From bc35ec8d65841e8262542db333b74457e1c2b353 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Tue, 10 Mar 2026 01:30:14 +0100 Subject: [PATCH] Mention `RenderingServer.instance_set_ignore_culling()` affecting visual layer culling --- doc/classes/RenderingServer.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index af08a7b754a4..0969e5994b9b 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -2002,7 +2002,7 @@ - If [code]true[/code], ignores both frustum and occlusion culling on the specified 3D geometry instance. This is not the same as [member GeometryInstance3D.ignore_occlusion_culling], which only ignores occlusion culling and leaves frustum culling intact. + If [code]true[/code], ignores frustum culling, occlusion culling, and visual layer culling on the specified 3D geometry instance. This is not the same as [member GeometryInstance3D.ignore_occlusion_culling], which only ignores occlusion culling and leaves other forms of culling intact.