Fix un-init base path when switch AnimationNode in BlendSpace2D#112050
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xuhuisheng wants to merge 1 commit into
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Fix un-init base path when switch AnimationNode in BlendSpace2D#112050xuhuisheng wants to merge 1 commit into
xuhuisheng wants to merge 1 commit into
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Errors also occur in |
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Opened #112053 for this PR. |
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Thanks for the reminder. Added 'AnimationBlendSpace1D' as well. |
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I wonder if setting |
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Captureblend mode inBlendSpace1DandBlendSpace2D#112053process_stateerror in blend spaces. #104018DiscreteandCaptureblend modes inBlendSpace2D#111893Issue Description
When we move position in
BlenderSpace2Dwithcapture, it will try to copybackwardproperty fromcurrent_animationtonew_animationwhen switch animation.That caused by
new_animationhasnot initbase_path.Solution
This patch inited
base_pathfornew_animation.