sibling to a content/shadow element is added or removed\n // - content[select] is changed\n // - an attribute in a direct child to a host is modified\n\n /**\n * This gets called when a node was added or removed to it.\n */\n Node.prototype.invalidateShadowRenderer = function(force) {\n var renderer = this.impl.polymerShadowRenderer_;\n if (renderer) {\n renderer.invalidate();\n return true;\n }\n\n return false;\n };\n\n HTMLContentElement.prototype.getDistributedNodes = function() {\n // TODO(arv): We should only rerender the dirty ancestor renderers (from\n // the root and down).\n renderAllPending();\n return getDistributedChildNodes(this);\n };\n\n HTMLShadowElement.prototype.nodeWasAdded_ =\n HTMLContentElement.prototype.nodeWasAdded_ = function() {\n // Invalidate old renderer if any.\n this.invalidateShadowRenderer();\n\n var shadowRoot = getShadowRootAncestor(this);\n var renderer;\n if (shadowRoot)\n renderer = getRendererForShadowRoot(shadowRoot);\n this.impl.polymerShadowRenderer_ = renderer;\n if (renderer)\n renderer.invalidate();\n };\n\n scope.eventParentsTable = eventParentsTable;\n scope.getRendererForHost = getRendererForHost;\n scope.getShadowTrees = getShadowTrees;\n scope.insertionParentTable = insertionParentTable;\n scope.renderAllPending = renderAllPending;\n\n // Exposed for testing\n scope.visual = {\n insertBefore: insertBefore,\n remove: remove,\n };\n\n})(this.ShadowDOMPolyfill);","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var HTMLElement = scope.wrappers.HTMLElement;\n var assert = scope.assert;\n var mixin = scope.mixin;\n var registerWrapper = scope.registerWrapper;\n var unwrap = scope.unwrap;\n var wrap = scope.wrap;\n\n var elementsWithFormProperty = [\n 'HTMLButtonElement',\n 'HTMLFieldSetElement',\n 'HTMLInputElement',\n 'HTMLKeygenElement',\n 'HTMLLabelElement',\n 'HTMLLegendElement',\n 'HTMLObjectElement',\n 'HTMLOptionElement',\n 'HTMLOutputElement',\n 'HTMLSelectElement',\n 'HTMLTextAreaElement',\n ];\n\n function createWrapperConstructor(name) {\n if (!window[name])\n return;\n\n // Ensure we are not overriding an already existing constructor.\n assert(!scope.wrappers[name]);\n\n var GeneratedWrapper = function(node) {\n // At this point all of them extend HTMLElement.\n HTMLElement.call(this, node);\n }\n GeneratedWrapper.prototype = Object.create(HTMLElement.prototype);\n mixin(GeneratedWrapper.prototype, {\n get form() {\n return wrap(unwrap(this).form);\n },\n });\n\n registerWrapper(window[name], GeneratedWrapper,\n document.createElement(name.slice(4, -7)));\n scope.wrappers[name] = GeneratedWrapper;\n }\n\n elementsWithFormProperty.forEach(createWrapperConstructor);\n\n})(this.ShadowDOMPolyfill);\n","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var GetElementsByInterface = scope.GetElementsByInterface;\n var Node = scope.wrappers.Node;\n var ParentNodeInterface = scope.ParentNodeInterface;\n var SelectorsInterface = scope.SelectorsInterface;\n var ShadowRoot = scope.wrappers.ShadowRoot;\n var defineWrapGetter = scope.defineWrapGetter;\n var elementFromPoint = scope.elementFromPoint;\n var forwardMethodsToWrapper = scope.forwardMethodsToWrapper;\n var matchesName = scope.matchesName;\n var mixin = scope.mixin;\n var registerWrapper = scope.registerWrapper;\n var unwrap = scope.unwrap;\n var wrap = scope.wrap;\n var wrapEventTargetMethods = scope.wrapEventTargetMethods;\n var wrapNodeList = scope.wrapNodeList;\n\n var implementationTable = new WeakMap();\n\n function Document(node) {\n Node.call(this, node);\n }\n Document.prototype = Object.create(Node.prototype);\n\n defineWrapGetter(Document, 'documentElement');\n\n // Conceptually both body and head can be in a shadow but suporting that seems\n // overkill at this point.\n defineWrapGetter(Document, 'body');\n defineWrapGetter(Document, 'head');\n\n // document cannot be overridden so we override a bunch of its methods\n // directly on the instance.\n\n function wrapMethod(name) {\n var original = document[name];\n Document.prototype[name] = function() {\n return wrap(original.apply(this.impl, arguments));\n };\n }\n\n [\n 'createComment',\n 'createDocumentFragment',\n 'createElement',\n 'createElementNS',\n 'createEvent',\n 'createEventNS',\n 'createRange',\n 'createTextNode',\n 'getElementById',\n ].forEach(wrapMethod);\n\n var originalAdoptNode = document.adoptNode;\n\n function adoptNodeNoRemove(node, doc) {\n originalAdoptNode.call(doc.impl, unwrap(node));\n adoptSubtree(node, doc);\n }\n\n function adoptSubtree(node, doc) {\n if (node.shadowRoot)\n doc.adoptNode(node.shadowRoot);\n if (node instanceof ShadowRoot)\n adoptOlderShadowRoots(node, doc);\n for (var child = node.firstChild; child; child = child.nextSibling) {\n adoptSubtree(child, doc);\n }\n }\n\n function adoptOlderShadowRoots(shadowRoot, doc) {\n var oldShadowRoot = shadowRoot.olderShadowRoot;\n if (oldShadowRoot)\n doc.adoptNode(oldShadowRoot);\n }\n\n mixin(Document.prototype, {\n adoptNode: function(node) {\n if (node.parentNode)\n node.parentNode.removeChild(node);\n adoptNodeNoRemove(node, this);\n return node;\n },\n elementFromPoint: function(x, y) {\n return elementFromPoint(this, this, x, y);\n }\n });\n\n if (document.register) {\n var originalRegister = document.register;\n Document.prototype.register = function(tagName, object) {\n var prototype = object.prototype;\n\n // If we already used the object as a prototype for another custom\n // element.\n if (scope.nativePrototypeTable.get(prototype)) {\n // TODO(arv): DOMException\n throw new Error('NotSupportedError');\n }\n\n // Find first object on the prototype chain that already have a native\n // prototype. Keep track of all the objects before that so we can create\n // a similar structure for the native case.\n var proto = Object.getPrototypeOf(prototype);\n var nativePrototype;\n var prototypes = [];\n while (proto) {\n nativePrototype = scope.nativePrototypeTable.get(proto);\n if (nativePrototype)\n break;\n prototypes.push(proto);\n proto = Object.getPrototypeOf(proto);\n }\n\n if (!nativePrototype) {\n // TODO(arv): DOMException\n throw new Error('NotSupportedError');\n }\n\n // This works by creating a new prototype object that is empty, but has\n // the native prototype as its proto. The original prototype object\n // passed into register is used as the wrapper prototype.\n\n var newPrototype = Object.create(nativePrototype);\n for (var i = prototypes.length - 1; i >= 0; i--) {\n newPrototype = Object.create(newPrototype);\n }\n\n // Add callbacks if present.\n // Names are taken from:\n // https://code.google.com/p/chromium/codesearch#chromium/src/third_party/WebKit/Source/bindings/v8/CustomElementConstructorBuilder.cpp&sq=package:chromium&type=cs&l=156\n // and not from the spec since the spec is out of date.\n [\n 'createdCallback',\n 'enteredViewCallback',\n 'leftViewCallback',\n 'attributeChangedCallback',\n ].forEach(function(name) {\n var f = prototype[name];\n if (!f)\n return;\n newPrototype[name] = function() {\n f.apply(wrap(this), arguments);\n };\n });\n\n var nativeConstructor = originalRegister.call(unwrap(this), tagName,\n {prototype: newPrototype});\n\n function GeneratedWrapper(node) {\n if (!node)\n return document.createElement(tagName);\n this.impl = node;\n }\n GeneratedWrapper.prototype = prototype;\n GeneratedWrapper.prototype.constructor = GeneratedWrapper;\n\n scope.constructorTable.set(newPrototype, GeneratedWrapper);\n scope.nativePrototypeTable.set(prototype, newPrototype);\n\n return GeneratedWrapper;\n };\n\n forwardMethodsToWrapper([\n window.HTMLDocument || window.Document, // Gecko adds these to HTMLDocument\n ], [\n 'register',\n ]);\n }\n\n // We also override some of the methods on document.body and document.head\n // for convenience.\n forwardMethodsToWrapper([\n window.HTMLBodyElement,\n window.HTMLDocument || window.Document, // Gecko adds these to HTMLDocument\n window.HTMLHeadElement,\n window.HTMLHtmlElement,\n ], [\n 'appendChild',\n 'compareDocumentPosition',\n 'contains',\n 'getElementsByClassName',\n 'getElementsByTagName',\n 'getElementsByTagNameNS',\n 'insertBefore',\n 'querySelector',\n 'querySelectorAll',\n 'removeChild',\n 'replaceChild',\n matchesName,\n ]);\n\n forwardMethodsToWrapper([\n window.HTMLDocument || window.Document, // Gecko adds these to HTMLDocument\n ], [\n 'adoptNode',\n 'contains',\n 'createComment',\n 'createDocumentFragment',\n 'createElement',\n 'createElementNS',\n 'createEvent',\n 'createEventNS',\n 'createRange',\n 'createTextNode',\n 'elementFromPoint',\n 'getElementById',\n ]);\n\n mixin(Document.prototype, GetElementsByInterface);\n mixin(Document.prototype, ParentNodeInterface);\n mixin(Document.prototype, SelectorsInterface);\n\n mixin(Document.prototype, {\n get implementation() {\n var implementation = implementationTable.get(this);\n if (implementation)\n return implementation;\n implementation =\n new DOMImplementation(unwrap(this).implementation);\n implementationTable.set(this, implementation);\n return implementation;\n }\n });\n\n registerWrapper(window.Document, Document,\n document.implementation.createHTMLDocument(''));\n\n // Both WebKit and Gecko uses HTMLDocument for document. HTML5/DOM only has\n // one Document interface and IE implements the standard correctly.\n if (window.HTMLDocument)\n registerWrapper(window.HTMLDocument, Document);\n\n wrapEventTargetMethods([\n window.HTMLBodyElement,\n window.HTMLDocument || window.Document, // Gecko adds these to HTMLDocument\n window.HTMLHeadElement,\n ]);\n\n function DOMImplementation(impl) {\n this.impl = impl;\n }\n\n function wrapImplMethod(constructor, name) {\n var original = document.implementation[name];\n constructor.prototype[name] = function() {\n return wrap(original.apply(this.impl, arguments));\n };\n }\n\n function forwardImplMethod(constructor, name) {\n var original = document.implementation[name];\n constructor.prototype[name] = function() {\n return original.apply(this.impl, arguments);\n };\n }\n\n wrapImplMethod(DOMImplementation, 'createDocumentType');\n wrapImplMethod(DOMImplementation, 'createDocument');\n wrapImplMethod(DOMImplementation, 'createHTMLDocument');\n forwardImplMethod(DOMImplementation, 'hasFeature');\n\n registerWrapper(window.DOMImplementation, DOMImplementation);\n\n forwardMethodsToWrapper([\n window.DOMImplementation,\n ], [\n 'createDocumentType',\n 'createDocument',\n 'createHTMLDocument',\n 'hasFeature',\n ]);\n\n scope.adoptNodeNoRemove = adoptNodeNoRemove;\n scope.wrappers.DOMImplementation = DOMImplementation;\n scope.wrappers.Document = Document;\n\n})(this.ShadowDOMPolyfill);\n","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var EventTarget = scope.wrappers.EventTarget;\n var mixin = scope.mixin;\n var registerWrapper = scope.registerWrapper;\n var unwrap = scope.unwrap;\n var unwrapIfNeeded = scope.unwrapIfNeeded;\n var wrap = scope.wrap;\n var renderAllPending = scope.renderAllPending;\n\n var OriginalWindow = window.Window;\n\n function Window(impl) {\n EventTarget.call(this, impl);\n }\n Window.prototype = Object.create(EventTarget.prototype);\n\n var originalGetComputedStyle = window.getComputedStyle;\n OriginalWindow.prototype.getComputedStyle = function(el, pseudo) {\n renderAllPending();\n return originalGetComputedStyle.call(this || window, unwrapIfNeeded(el),\n pseudo);\n };\n\n ['addEventListener', 'removeEventListener', 'dispatchEvent'].forEach(\n function(name) {\n OriginalWindow.prototype[name] = function() {\n var w = wrap(this || window);\n return w[name].apply(w, arguments);\n };\n });\n\n mixin(Window.prototype, {\n getComputedStyle: function(el, pseudo) {\n return originalGetComputedStyle.call(unwrap(this), unwrapIfNeeded(el),\n pseudo);\n }\n });\n\n registerWrapper(OriginalWindow, Window);\n\n scope.wrappers.Window = Window;\n\n})(this.ShadowDOMPolyfill);\n","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var defineGetter = scope.defineGetter;\n var defineWrapGetter = scope.defineWrapGetter;\n var registerWrapper = scope.registerWrapper;\n var unwrapIfNeeded = scope.unwrapIfNeeded;\n var wrapNodeList = scope.wrapNodeList;\n var wrappers = scope.wrappers;\n\n var OriginalMutationObserver = window.MutationObserver ||\n window.WebKitMutationObserver;\n\n if (!OriginalMutationObserver)\n return;\n\n var OriginalMutationRecord = window.MutationRecord;\n\n function MutationRecord(impl) {\n this.impl = impl;\n }\n\n MutationRecord.prototype = {\n get addedNodes() {\n return wrapNodeList(this.impl.addedNodes);\n },\n get removedNodes() {\n return wrapNodeList(this.impl.removedNodes);\n }\n };\n\n ['target', 'previousSibling', 'nextSibling'].forEach(function(name) {\n defineWrapGetter(MutationRecord, name);\n });\n\n // WebKit/Blink treats these as instance properties so we override\n [\n 'type',\n 'attributeName',\n 'attributeNamespace',\n 'oldValue'\n ].forEach(function(name) {\n defineGetter(MutationRecord, name, function() {\n return this.impl[name];\n });\n });\n\n if (OriginalMutationRecord)\n registerWrapper(OriginalMutationRecord, MutationRecord);\n\n function wrapRecord(record) {\n return new MutationRecord(record);\n }\n\n function wrapRecords(records) {\n return records.map(wrapRecord);\n }\n\n function MutationObserver(callback) {\n var self = this;\n this.impl = new OriginalMutationObserver(function(mutations, observer) {\n callback.call(self, wrapRecords(mutations), self);\n });\n }\n\n var OriginalNode = window.Node;\n\n MutationObserver.prototype = {\n observe: function(target, options) {\n this.impl.observe(unwrapIfNeeded(target), options);\n },\n disconnect: function() {\n this.impl.disconnect();\n },\n takeRecords: function() {\n return wrapRecords(this.impl.takeRecords());\n }\n };\n\n scope.wrappers.MutationObserver = MutationObserver;\n scope.wrappers.MutationRecord = MutationRecord;\n\n})(this.ShadowDOMPolyfill);\n","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var registerWrapper = scope.registerWrapper;\n var unwrap = scope.unwrap;\n var unwrapIfNeeded = scope.unwrapIfNeeded;\n var wrap = scope.wrap;\n\n var OriginalRange = window.Range;\n\n function Range(impl) {\n this.impl = impl;\n }\n Range.prototype = {\n get startContainer() {\n return wrap(this.impl.startContainer);\n },\n get endContainer() {\n return wrap(this.impl.endContainer);\n },\n get commonAncestorContainer() {\n return wrap(this.impl.commonAncestorContainer);\n },\n setStart: function(refNode,offset) {\n this.impl.setStart(unwrapIfNeeded(refNode), offset);\n },\n setEnd: function(refNode,offset) {\n this.impl.setEnd(unwrapIfNeeded(refNode), offset);\n },\n setStartBefore: function(refNode) {\n this.impl.setStartBefore(unwrapIfNeeded(refNode));\n },\n setStartAfter: function(refNode) {\n this.impl.setStartAfter(unwrapIfNeeded(refNode));\n },\n setEndBefore: function(refNode) {\n this.impl.setEndBefore(unwrapIfNeeded(refNode));\n },\n setEndAfter: function(refNode) {\n this.impl.setEndAfter(unwrapIfNeeded(refNode));\n },\n selectNode: function(refNode) {\n this.impl.selectNode(unwrapIfNeeded(refNode));\n },\n selectNodeContents: function(refNode) {\n this.impl.selectNodeContents(unwrapIfNeeded(refNode));\n },\n compareBoundaryPoints: function(how, sourceRange) {\n return this.impl.compareBoundaryPoints(how, unwrap(sourceRange));\n },\n extractContents: function() {\n return wrap(this.impl.extractContents());\n },\n cloneContents: function() {\n return wrap(this.impl.cloneContents());\n },\n insertNode: function(node) {\n this.impl.insertNode(unwrapIfNeeded(node));\n },\n surroundContents: function(newParent) {\n this.impl.surroundContents(unwrapIfNeeded(newParent));\n },\n cloneRange: function() {\n return wrap(this.impl.cloneRange());\n },\n isPointInRange: function(node, offset) {\n return this.impl.isPointInRange(unwrapIfNeeded(node), offset);\n },\n comparePoint: function(node, offset) {\n return this.impl.comparePoint(unwrapIfNeeded(node), offset);\n },\n intersectsNode: function(node) {\n return this.impl.intersectsNode(unwrapIfNeeded(node));\n }\n };\n\n // IE9 does not have createContextualFragment.\n if (OriginalRange.prototype.createContextualFragment) {\n Range.prototype.createContextualFragment = function(html) {\n return wrap(this.impl.createContextualFragment(html));\n };\n }\n\n registerWrapper(window.Range, Range);\n\n scope.wrappers.Range = Range;\n\n})(this.ShadowDOMPolyfill);\n","// Copyright 2013 The Polymer Authors. All rights reserved.\n// Use of this source code is goverened by a BSD-style\n// license that can be found in the LICENSE file.\n\n(function(scope) {\n 'use strict';\n\n var isWrapperFor = scope.isWrapperFor;\n\n // This is a list of the elements we currently override the global constructor\n // for.\n var elements = {\n 'a': 'HTMLAnchorElement',\n 'applet': 'HTMLAppletElement',\n 'area': 'HTMLAreaElement',\n 'audio': 'HTMLAudioElement',\n 'br': 'HTMLBRElement',\n 'base': 'HTMLBaseElement',\n 'body': 'HTMLBodyElement',\n 'button': 'HTMLButtonElement',\n // 'command': 'HTMLCommandElement', // Not fully implemented in Gecko.\n 'dl': 'HTMLDListElement',\n 'datalist': 'HTMLDataListElement',\n 'data': 'HTMLDataElement',\n 'dir': 'HTMLDirectoryElement',\n 'div': 'HTMLDivElement',\n 'embed': 'HTMLEmbedElement',\n 'fieldset': 'HTMLFieldSetElement',\n 'font': 'HTMLFontElement',\n 'form': 'HTMLFormElement',\n 'frame': 'HTMLFrameElement',\n 'frameset': 'HTMLFrameSetElement',\n 'hr': 'HTMLHRElement',\n 'head': 'HTMLHeadElement',\n 'h1': 'HTMLHeadingElement',\n 'html': 'HTMLHtmlElement',\n 'iframe': 'HTMLIFrameElement',\n 'input': 'HTMLInputElement',\n 'li': 'HTMLLIElement',\n 'label': 'HTMLLabelElement',\n 'legend': 'HTMLLegendElement',\n 'link': 'HTMLLinkElement',\n 'map': 'HTMLMapElement',\n 'marquee': 'HTMLMarqueeElement',\n // 'media', Covered by audio and video\n 'menu': 'HTMLMenuElement',\n 'menuitem': 'HTMLMenuItemElement',\n 'meta': 'HTMLMetaElement',\n 'meter': 'HTMLMeterElement',\n 'del': 'HTMLModElement',\n 'ol': 'HTMLOListElement',\n 'object': 'HTMLObjectElement',\n 'optgroup': 'HTMLOptGroupElement',\n 'option': 'HTMLOptionElement',\n 'output': 'HTMLOutputElement',\n 'p': 'HTMLParagraphElement',\n 'param': 'HTMLParamElement',\n 'pre': 'HTMLPreElement',\n 'progress': 'HTMLProgressElement',\n 'q': 'HTMLQuoteElement',\n 'script': 'HTMLScriptElement',\n 'select': 'HTMLSelectElement',\n 'source': 'HTMLSourceElement',\n 'span': 'HTMLSpanElement',\n 'style': 'HTMLStyleElement',\n 'time': 'HTMLTimeElement',\n 'caption': 'HTMLTableCaptionElement',\n // WebKit and Moz are wrong:\n // https://bugs.webkit.org/show_bug.cgi?id=111469\n // https://bugzilla.mozilla.org/show_bug.cgi?id=848096\n // 'td': 'HTMLTableCellElement',\n 'col': 'HTMLTableColElement',\n 'table': 'HTMLTableElement',\n 'tr': 'HTMLTableRowElement',\n 'thead': 'HTMLTableSectionElement',\n 'tbody': 'HTMLTableSectionElement',\n 'textarea': 'HTMLTextAreaElement',\n 'track': 'HTMLTrackElement',\n 'title': 'HTMLTitleElement',\n 'ul': 'HTMLUListElement',\n 'video': 'HTMLVideoElement',\n };\n\n function overrideConstructor(tagName) {\n var nativeConstructorName = elements[tagName];\n var nativeConstructor = window[nativeConstructorName];\n if (!nativeConstructor)\n return;\n var element = document.createElement(tagName);\n var wrapperConstructor = element.constructor;\n window[nativeConstructorName] = wrapperConstructor;\n }\n\n Object.keys(elements).forEach(overrideConstructor);\n\n Object.getOwnPropertyNames(scope.wrappers).forEach(function(name) {\n window[name] = scope.wrappers[name]\n });\n\n // Export for testing.\n scope.knownElements = elements;\n\n})(this.ShadowDOMPolyfill);","/*\n * Copyright 2013 The Polymer Authors. All rights reserved.\n * Use of this source code is governed by a BSD-style\n * license that can be found in the LICENSE file.\n */\n(function() {\n\n // convenient global\n window.wrap = function(n) {\n return n.impl ? n : ShadowDOMPolyfill.wrap(n);\n }\n window.unwrap = function(n){\n return n.impl ? ShadowDOMPolyfill.unwrap(n) : n;\n }\n\n // getComputedStyle patch to tolerate unwrapped input\n var originalGetComputedStyle = window.getComputedStyle;\n window.getComputedStyle = function(n, pseudo) {\n return originalGetComputedStyle.call(window, wrap(n), pseudo);\n };\n \n // users may want to customize other types\n // TODO(sjmiles): 'button' is now supported by ShadowDOMPolyfill, but\n // I've left this code here in case we need to temporarily patch another\n // type\n /*\n (function() {\n var elts = {HTMLButtonElement: 'button'};\n for (var c in elts) {\n window[c] = function() { throw 'Patched Constructor'; };\n window[c].prototype = Object.getPrototypeOf(\n document.createElement(elts[c]));\n }\n })();\n */\n \n // patch in prefixed name\n Object.defineProperties(HTMLElement.prototype, {\n //TODO(sjmiles): review accessor alias with Arv\n webkitShadowRoot: {\n get: function() {\n return this.shadowRoot;\n }\n }\n });\n \n // include .host reference\n var originalCreateShadowRoot = HTMLElement.prototype.createShadowRoot;\n HTMLElement.prototype.createShadowRoot = function() {\n var root = originalCreateShadowRoot.call(this);\n root.host = this;\n return root;\n }\n\n //TODO(sjmiles): review method alias with Arv\n HTMLElement.prototype.webkitCreateShadowRoot =\n HTMLElement.prototype.createShadowRoot; \n})();\n","/*\n * Copyright 2012 The Polymer Authors. All rights reserved.\n * Use of this source code is governed by a BSD-style\n * license that can be found in the LICENSE file.\n */\n\n/*\n This is a limited shim for ShadowDOM css styling.\n https://dvcs.w3.org/hg/webcomponents/raw-file/tip/spec/shadow/index.html#styles\n \n The intention here is to support only the styling features which can be \n relatively simply implemented. The goal is to allow users to avoid the \n most obvious pitfalls and do so without compromising performance significantly. \n For ShadowDOM styling that's not covered here, a set of best practices\n can be provided that should allow users to accomplish more complex styling.\n\n The following is a list of specific ShadowDOM styling features and a brief\n discussion of the approach used to shim.\n\n Shimmed features:\n\n * @host: ShadowDOM allows styling of the shadowRoot's host element using the \n @host rule. To shim this feature, the @host styles are reformatted and \n prefixed with a given scope name and promoted to a document level stylesheet.\n For example, given a scope name of .foo, a rule like this:\n \n @host {\n * {\n background: red;\n }\n }\n \n becomes:\n \n .foo {\n background: red;\n }\n \n * encapsultion: Styles defined within ShadowDOM, apply only to \n dom inside the ShadowDOM. Polymer uses one of two techniques to imlement\n this feature.\n \n By default, rules are prefixed with the host element tag name \n as a descendant selector. This ensures styling does not leak out of the 'top'\n of the element's ShadowDOM. For example,\n\n div {\n font-weight: bold;\n }\n \n becomes:\n\n x-foo div {\n font-weight: bold;\n }\n \n becomes:\n\n\n Alternatively, if Platform.ShadowCSS.strictStyling is set to true then \n selectors are scoped by adding an attribute selector suffix to each\n simple selector that contains the host element tag name. Each element \n in the element's ShadowDOM template is also given the scope attribute. \n Thus, these rules match only elements that have the scope attribute.\n For example, given a scope name of x-foo, a rule like this:\n \n div {\n font-weight: bold;\n }\n \n becomes:\n \n div[x-foo] {\n font-weight: bold;\n }\n\n Note that elements that are dynamically added to a scope must have the scope\n selector added to them manually.\n\n * ::pseudo: These rules are converted to rules that take advantage of the\n pseudo attribute. For example, a shadowRoot like this inside an x-foo\n\n
Special
\n\n with a rule like this:\n\n x-foo::x-special { ... }\n\n becomes:\n\n x-foo [pseudo=x-special] { ... }\n\n * ::part(): These rules are converted to rules that take advantage of the\n part attribute. For example, a shadowRoot like this inside an x-foo\n\n
Special
\n\n with a rule like this:\n\n x-foo::part(special) { ... }\n\n becomes:\n\n x-foo [part=special] { ... } \n \n Unaddressed ShadowDOM styling features:\n \n * upper/lower bound encapsulation: Styles which are defined outside a\n shadowRoot should not cross the ShadowDOM boundary and should not apply\n inside a shadowRoot.\n\n This styling behavior is not emulated. Some possible ways to do this that \n were rejected due to complexity and/or performance concerns include: (1) reset\n every possible property for every possible selector for a given scope name;\n (2) re-implement css in javascript.\n \n As an alternative, users should make sure to use selectors\n specific to the scope in which they are working.\n \n * ::distributed: This behavior is not emulated. It's often not necessary\n to style the contents of a specific insertion point and instead, descendants\n of the host element can be styled selectively. Users can also create an \n extra node around an insertion point and style that node's contents\n via descendent selectors. For example, with a shadowRoot like this:\n \n \n \n \n could become:\n \n \n
\n \n
\n \n Note the use of @polyfill in the comment above a ShadowDOM specific style\n declaration. This is a directive to the styling shim to use the selector \n in comments in lieu of the next selector when running under polyfill.\n*/\n(function(scope) {\n\nvar ShadowCSS = {\n strictStyling: false,\n registry: {},\n // Shim styles for a given root associated with a name and extendsName\n // 1. cache root styles by name\n // 2. optionally tag root nodes with scope name\n // 3. shim polyfill directives /* @polyfill */ and /* @polyfill-rule */\n // 4. shim @host and scoping\n shimStyling: function(root, name, extendsName) {\n var typeExtension = this.isTypeExtension(extendsName);\n // use caching to make working with styles nodes easier and to facilitate\n // lookup of extendee\n var def = this.registerDefinition(root, name, extendsName);\n // find styles and apply shimming...\n if (this.strictStyling) {\n this.applyScopeToContent(root, name);\n }\n // insert @polyfill and @polyfill-rule rules into style elements\n // scoping process takes care of shimming these\n this.insertPolyfillDirectives(def.rootStyles);\n this.insertPolyfillRules(def.rootStyles);\n var cssText = this.stylesToShimmedCssText(def.scopeStyles, name,\n typeExtension);\n // note: we only need to do rootStyles since these are unscoped.\n cssText += this.extractPolyfillUnscopedRules(def.rootStyles);\n // provide shimmedStyle for user extensibility\n def.shimmedStyle = cssTextToStyle(cssText);\n if (root) {\n root.shimmedStyle = def.shimmedStyle;\n }\n // remove existing style elements\n for (var i=0, l=def.rootStyles.length, s; (i name\n if (p.match(hostElementRe)) {\n p = p.replace(hostElementRe, typeExtension ? is + '$1$3' :\n name + '$1$3');\n // selector: .foo -> name.foo (OR) [bar] -> name[bar]\n } else if (p.match(hostFixableRe)) {\n p = typeExtension ? is + p : name + p;\n }\n r.push(p);\n }, this);\n return r.join(', ');\n },\n // consider styles that do not include component name in the selector to be\n // unscoped and in need of promotion; \n // for convenience, also consider keyframe rules this way.\n findAtHostRules: function(cssRules, matcher) {\n return Array.prototype.filter.call(cssRules, \n this.isHostRule.bind(this, matcher));\n },\n isHostRule: function(matcher, cssRule) {\n return (cssRule.selectorText && cssRule.selectorText.match(matcher)) ||\n (cssRule.cssRules && this.findAtHostRules(cssRule.cssRules, matcher).length) ||\n (cssRule.type == CSSRule.WEBKIT_KEYFRAMES_RULE);\n },\n /* Ensure styles are scoped. Pseudo-scoping takes a rule like:\n * \n * .foo {... } \n * \n * and converts this to\n * \n * scopeName .foo { ... }\n */\n shimScoping: function(styles, name, typeExtension) {\n if (styles) {\n return this.convertScopedStyles(styles, name, typeExtension);\n }\n },\n convertScopedStyles: function(styles, name, typeExtension) {\n var cssText = stylesToCssText(styles).replace(hostRuleRe, '');\n cssText = this.insertPolyfillHostInCssText(cssText);\n cssText = this.convertColonHost(cssText);\n cssText = this.convertPseudos(cssText);\n cssText = this.convertParts(cssText);\n cssText = this.convertCombinators(cssText);\n var rules = cssToRules(cssText);\n cssText = this.scopeRules(rules, name, typeExtension);\n return cssText;\n },\n convertPseudos: function(cssText) {\n return cssText.replace(cssPseudoRe, ' [pseudo=$1]');\n },\n convertParts: function(cssText) {\n return cssText.replace(cssPartRe, ' [part=$1]');\n },\n /*\n * convert a rule like :host(.foo) > .bar { }\n *\n * to\n *\n * scopeName.foo > .bar, .foo scopeName > .bar { }\n * TODO(sorvell): file bug since native impl does not do the former yet.\n * http://jsbin.com/OganOCI/2/edit\n */\n convertColonHost: function(cssText) {\n // p1 = :host, p2 = contents of (), p3 rest of rule\n return cssText.replace(cssColonHostRe, function(m, p1, p2, p3) {\n return p2 ? polyfillHostNoCombinator + p2 + p3 + ', ' \n + p2 + ' ' + p1 + p3 :\n p1 + p3;\n });\n },\n /*\n * Convert ^ and ^^ combinators by replacing with space.\n */\n convertCombinators: function(cssText) {\n return cssText.replace('^^', ' ').replace('^', ' ');\n },\n // change a selector like 'div' to 'name div'\n scopeRules: function(cssRules, name, typeExtension) {\n var cssText = '';\n Array.prototype.forEach.call(cssRules, function(rule) {\n if (rule.selectorText && (rule.style && rule.style.cssText)) {\n cssText += this.scopeSelector(rule.selectorText, name, typeExtension, \n this.strictStyling) + ' {\\n\\t';\n cssText += this.propertiesFromRule(rule) + '\\n}\\n\\n';\n } else if (rule.media) {\n cssText += '@media ' + rule.media.mediaText + ' {\\n';\n cssText += this.scopeRules(rule.cssRules, name);\n cssText += '\\n}\\n\\n';\n } else if (rule.cssText) {\n cssText += rule.cssText + '\\n\\n';\n }\n }, this);\n return cssText;\n },\n scopeSelector: function(selector, name, typeExtension, strict) {\n var r = [], parts = selector.split(',');\n parts.forEach(function(p) {\n p = p.trim();\n if (this.selectorNeedsScoping(p, name, typeExtension)) {\n p = strict ? this.applyStrictSelectorScope(p, name) :\n this.applySimpleSelectorScope(p, name, typeExtension);\n }\n r.push(p);\n }, this);\n return r.join(', ');\n },\n selectorNeedsScoping: function(selector, name, typeExtension) {\n var re = this.makeScopeMatcher(name, typeExtension);\n return !selector.match(re);\n },\n makeScopeMatcher: function(name, typeExtension) {\n var matchScope = typeExtension ? '\\\\[is=[\\'\"]?' + name + '[\\'\"]?\\\\]' : name;\n return new RegExp('^(' + matchScope + ')' + selectorReSuffix, 'm');\n },\n // scope via name and [is=name]\n applySimpleSelectorScope: function(selector, name, typeExtension) {\n var scoper = typeExtension ? '[is=' + name + ']' : name;\n if (selector.match(polyfillHostRe)) {\n selector = selector.replace(polyfillHostNoCombinator, scoper);\n return selector.replace(polyfillHostRe, scoper + ' ');\n } else {\n return scoper + ' ' + selector;\n }\n },\n // return a selector with [name] suffix on each simple selector\n // e.g. .foo.bar > .zot becomes .foo[name].bar[name] > .zot[name]\n applyStrictSelectorScope: function(selector, name) {\n var splits = [' ', '>', '+', '~'],\n scoped = selector,\n attrName = '[' + name + ']';\n splits.forEach(function(sep) {\n var parts = scoped.split(sep);\n scoped = parts.map(function(p) {\n // remove :host since it should be unnecessary\n var t = p.trim().replace(polyfillHostRe, '');\n if (t && (splits.indexOf(t) < 0) && (t.indexOf(attrName) < 0)) {\n p = t.replace(/([^:]*)(:*)(.*)/, '$1' + attrName + '$2$3')\n }\n return p;\n }).join(sep);\n });\n return scoped;\n },\n insertPolyfillHostInCssText: function(selector) {\n return selector.replace(hostRe, polyfillHost).replace(colonHostRe,\n polyfillHost);\n },\n propertiesFromRule: function(rule) {\n var properties = rule.style.cssText;\n // TODO(sorvell): Chrome cssom incorrectly removes quotes from the content\n // property. (https://code.google.com/p/chromium/issues/detail?id=247231)\n if (rule.style.content && !rule.style.content.match(/['\"]+/)) {\n properties = 'content: \\'' + rule.style.content + '\\';\\n' + \n rule.style.cssText.replace(/content:[^;]*;/g, '');\n }\n return properties;\n }\n};\n\nvar hostRuleRe = /@host[^{]*{(([^}]*?{[^{]*?}[\\s\\S]*?)+)}/gim,\n selectorRe = /([^{]*)({[\\s\\S]*?})/gim,\n hostElementRe = /(.*)((?:\\*)|(?:\\:scope))(.*)/,\n hostFixableRe = /^[.\\[:]/,\n cssCommentRe = /\\/\\*[^*]*\\*+([^/*][^*]*\\*+)*\\//gim,\n cssPolyfillCommentRe = /\\/\\*\\s*@polyfill ([^*]*\\*+([^/*][^*]*\\*+)*\\/)([^{]*?){/gim,\n cssPolyfillRuleCommentRe = /\\/\\*\\s@polyfill-rule([^*]*\\*+([^/*][^*]*\\*+)*)\\//gim,\n cssPolyfillUnscopedRuleCommentRe = /\\/\\*\\s@polyfill-unscoped-rule([^*]*\\*+([^/*][^*]*\\*+)*)\\//gim,\n cssPseudoRe = /::(x-[^\\s{,(]*)/gim,\n cssPartRe = /::part\\(([^)]*)\\)/gim,\n // note: :host pre-processed to -host.\n cssColonHostRe = /(-host)(?:\\(([^)]*)\\))?([^,{]*)/gim,\n selectorReSuffix = '([>\\\\s~+\\[.,{:][\\\\s\\\\S]*)?$',\n hostRe = /@host/gim,\n colonHostRe = /\\:host/gim,\n polyfillHost = '-host',\n /* host name without combinator */\n polyfillHostNoCombinator = '-host-no-combinator',\n polyfillHostRe = /-host/gim;\n\nfunction stylesToCssText(styles, preserveComments) {\n var cssText = '';\n Array.prototype.forEach.call(styles, function(s) {\n cssText += s.textContent + '\\n\\n';\n });\n // strip comments for easier processing\n if (!preserveComments) {\n cssText = cssText.replace(cssCommentRe, '');\n }\n return cssText;\n}\n\nfunction cssTextToStyle(cssText) {\n var style = document.createElement('style');\n style.textContent = cssText;\n return style;\n}\n\nfunction cssToRules(cssText) {\n var style = cssTextToStyle(cssText);\n document.head.appendChild(style);\n var rules = style.sheet.cssRules;\n style.parentNode.removeChild(style);\n return rules;\n}\n\nfunction rulesToCss(cssRules) {\n for (var i=0, css=[]; i < cssRules.length; i++) {\n css.push(cssRules[i].cssText);\n }\n return css.join('\\n\\n');\n}\n\nfunction addCssToDocument(cssText) {\n if (cssText) {\n getSheet().appendChild(document.createTextNode(cssText));\n }\n}\n\nvar sheet;\nfunction getSheet() {\n if (!sheet) {\n sheet = document.createElement(\"style\");\n sheet.setAttribute('ShadowCSSShim', '');\n }\n return sheet;\n}\n\n// add polyfill stylesheet to document\nif (window.ShadowDOMPolyfill) {\n addCssToDocument('style { display: none !important; }\\n');\n var head = document.querySelector('head');\n head.insertBefore(getSheet(), head.childNodes[0]);\n}\n\n// exports\nscope.ShadowCSS = ShadowCSS;\n\n})(window.Platform);","/*\n * Copyright 2013 The Polymer Authors. All rights reserved.\n * Use of this source code is governed by a BSD-style\n * license that can be found in the LICENSE file.\n */\n(function() {\n \n // poor man's adapter for template.content on various platform scenarios\n window.templateContent = window.templateContent || function(inTemplate) {\n return inTemplate.content;\n };\n\n // so we can call wrap/unwrap without testing for ShadowDOMPolyfill\n\n window.wrap = window.unwrap = function(n){\n return n;\n }\n \n var originalCreateShadowRoot = HTMLElement.prototype.webkitCreateShadowRoot;\n HTMLElement.prototype.webkitCreateShadowRoot = function() {\n var elderRoot = this.webkitShadowRoot;\n var root = originalCreateShadowRoot.call(this);\n root.olderShadowRoot = elderRoot;\n root.host = this;\n CustomElements.watchShadow(this);\n return root;\n }\n\n Object.defineProperties(HTMLElement.prototype, {\n shadowRoot: {\n get: function() {\n return this.webkitShadowRoot;\n }\n },\n createShadowRoot: {\n value: function() {\n return this.webkitCreateShadowRoot();\n }\n }\n });\n\n window.templateContent = function(inTemplate) {\n // if MDV exists, it may need to boostrap this template to reveal content\n if (window.HTMLTemplateElement && HTMLTemplateElement.bootstrap) {\n HTMLTemplateElement.bootstrap(inTemplate);\n }\n // fallback when there is no Shadow DOM polyfill, no MDV polyfill, and no\n // native template support\n if (!inTemplate.content && !inTemplate._content) {\n var frag = document.createDocumentFragment();\n while (inTemplate.firstChild) {\n frag.appendChild(inTemplate.firstChild);\n }\n inTemplate._content = frag;\n }\n return inTemplate.content || inTemplate._content;\n };\n\n})();","/*\n * Copyright 2013 The Polymer Authors. All rights reserved.\n * Use of this source code is governed by a BSD-style\n * license that can be found in the LICENSE file.\n */\n\n(function(scope) {\n\n// Old versions of iOS do not have bind.\n\nif (!Function.prototype.bind) {\n Function.prototype.bind = function(scope) {\n var self = this;\n var args = Array.prototype.slice.call(arguments, 1);\n return function() {\n var args2 = args.slice();\n args2.push.apply(args2, arguments);\n return self.apply(scope, args2);\n };\n };\n}\n\n// mixin\n\n// copy all properties from inProps (et al) to inObj\nfunction mixin(inObj/*, inProps, inMoreProps, ...*/) {\n var obj = inObj || {};\n for (var i = 1; i < arguments.length; i++) {\n var p = arguments[i];\n try {\n for (var n in p) {\n copyProperty(n, p, obj);\n }\n } catch(x) {\n }\n }\n return obj;\n}\n\n// copy property inName from inSource object to inTarget object\nfunction copyProperty(inName, inSource, inTarget) {\n var pd = getPropertyDescriptor(inSource, inName);\n Object.defineProperty(inTarget, inName, pd);\n}\n\n// get property descriptor for inName on inObject, even if\n// inName exists on some link in inObject's prototype chain\nfunction getPropertyDescriptor(inObject, inName) {\n if (inObject) {\n var pd = Object.getOwnPropertyDescriptor(inObject, inName);\n return pd || getPropertyDescriptor(Object.getPrototypeOf(inObject), inName);\n }\n}\n\n// export\n\nscope.mixin = mixin;\n\n})(window.Platform);","// Copyright 2011 Google Inc.\n//\n// Licensed under the Apache License, Version 2.0 (the \"License\");\n// you may not use this file except in compliance with the License.\n// You may obtain a copy of the License at\n//\n// http://www.apache.org/licenses/LICENSE-2.0\n//\n// Unless required by applicable law or agreed to in writing, software\n// distributed under the License is distributed on an \"AS IS\" BASIS,\n// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n// See the License for the specific language governing permissions and\n// limitations under the License.\n\n(function(scope) {\n\n 'use strict';\n\n // polyfill DOMTokenList\n // * add/remove: allow these methods to take multiple classNames\n // * toggle: add a 2nd argument which forces the given state rather\n // than toggling.\n\n var add = DOMTokenList.prototype.add;\n var remove = DOMTokenList.prototype.remove;\n DOMTokenList.prototype.add = function() {\n for (var i = 0; i < arguments.length; i++) {\n add.call(this, arguments[i]);\n }\n };\n DOMTokenList.prototype.remove = function() {\n for (var i = 0; i < arguments.length; i++) {\n remove.call(this, arguments[i]);\n }\n };\n DOMTokenList.prototype.toggle = function(name, bool) {\n if (arguments.length == 1) {\n bool = !this.contains(name);\n }\n bool ? this.add(name) : this.remove(name);\n };\n DOMTokenList.prototype.switch = function(oldName, newName) {\n oldName && this.remove(oldName);\n newName && this.add(newName);\n };\n\n // add array() to NodeList, NamedNodeMap, HTMLCollection\n\n var ArraySlice = function() {\n return Array.prototype.slice.call(this);\n };\n\n var namedNodeMap = (window.NamedNodeMap || window.MozNamedAttrMap || {});\n\n NodeList.prototype.array = ArraySlice;\n namedNodeMap.prototype.array = ArraySlice;\n HTMLCollection.prototype.array = ArraySlice;\n\n // polyfill performance.now\n\n if (!window.performance) {\n var start = Date.now();\n // only at millisecond precision\n window.performance = {now: function(){ return Date.now() - start }};\n }\n\n // polyfill for requestAnimationFrame\n\n if (!window.requestAnimationFrame) {\n window.requestAnimationFrame = (function() {\n var nativeRaf = window.webkitRequestAnimationFrame ||\n window.mozRequestAnimationFrame;\n\n return nativeRaf ?\n function(callback) {\n return nativeRaf(function() {\n callback(performance.now());\n });\n } :\n function( callback ){\n return window.setTimeout(callback, 1000 / 60);\n };\n })();\n }\n\n if (!window.cancelAnimationFrame) {\n window.cancelAnimationFrame = (function() {\n return window.webkitCancelAnimationFrame ||\n window.mozCancelAnimationFrame ||\n function(id) {\n clearTimeout(id);\n };\n })();\n }\n\n // utility\n\n function createDOM(inTagOrNode, inHTML, inAttrs) {\n var dom = typeof inTagOrNode == 'string' ?\n document.createElement(inTagOrNode) : inTagOrNode.cloneNode(true);\n dom.innerHTML = inHTML;\n if (inAttrs) {\n for (var n in inAttrs) {\n dom.setAttribute(n, inAttrs[n]);\n }\n }\n return dom;\n }\n\n // exports\n\n scope.createDOM = createDOM;\n\n})(window.Platform);\n","/*\n * Copyright 2013 The Polymer Authors. All rights reserved.\n * Use of this source code is governed by a BSD-style\n * license that can be found in the LICENSE file.\n */\n\n// poor man's adapter for template.content on various platform scenarios\nwindow.templateContent = window.templateContent || function(inTemplate) {\n return inTemplate.content;\n};","(function(scope) {\n \n scope = scope || (window.Inspector = {});\n \n var inspector;\n\n window.sinspect = function(inNode, inProxy) {\n if (!inspector) {\n inspector = window.open('', 'ShadowDOM Inspector', null, true);\n inspector.document.write(inspectorHTML);\n //inspector.document.close();\n inspector.api = {\n shadowize: shadowize\n };\n }\n inspect(inNode || wrap(document.body), inProxy);\n };\n\n var inspectorHTML = [\n '',\n '',\n ' ',\n ' ShadowDOM Inspector',\n ' ',\n ' ',\n ' ',\n '
',\n '
',\n ' ',\n ' ',\n ''\n ].join('\\n');\n \n var crumbs = [];\n\n var displayCrumbs = function() {\n // alias our document\n var d = inspector.document;\n // get crumbbar\n var cb = d.querySelector('#crumbs');\n // clear crumbs\n cb.textContent = '';\n // build new crumbs\n for (var i=0, c; c=crumbs[i]; i++) {\n var a = d.createElement('a');\n a.href = '#';\n a.textContent = c.localName;\n a.idx = i;\n a.onclick = function(event) {\n var c;\n while (crumbs.length > this.idx) {\n c = crumbs.pop();\n }\n inspect(c.shadow || c, c);\n event.preventDefault();\n };\n cb.appendChild(d.createElement('li')).appendChild(a);\n }\n };\n\n var inspect = function(inNode, inProxy) {\n // alias our document\n var d = inspector.document;\n // reset list of drillable nodes\n drillable = [];\n // memoize our crumb proxy\n var proxy = inProxy || inNode;\n crumbs.push(proxy);\n // update crumbs\n displayCrumbs();\n // reflect local tree\n d.body.querySelector('#tree').innerHTML =\n '
' + output(inNode, inNode.childNodes) + '
';\n };\n\n var forEach = Array.prototype.forEach.call.bind(Array.prototype.forEach);\n\n var blacklisted = {STYLE:1, SCRIPT:1, \"#comment\": 1, TEMPLATE: 1};\n var blacklist = function(inNode) {\n return blacklisted[inNode.nodeName];\n };\n\n var output = function(inNode, inChildNodes, inIndent) {\n if (blacklist(inNode)) {\n return '';\n }\n var indent = inIndent || '';\n if (inNode.localName || inNode.nodeType == 11) {\n var name = inNode.localName || 'shadow-root';\n //inChildNodes = ShadowDOM.localNodes(inNode);\n var info = indent + describe(inNode);\n // if only textNodes\n // TODO(sjmiles): make correct for ShadowDOM\n /*if (!inNode.children.length && inNode.localName !== 'content' && inNode.localName !== 'shadow') {\n info += catTextContent(inChildNodes);\n } else*/ {\n // TODO(sjmiles): native has no reference to its projection\n if (name == 'content' /*|| name == 'shadow'*/) {\n inChildNodes = inNode.getDistributedNodes();\n }\n info += ' ';\n var ind = indent + ' ';\n forEach(inChildNodes, function(n) {\n info += output(n, n.childNodes, ind);\n });\n info += indent;\n }\n if (!({br:1}[name])) {\n info += '</' + name + '>';\n info += ' ';\n }\n } else {\n var text = inNode.textContent.trim();\n info = text ? indent + '\"' + text + '\"' + ' ' : '';\n }\n return info;\n };\n\n var catTextContent = function(inChildNodes) {\n var info = '';\n forEach(inChildNodes, function(n) {\n info += n.textContent.trim();\n });\n return info;\n };\n\n var drillable = [];\n\n var describe = function(inNode) {\n var tag = '' + '<';\n var name = inNode.localName || 'shadow-root';\n if (inNode.webkitShadowRoot || inNode.shadowRoot) {\n tag += ' ';\n drillable.push(inNode);\n } else {\n tag += name || 'shadow-root';\n }\n if (inNode.attributes) {\n forEach(inNode.attributes, function(a) {\n tag += ' ' + a.name + (a.value ? '=\"' + a.value + '\"' : '');\n });\n }\n tag += '>'+ '';\n return tag;\n };\n\n // remote api\n\n shadowize = function() {\n var idx = Number(this.attributes.idx.value);\n //alert(idx);\n var node = drillable[idx];\n if (node) {\n inspect(node.webkitShadowRoot || node.shadowRoot, node)\n } else {\n console.log(\"bad shadowize node\");\n console.dir(this);\n }\n };\n \n // export\n \n scope.output = output;\n \n})(window.Inspector);\n\n\n","// Copyright 2011 Google Inc.\n//\n// Licensed under the Apache License, Version 2.0 (the \"License\");\n// you may not use this file except in compliance with the License.\n// You may obtain a copy of the License at\n//\n// http://www.apache.org/licenses/LICENSE-2.0\n//\n// Unless required by applicable law or agreed to in writing, software\n// distributed under the License is distributed on an \"AS IS\" BASIS,\n// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n// See the License for the specific language governing permissions and\n// limitations under the License.\n\n(function(global) {\n 'use strict';\n\n var filter = Array.prototype.filter.call.bind(Array.prototype.filter);\n\n function getTreeScope(node) {\n while (node.parentNode) {\n node = node.parentNode;\n }\n\n return typeof node.getElementById === 'function' ? node : null;\n }\n\n // JScript does not have __proto__. We wrap all object literals with\n // createObject which uses Object.create, Object.defineProperty and\n // Object.getOwnPropertyDescriptor to create a new object that does the exact\n // same thing. The main downside to this solution is that we have to extract\n // all those property descriptors for IE.\n var createObject = ('__proto__' in {}) ?\n function(obj) { return obj; } :\n function(obj) {\n var proto = obj.__proto__;\n if (!proto)\n return obj;\n var newObject = Object.create(proto);\n Object.getOwnPropertyNames(obj).forEach(function(name) {\n Object.defineProperty(newObject, name,\n Object.getOwnPropertyDescriptor(obj, name));\n });\n return newObject;\n };\n\n // IE does not support have Document.prototype.contains.\n if (typeof document.contains != 'function') {\n Document.prototype.contains = function(node) {\n if (node === this || node.parentNode === this)\n return true;\n return this.documentElement.contains(node);\n }\n }\n\n Node.prototype.bind = function(name, model, path) {\n console.error('Unhandled binding to Node: ', this, name, model, path);\n };\n\n Node.prototype.unbind = function(name) {\n if (!this.bindings)\n this.bindings = {};\n var binding = this.bindings[name];\n if (!binding)\n return;\n if (typeof binding.close === 'function')\n binding.close();\n this.bindings[name] = undefined;\n };\n\n Node.prototype.unbindAll = function() {\n if (!this.bindings)\n return;\n var names = Object.keys(this.bindings);\n for (var i = 0; i < names.length; i++) {\n var binding = this.bindings[names[i]];\n if (binding)\n binding.close();\n }\n\n this.bindings = {};\n };\n\n var valuePath = Path.get('value');\n\n function NodeBinding(node, property, model, path) {\n this.closed = false;\n this.node = node;\n this.property = property;\n this.model = model;\n this.path = Path.get(path);\n if ((this.model instanceof PathObserver ||\n this.model instanceof CompoundPathObserver) &&\n this.path === valuePath) {\n this.observer = this.model;\n this.observer.target = this;\n this.observer.callback = this.valueChanged;\n } else {\n this.observer = new PathObserver(this.model, this.path,\n this.valueChanged,\n this);\n }\n this.valueChanged(this.value);\n }\n\n NodeBinding.prototype = {\n valueChanged: function(value) {\n this.node[this.property] = this.sanitizeBoundValue(value);\n },\n\n sanitizeBoundValue: function(value) {\n return value == undefined ? '' : String(value);\n },\n\n close: function() {\n if (this.closed)\n return;\n this.observer.close();\n this.observer = undefined;\n this.node = undefined;\n this.model = undefined;\n this.closed = true;\n },\n\n get value() {\n return this.observer.value;\n },\n\n set value(value) {\n this.observer.setValue(value);\n },\n\n reset: function() {\n this.observer.reset();\n }\n };\n\n Text.prototype.bind = function(name, model, path) {\n if (name !== 'textContent')\n return Node.prototype.bind.call(this, name, model, path);\n\n this.unbind(name);\n return this.bindings[name] = new NodeBinding(this, 'data', model, path);\n }\n\n function AttributeBinding(element, attributeName, model, path) {\n this.conditional = attributeName[attributeName.length - 1] == '?';\n if (this.conditional) {\n element.removeAttribute(attributeName);\n attributeName = attributeName.slice(0, -1);\n }\n\n NodeBinding.call(this, element, attributeName, model, path);\n }\n\n AttributeBinding.prototype = createObject({\n __proto__: NodeBinding.prototype,\n\n valueChanged: function(value) {\n if (this.conditional) {\n if (value)\n this.node.setAttribute(this.property, '');\n else\n this.node.removeAttribute(this.property);\n return;\n }\n\n this.node.setAttribute(this.property, this.sanitizeBoundValue(value));\n }\n });\n\n Element.prototype.bind = function(name, model, path) {\n this.unbind(name);\n return this.bindings[name] = new AttributeBinding(this, name, model, path);\n };\n\n var checkboxEventType;\n (function() {\n // Attempt to feature-detect which event (change or click) is fired first\n // for checkboxes.\n var div = document.createElement('div');\n var checkbox = div.appendChild(document.createElement('input'));\n checkbox.setAttribute('type', 'checkbox');\n var first;\n var count = 0;\n checkbox.addEventListener('click', function(e) {\n count++;\n first = first || 'click';\n });\n checkbox.addEventListener('change', function() {\n count++;\n first = first || 'change';\n });\n\n var event = document.createEvent('MouseEvent');\n event.initMouseEvent(\"click\", true, true, window, 0, 0, 0, 0, 0, false,\n false, false, false, 0, null);\n checkbox.dispatchEvent(event);\n // WebKit/Blink don't fire the change event if the element is outside the\n // document, so assume 'change' for that case.\n checkboxEventType = count == 1 ? 'change' : first;\n })();\n\n function getEventForInputType(element) {\n switch (element.type) {\n case 'checkbox':\n return checkboxEventType;\n case 'radio':\n case 'select-multiple':\n case 'select-one':\n return 'change';\n default:\n return 'input';\n }\n }\n\n function InputBinding(node, property, model, path) {\n NodeBinding.call(this, node, property, model, path);\n this.eventType = getEventForInputType(this.node);\n this.boundNodeValueChanged = this.nodeValueChanged.bind(this);\n this.node.addEventListener(this.eventType, this.boundNodeValueChanged,\n true);\n }\n\n InputBinding.prototype = createObject({\n __proto__: NodeBinding.prototype,\n\n nodeValueChanged: function() {\n this.value = this.node[this.property];\n this.reset();\n this.postUpdateBinding();\n Platform.performMicrotaskCheckpoint();\n },\n\n postUpdateBinding: function() {},\n\n close: function() {\n if (this.closed)\n return;\n\n this.node.removeEventListener(this.eventType,\n this.boundNodeValueChanged,\n true);\n NodeBinding.prototype.close.call(this);\n }\n });\n\n // |element| is assumed to be an HTMLInputElement with |type| == 'radio'.\n // Returns an array containing all radio buttons other than |element| that\n // have the same |name|, either in the form that |element| belongs to or,\n // if no form, in the document tree to which |element| belongs.\n //\n // This implementation is based upon the HTML spec definition of a\n // \"radio button group\":\n // http://www.whatwg.org/specs/web-apps/current-work/multipage/number-state.html#radio-button-group\n //\n function getAssociatedRadioButtons(element) {\n if (element.form) {\n return filter(element.form.elements, function(el) {\n return el != element &&\n el.tagName == 'INPUT' &&\n el.type == 'radio' &&\n el.name == element.name;\n });\n } else {\n var treeScope = getTreeScope(element);\n if (!treeScope)\n return [];\n var radios = treeScope.querySelectorAll(\n 'input[type=\"radio\"][name=\"' + element.name + '\"]');\n return filter(radios, function(el) {\n return el != element && !el.form;\n });\n }\n }\n\n function CheckedBinding(element, model, path) {\n InputBinding.call(this, element, 'checked', model, path);\n }\n\n CheckedBinding.prototype = createObject({\n __proto__: InputBinding.prototype,\n\n sanitizeBoundValue: function(value) {\n return Boolean(value);\n },\n\n postUpdateBinding: function() {\n // Only the radio button that is getting checked gets an event. We\n // therefore find all the associated radio buttons and update their\n // CheckedBinding manually.\n if (this.node.tagName === 'INPUT' &&\n this.node.type === 'radio') {\n getAssociatedRadioButtons(this.node).forEach(function(radio) {\n var checkedBinding = radio.bindings.checked;\n if (checkedBinding) {\n // Set the value directly to avoid an infinite call stack.\n checkedBinding.value = false;\n }\n });\n }\n }\n });\n\n HTMLInputElement.prototype.bind = function(name, model, path) {\n if (name !== 'value' && name !== 'checked')\n return HTMLElement.prototype.bind.call(this, name, model, path);\n\n this.unbind(name);\n this.removeAttribute(name);\n return this.bindings[name] = name === 'value' ?\n new InputBinding(this, 'value', model, path) :\n new CheckedBinding(this, model, path);\n }\n\n HTMLTextAreaElement.prototype.bind = function(name, model, path) {\n if (name !== 'value')\n return HTMLElement.prototype.bind.call(this, name, model, path);\n\n this.unbind(name);\n this.removeAttribute(name);\n return this.bindings[name] = new InputBinding(this, name, model, path);\n }\n\n function OptionValueBinding(element, model, path) {\n InputBinding.call(this, element, 'value', model, path);\n }\n\n OptionValueBinding.prototype = createObject({\n __proto__: InputBinding.prototype,\n\n valueChanged: function(value) {\n var select = this.node.parentNode instanceof HTMLSelectElement ?\n this.node.parentNode : undefined;\n var selectBinding;\n var oldValue;\n if (select &&\n select.bindings &&\n select.bindings.value instanceof SelectBinding) {\n selectBinding = select.bindings.value;\n oldValue = select.value;\n }\n\n InputBinding.prototype.valueChanged.call(this, value);\n if (selectBinding && !selectBinding.closed && select.value !== oldValue)\n selectBinding.nodeValueChanged();\n }\n });\n\n HTMLOptionElement.prototype.bind = function(name, model, path) {\n if (name !== 'value')\n return HTMLElement.prototype.bind.call(this, name, model, path);\n\n this.unbind(name);\n this.removeAttribute(name);\n return this.bindings[name] = new OptionValueBinding(this, model, path);\n }\n\n function SelectBinding(element, property, model, path) {\n InputBinding.call(this, element, property, model, path);\n }\n\n SelectBinding.prototype = createObject({\n __proto__: InputBinding.prototype,\n\n valueChanged: function(value) {\n this.node[this.property] = value;\n if (this.node[this.property] == value)\n return;\n\n // The binding may wish to bind to an