Godot Breakthrough ideas #10314
shak2
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There already proposals tracking these two ideas, please look at them directly instead, discussing ideas in multiple places just makes it harder to keep track of ideas |
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What would be some HUGE Godot additions that would put Godot on the map:
Built in full SQL database functionality - Imagine all the power of SQL to handle your game data. Actual relational Database tables instead of importing janky csv files with janky code.
Fully working real-time multiplayer with a check box for roll back. Multiplayer is considered an ultra Advanced topic on all 3 major engines (Uni, Unr, God). Imagine if it just worked.
Any more BIG functionalities Godot could add or thoughts on these?
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