Libre framework for the creation of point-and-click adventure games with the multi-platform game engine Godot Engine.
Check out the Escoria documentation, especially the Getting Started Guide for further details.
If you want to contribute to the development of Escoria, please read our Contribution guidelines.
This is the demo game that acts as a testing ground for future Escoria development and a general showcase of its features.
- Mark spritesheet by Marco Giorgini - marcogiorgini.com Licence : CC0 Licence https://opengameart.org/content/mark-2d-adventure-game-sprite with some additions (talk animations) by Julian Murgia
- Worker spritesheet based on Mark spritesheet by Marco Giorgini - marcogiorgini.com Licence: CC0 Licence edited by Julian Murgia
- Generic items by Kenney
- Animal pack redux by Kenney Licence: CC0 Licence https://www.kenney.nl/assets/generic-items
- Concrete footstep Licence: CC0 Licence https://www.kenney.nl/
- “Game Menu Looping” (Licence CC-BY 4.0)
- “Mystical Ocean Puzzle Game” (Licence CC-BY 4.0) by Eric Matyas www.soundimage.org
- Pointers part 4 by "yd" Licence: CC0 Licence https://opengameart.org/content/pointers-part-4x edited by Julian Murgia
These fonts are provided as an example. Please mind checking the licence before redistributing with your game.
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Caslon Antique https://www.1001fonts.com/caslon-antique-font.html#license Licence: Free for personal use - Free for commercial use This is the font used in LucasArt's game Curse of Monkey Island.
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Onesize https://www.whatfontis.com/Onesize.font Licence: Free for personal use This is the font used in LucasArt's games The Secret of Monkey Island and Monkey Island 2: Lechuck's Revenge.