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I found an issue with current Godot Server builds, which causes --version (also --help) command to return an error status code (255). This is caught by the plugin check for a valid Godot executable, which then refuses to start the LSP.
This is clearly an issue with Godot, and I will report it as such (if it's not a known issue).
Steps to reproduce
Download a current Godot Server build (platform is listed as "Linux Server").
Run it to obtain the version: Godot_v3.6-beta3_linux_headless.64 --version
You'll see the version printed. However, the status code will be error (255)
The text was updated successfully, but these errors were encountered:
Godot version
3.6.beta3.official.21ab700f2
VS Code version
1.83.1
Godot Tools VS Code extension version
1.3.1 (master)
System information
Linux
Issue description
This issue is related to: #516
I found an issue with current Godot Server builds, which causes
--version
(also--help
) command to return an error status code (255). This is caught by the plugin check for a valid Godot executable, which then refuses to start the LSP.This is clearly an issue with Godot, and I will report it as such (if it's not a known issue).
Steps to reproduce
Download a current Godot Server build (platform is listed as "Linux Server").
Run it to obtain the version:
Godot_v3.6-beta3_linux_headless.64 --version
The text was updated successfully, but these errors were encountered: