MeshInstance.get_active_material() mentioned in docs, but does not exist in-engine. #4619
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archived
area:class reference
Issues and PRs about the class reference, which should be addressed on the Godot engine repository
bug
Your Godot version:
Godot 3.2.3 Stable
Issue description:
I've been working on a bug caused by materials for my project, and I noticed while looking at the documentation for the
MeshInstance
class, there was a method calledget_active_material
. I tried to use this method in my game, but an error came up saying it was not a method for the class - I then checked the in-editor documentation to see if it was mentioned there, and it wasn't.URL to the documentation page:
MeshInstance.get_active_material
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