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does not compile a draco library for Android #241
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Hi, @kaizer1 what os are you using? |
Hi @fanzhanggoogle os - macOS High Sierra 10.13 |
Thanks for the report. We are aware of this issue and have fixes coming. For temporary fix:
Let me know if it works for you. |
I did this and did not help. And you do not have an assembled sample library for android? |
Currently we don't. If you could report your error, I might be able to help further. |
Sorry, very long compile library. It seems all works well, thank you. I made changes to what you said and now everything is ok. And such a question, if possible, I read that it is now possible to download not only the obj format file, but also the format of gltf, but nowhere can I find more information, you do not know where you can read about it more. Or download a library with this option. Thank you |
Good to know. Sorry I forgot one more thing you need to enable mesh decoding: Regarding the GLTF draco extension, it's WIP. We are working with the community to have support for various loader and exporter. You could start from the Spec here: |
Here's how to attach a library to my cmake:
add_subdirectory(draco-master ${CMAKE_BINARY_DIR}/draco_build)
include_directories("${CMAKE_BINARY_DIR}"/)
Here are the errors I get when compiling:
Android Studio, project API > 18
In what I was mistaken. I will be grateful for the help
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