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main.c
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main.c
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#define _POSIX_C_SOURCE 200112L
#include <assert.h>
#include <unistd.h>
#include <wlr/backend/libinput.h>
#include <wlr/render/allocator.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/types/wlr_subcompositor.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/util/log.h>
char* keyboard_layout = "us";
char* keyboard_optns = "";
char* terminal = "alacritty";
char* browser = "firefox";
char* system_monitor = "alacritty -e btop";
bool hide_cursor_at_top_left = false;
struct tinytile_server {
struct wl_display* wl_display;
struct wlr_backend* backend;
struct wlr_renderer* renderer;
struct wlr_allocator* allocator;
struct wlr_scene* scene;
struct wlr_xdg_shell* xdg_shell;
struct wl_listener new_xdg_surface;
struct wl_list views;
struct wlr_cursor* cursor;
struct wlr_xcursor_manager* cursor_mgr;
struct wl_listener cursor_motion;
struct wl_listener cursor_motion_absolute;
struct wl_listener cursor_button;
struct wl_listener cursor_axis;
struct wl_listener cursor_frame;
struct wlr_seat* seat;
struct wl_listener new_input;
struct wl_listener request_cursor;
struct wl_listener request_set_selection;
struct wl_list keyboards;
struct wlr_output_layout* output_layout;
struct wl_list outputs;
struct wl_listener new_output;
};
struct tinytile_output {
struct wl_list link;
struct tinytile_server* server;
struct wlr_output* wlr_output;
struct wl_listener frame;
struct wl_listener destroy;
};
struct tinytile_view {
struct wl_list link;
struct tinytile_server* server;
struct wlr_xdg_toplevel* xdg_toplevel;
struct wlr_scene_tree* scene_tree;
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
struct wl_listener request_fullscreen;
};
struct tinytile_keyboard {
struct wl_list link;
struct tinytile_server* server;
struct wlr_keyboard* wlr_keyboard;
struct wl_listener modifiers;
struct wl_listener key;
struct wl_listener destroy;
};
static char* replace_char(char* str, char find, char replace) {
char* current_pos = strchr(str, find);
while (current_pos) {
*current_pos = replace;
current_pos = strchr(current_pos, find);
}
return str;
}
static inline bool yes_to_bool(char string[]) {
if (!strcmp(string, "yes"))
return true;
else if (!strcmp(string, "no"))
return false;
else
wlr_log(WLR_ERROR, "Please say either yes or no instead of '%s'", string);
exit(EXIT_FAILURE);
}
static void run(const char* command) {
if (fork() == 0) {
system(command);
exit(EXIT_SUCCESS);
}
}
static void focus_view(struct tinytile_view* view,
struct wlr_surface* surface) {
/* Note: this function only deals with keyboard focus. */
if (view == NULL) {
return;
}
struct tinytile_server* server = view->server;
struct wlr_seat* seat = server->seat;
struct wlr_surface* prev_surface = seat->keyboard_state.focused_surface;
if (prev_surface == surface) {
/* Don't re-focus an already focused surface. */
return;
}
if (prev_surface) {
/*
* Deactivate the previously focused surface. This lets the client know
* it no longer has focus and the client will repaint accordingly, e.g.
* stop displaying a caret.
*/
struct wlr_xdg_surface* previous =
wlr_xdg_surface_from_wlr_surface(seat->keyboard_state.focused_surface);
assert(previous->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL);
wlr_xdg_toplevel_set_activated(previous->toplevel, false);
}
struct wlr_keyboard* keyboard = wlr_seat_get_keyboard(seat);
/* Move the view to the front */
wlr_scene_node_raise_to_top(&view->scene_tree->node);
wl_list_remove(&view->link);
wl_list_insert(&server->views, &view->link);
/* Activate the new surface */
wlr_xdg_toplevel_set_activated(view->xdg_toplevel, true);
/*
* Tell the seat to have the keyboard enter this surface. wlroots will keep
* track of this and automatically send key events to the appropriate
* clients without additional work on your part.
*/
if (keyboard != NULL) {
wlr_seat_keyboard_notify_enter(seat, view->xdg_toplevel->base->surface,
keyboard->keycodes, keyboard->num_keycodes,
&keyboard->modifiers);
}
}
static void keyboard_handle_modifiers(struct wl_listener* listener,
void* data) {
/* This event is raised when a modifier key, such as shift or alt, is
* pressed. We simply communicate this to the client. */
struct tinytile_keyboard* keyboard =
wl_container_of(listener, keyboard, modifiers);
/*
* A seat can only have one keyboard, but this is a limitation of the
* Wayland protocol - not wlroots. We assign all connected keyboards to the
* same seat. You can swap out the underlying wlr_keyboard like this and
* wlr_seat handles this transparently.
*/
wlr_seat_set_keyboard(keyboard->server->seat, keyboard->wlr_keyboard);
/* Send modifiers to the client. */
wlr_seat_keyboard_notify_modifiers(keyboard->server->seat,
&keyboard->wlr_keyboard->modifiers);
}
static void keyboard_handle_key(struct wl_listener* listener, void* data) {
/* This event is raised when a key is pressed or released. */
struct tinytile_keyboard* keyboard = wl_container_of(listener, keyboard, key);
struct tinytile_server* server = keyboard->server;
struct wlr_keyboard_key_event* event = data;
struct wlr_seat* seat = server->seat;
/* Translate libinput keycode -> xkbcommon */
uint32_t keycode = event->keycode + 8;
/* Get a list of keysyms based on the keymap for this keyboard */
const xkb_keysym_t* syms;
int nsyms =
xkb_state_key_get_syms(keyboard->wlr_keyboard->xkb_state, keycode, &syms);
uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->wlr_keyboard);
if (event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
if (modifiers == WLR_MODIFIER_ALT) {
/* If alt is held down and this button was _pressed_, we attempt to
* process it as a compositor keybinding. */
switch (syms[nsyms - 1]) {
case XKB_KEY_Escape:
wl_display_terminate(server->wl_display);
return;
case XKB_KEY_j:
/* Cycle to the next view */
if (wl_list_length(&server->views) >= 2) {
struct tinytile_view* next_view =
wl_container_of(server->views.prev, next_view, link);
focus_view(next_view, next_view->xdg_toplevel->base->surface);
}
return;
case XKB_KEY_q:
if (wl_list_length(&server->views) >= 1) {
struct tinytile_view* focused_view =
wl_container_of(server->views.next, focused_view, link);
wlr_xdg_toplevel_send_close(focused_view->xdg_toplevel);
}
return;
case XKB_KEY_Return:
run(terminal);
return;
case XKB_KEY_b:
run(browser);
return;
case XKB_KEY_m:
run(system_monitor);
return;
case XKB_KEY_x:
run("/bin/systemctl suspend");
return;
case XKB_KEY_p:
run("/bin/systemctl poweroff");
return;
case XKB_KEY_r:
run("/bin/systemctl reboot");
return;
}
} else if (modifiers == (WLR_MODIFIER_ALT | WLR_MODIFIER_CTRL)) {
switch (syms[nsyms - 1]) {
case XKB_KEY_XF86Switch_VT_1:
wlr_session_change_vt(wlr_backend_get_session(server->backend), 1);
return;
case XKB_KEY_XF86Switch_VT_2:
wlr_session_change_vt(wlr_backend_get_session(server->backend), 2);
return;
case XKB_KEY_XF86Switch_VT_3:
wlr_session_change_vt(wlr_backend_get_session(server->backend), 3);
return;
case XKB_KEY_XF86Switch_VT_4:
wlr_session_change_vt(wlr_backend_get_session(server->backend), 4);
return;
case XKB_KEY_XF86Switch_VT_5:
wlr_session_change_vt(wlr_backend_get_session(server->backend), 5);
return;
case XKB_KEY_XF86Switch_VT_6:
wlr_session_change_vt(wlr_backend_get_session(server->backend), 6);
return;
case XKB_KEY_XF86Switch_VT_7:
wlr_session_change_vt(wlr_backend_get_session(server->backend), 7);
return;
case XKB_KEY_XF86Switch_VT_8:
wlr_session_change_vt(wlr_backend_get_session(server->backend), 8);
return;
case XKB_KEY_XF86Switch_VT_9:
wlr_session_change_vt(wlr_backend_get_session(server->backend), 9);
return;
case XKB_KEY_XF86Switch_VT_10:
wlr_session_change_vt(wlr_backend_get_session(server->backend), 10);
return;
case XKB_KEY_XF86Switch_VT_11:
wlr_session_change_vt(wlr_backend_get_session(server->backend), 11);
return;
case XKB_KEY_XF86Switch_VT_12:
wlr_session_change_vt(wlr_backend_get_session(server->backend), 12);
return;
}
}
}
/* If we haven't return yet, pass the keypress along to the client. */
wlr_seat_set_keyboard(seat, keyboard->wlr_keyboard);
wlr_seat_keyboard_notify_key(seat, event->time_msec, event->keycode,
event->state);
}
static void keyboard_handle_destroy(struct wl_listener* listener, void* data) {
/* This event is raised by the keyboard base wlr_input_device to signal
* the destruction of the wlr_keyboard. It will no longer receive events
* and should be destroyed.
*/
struct tinytile_keyboard* keyboard =
wl_container_of(listener, keyboard, destroy);
wl_list_remove(&keyboard->modifiers.link);
wl_list_remove(&keyboard->key.link);
wl_list_remove(&keyboard->destroy.link);
wl_list_remove(&keyboard->link);
free(keyboard);
}
static void server_new_keyboard(struct tinytile_server* server,
struct wlr_input_device* device) {
struct wlr_keyboard* wlr_keyboard = wlr_keyboard_from_input_device(device);
struct tinytile_keyboard* keyboard =
calloc(1, sizeof(struct tinytile_keyboard));
keyboard->server = server;
keyboard->wlr_keyboard = wlr_keyboard;
/* We need to prepare an XKB keymap and assign it to the keyboard. */
struct xkb_context* context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
struct xkb_keymap* keymap = xkb_keymap_new_from_names(
context,
&(struct xkb_rule_names){.layout = keyboard_layout,
.options = keyboard_optns},
XKB_KEYMAP_COMPILE_NO_FLAGS);
wlr_keyboard_set_keymap(wlr_keyboard, keymap);
xkb_keymap_unref(keymap);
xkb_context_unref(context);
wlr_keyboard_set_repeat_info(wlr_keyboard, 25, 600);
/* Here we set up listeners for keyboard events. */
keyboard->modifiers.notify = keyboard_handle_modifiers;
wl_signal_add(&wlr_keyboard->events.modifiers, &keyboard->modifiers);
keyboard->key.notify = keyboard_handle_key;
wl_signal_add(&wlr_keyboard->events.key, &keyboard->key);
keyboard->destroy.notify = keyboard_handle_destroy;
wl_signal_add(&device->events.destroy, &keyboard->destroy);
wlr_seat_set_keyboard(server->seat, keyboard->wlr_keyboard);
/* And add the keyboard to our list of keyboards */
wl_list_insert(&server->keyboards, &keyboard->link);
}
static void server_new_pointer(struct tinytile_server* server,
struct wlr_input_device* device) {
/* We don't do anything special with pointers; all of our pointer handling
* consists of setting up mouse accelaration on libinput and then getting
* wlroots to do the dirty work. */
struct wlr_pointer* pointer = wlr_pointer_from_input_device(device);
if (wlr_input_device_is_libinput(&pointer->base)) {
struct libinput_device* libinput_device =
(struct libinput_device*)wlr_libinput_get_device_handle(&pointer->base);
if (libinput_device_config_accel_is_available(libinput_device)) {
libinput_device_config_accel_set_profile(
libinput_device, LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE);
libinput_device_config_accel_set_speed(libinput_device, 0.75);
}
wlr_cursor_attach_input_device(server->cursor, device);
}
}
static void server_new_input(struct wl_listener* listener, void* data) {
/* This event is raised by the backend when a new input device becomes
* available. */
struct tinytile_server* server = wl_container_of(listener, server, new_input);
struct wlr_input_device* device = data;
switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
server_new_keyboard(server, device);
break;
case WLR_INPUT_DEVICE_POINTER:
server_new_pointer(server, device);
break;
default:
break;
}
/* We need to let the wlr_seat know what our capabilities are, which is
* communiciated to the client. In tinytile we always have a cursor, even if
* there are no pointer devices, so we always include that capability. */
uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
if (!wl_list_empty(&server->keyboards)) {
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
}
wlr_seat_set_capabilities(server->seat, caps);
}
static void seat_request_cursor(struct wl_listener* listener, void* data) {
struct tinytile_server* server =
wl_container_of(listener, server, request_cursor);
/* This event is raised by the seat when a client provides a cursor image */
struct wlr_seat_pointer_request_set_cursor_event* event = data;
struct wlr_seat_client* focused_client =
server->seat->pointer_state.focused_client;
/* This can be sent by any client, so we check to make sure this one is
* actually has pointer focus first. */
if (focused_client == event->seat_client) {
/* Once we've vetted the client, we can tell the cursor to use the
* provided surface as the cursor image. It will set the hardware cursor
* on the output that it's currently on and continue to do so as the
* cursor moves between outputs. */
wlr_cursor_set_surface(server->cursor, event->surface, event->hotspot_x,
event->hotspot_y);
}
}
static void seat_request_set_selection(struct wl_listener* listener,
void* data) {
/* This event is raised by the seat when a client wants to set the selection,
* usually when the user copies something. wlroots allows compositors to
* ignore such requests if they so choose, but in tinytile we always honor
*/
struct tinytile_server* server =
wl_container_of(listener, server, request_set_selection);
struct wlr_seat_request_set_selection_event* event = data;
wlr_seat_set_selection(server->seat, event->source, event->serial);
}
static struct tinytile_view* desktop_view_at(struct tinytile_server* server,
double lx,
double ly,
struct wlr_surface** surface,
double* sx,
double* sy) {
/* This returns the topmost node in the scene at the given layout coords.
* we only care about surface nodes as we are specifically looking for a
* surface in the surface tree of a tinytile_view. */
struct wlr_scene_node* node =
wlr_scene_node_at(&server->scene->tree.node, lx, ly, sx, sy);
if (node == NULL || node->type != WLR_SCENE_NODE_BUFFER) {
return NULL;
}
struct wlr_scene_buffer* scene_buffer = wlr_scene_buffer_from_node(node);
struct wlr_scene_surface* scene_surface =
wlr_scene_surface_from_buffer(scene_buffer);
if (!scene_surface) {
return NULL;
}
*surface = scene_surface->surface;
/* Find the node corresponding to the tinytile_view at the root of this
* surface tree, it is the only one for which we set the data field. */
struct wlr_scene_tree* tree = node->parent;
while (tree != NULL && tree->node.data == NULL) {
tree = tree->node.parent;
}
return tree->node.data;
}
static void process_cursor_motion(struct tinytile_server* server,
uint32_t time) {
if (hide_cursor_at_top_left && server->cursor->x <= 3 &&
server->cursor->y <= 3) {
wlr_cursor_set_image(server->cursor, NULL, 0, 0, 0, 0, 0, 0);
wlr_seat_pointer_notify_clear_focus(server->seat);
return;
}
/* Find the view under the pointer and send the event along. */
double sx, sy;
struct wlr_seat* seat = server->seat;
struct wlr_surface* surface = NULL;
struct tinytile_view* view = desktop_view_at(
server, server->cursor->x, server->cursor->y, &surface, &sx, &sy);
if (!view) {
/* If there's no view under the cursor, set the cursor image to a
* default. This is what makes the cursor image appear when you move it
* around the screen, not over any views. */
wlr_xcursor_manager_set_cursor_image(server->cursor_mgr, "left_ptr",
server->cursor);
}
if (surface) {
/*
* Send pointer enter and motion events.
*
* The enter event gives the surface "pointer focus", which is distinct
* from keyboard focus. You get pointer focus by moving the pointer over
* a window.
*
* Note that wlroots will avoid sending duplicate enter/motion events if
* the surface has already has pointer focus or if the client is already
* aware of the coordinates passed.
*/
wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(seat, time, sx, sy);
} else {
/* Clear pointer focus so future button events and such are not sent to
* the last client to have the cursor over it. */
wlr_seat_pointer_clear_focus(seat);
}
}
static void server_cursor_motion(struct wl_listener* listener, void* data) {
/* This event is forwarded by the cursor when a pointer emits a _relative_
* pointer motion event (i.e. a delta) */
struct tinytile_server* server =
wl_container_of(listener, server, cursor_motion);
struct wlr_pointer_motion_event* event = data;
/* The cursor doesn't move unless we tell it to. The cursor automatically
* handles constraining the motion to the output layout, as well as any
* special configuration applied for the specific input device which
* generated the event. You can pass NULL for the device if you want to move
* the cursor around without any input. */
wlr_cursor_move(server->cursor, &event->pointer->base, event->delta_x,
event->delta_y);
process_cursor_motion(server, event->time_msec);
}
static void server_cursor_motion_absolute(struct wl_listener* listener,
void* data) {
/* This event is forwarded by the cursor when a pointer emits an _absolute_
* motion event, from 0..1 on each axis. This happens, for example, when
* wlroots is running under a Wayland window rather than KMS+DRM, and you
* move the mouse over the window. You could enter the window from any edge,
* so we have to warp the mouse there. There is also some hardware which
* emits these events. */
struct tinytile_server* server =
wl_container_of(listener, server, cursor_motion_absolute);
struct wlr_pointer_motion_absolute_event* event = data;
wlr_cursor_warp_absolute(server->cursor, &event->pointer->base, event->x,
event->y);
process_cursor_motion(server, event->time_msec);
}
static void server_cursor_button(struct wl_listener* listener, void* data) {
/* This event is forwarded by the cursor when a pointer emits a button
* event. */
struct tinytile_server* server =
wl_container_of(listener, server, cursor_button);
struct wlr_pointer_button_event* event = data;
/* Notify the client with pointer focus that a button press has occurred */
wlr_seat_pointer_notify_button(server->seat, event->time_msec, event->button,
event->state);
double sx, sy;
struct wlr_surface* surface = NULL;
struct tinytile_view* view = desktop_view_at(
server, server->cursor->x, server->cursor->y, &surface, &sx, &sy);
if (event->state == WLR_BUTTON_PRESSED) {
/* Focus that client if the button was _pressed_ */
focus_view(view, surface);
}
}
static void server_cursor_axis(struct wl_listener* listener, void* data) {
/* This event is forwarded by the cursor when a pointer emits an axis event,
* for example when you move the scroll wheel. */
struct tinytile_server* server =
wl_container_of(listener, server, cursor_axis);
struct wlr_pointer_axis_event* event = data;
/* Notify the client with pointer focus of the axis event. */
wlr_seat_pointer_notify_axis(server->seat, event->time_msec,
event->orientation, event->delta,
event->delta_discrete, event->source);
}
static void server_cursor_frame(struct wl_listener* listener, void* data) {
/* This event is forwarded by the cursor when a pointer emits an frame
* event. Frame events are sent after regular pointer events to group
* multiple events together. For instance, two axis events may happen at the
* same time, in which case a frame event won't be sent in between. */
struct tinytile_server* server =
wl_container_of(listener, server, cursor_frame);
/* Notify the client with pointer focus of the frame event. */
wlr_seat_pointer_notify_frame(server->seat);
}
static void output_frame(struct wl_listener* listener, void* data) {
/* This function is called every time an output is ready to display a frame,
* generally at the output's refresh rate (e.g. 60Hz). */
struct tinytile_output* output = wl_container_of(listener, output, frame);
struct wlr_scene* scene = output->server->scene;
struct wlr_scene_output* scene_output =
wlr_scene_get_scene_output(scene, output->wlr_output);
/* Render the scene if needed and commit the output */
wlr_scene_output_commit(scene_output);
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
wlr_scene_output_send_frame_done(scene_output, &now);
}
static void output_destroy(struct wl_listener* listener, void* data) {
struct tinytile_output* output = wl_container_of(listener, output, destroy);
wl_list_remove(&output->frame.link);
wl_list_remove(&output->destroy.link);
wl_list_remove(&output->link);
free(output);
}
static void server_new_output(struct wl_listener* listener, void* data) {
/* This event is raised by the backend when a new output (aka a display or
* monitor) becomes available. */
struct tinytile_server* server =
wl_container_of(listener, server, new_output);
struct wlr_output* wlr_output = data;
/* Configures the output created by the backend to use our allocator
* and our renderer. Must be done once, before commiting the output */
wlr_output_init_render(wlr_output, server->allocator, server->renderer);
/* Some backends don't have modes. DRM+KMS does, and we need to set a mode
* before we can use the output. The mode is a tuple of (width, height,
* refresh rate), and each monitor supports only a specific set of modes. We
* just pick the monitor's preferred mode, a more sophisticated compositor
* would let the user configure it. */
if (!wl_list_empty(&wlr_output->modes)) {
struct wlr_output_mode* mode = wlr_output_preferred_mode(wlr_output);
wlr_output_set_mode(wlr_output, mode);
wlr_output_enable(wlr_output, true);
if (!wlr_output_commit(wlr_output)) {
return;
}
}
/* Allocates and configures our state for this output */
struct tinytile_output* output = calloc(1, sizeof(struct tinytile_output));
output->wlr_output = wlr_output;
output->server = server;
/* Sets up a listener for the frame notify event. */
output->frame.notify = output_frame;
wl_signal_add(&wlr_output->events.frame, &output->frame);
/* Sets up a listener for the destroy notify event. */
output->destroy.notify = output_destroy;
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
wl_list_insert(&server->outputs, &output->link);
/* Adds this to the output layout. The add_auto function arranges outputs
* from left-to-right in the order they appear. A more sophisticated
* compositor would let the user configure the arrangement of outputs in the
* layout.
*
* The output layout utility automatically adds a wl_output global to the
* display, which Wayland clients can see to find out information about the
* output (such as DPI, scale factor, manufacturer, etc).
*/
wlr_output_layout_add_auto(server->output_layout, wlr_output);
}
static void xdg_toplevel_map(struct wl_listener* listener, void* data) {
/* Called when the surface is mapped, or ready to display on-screen. */
struct tinytile_view* view = wl_container_of(listener, view, map);
// Make the client tile
wlr_xdg_toplevel_set_tiled(
view->xdg_toplevel,
WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT | WLR_EDGE_RIGHT);
// Resize the client to be the size of the monitor that the cursor is
// currently at
struct wlr_output* monitor = wlr_output_layout_output_at(
view->server->output_layout, view->server->cursor->x,
view->server->cursor->y);
struct wlr_output_layout_output* monitor_pos =
wlr_output_layout_get(view->server->output_layout, monitor);
wlr_scene_node_set_position(&view->scene_tree->node, monitor_pos->x,
monitor_pos->y);
wlr_xdg_toplevel_set_size(view->xdg_toplevel, monitor->width,
monitor->height);
wl_list_insert(&view->server->views, &view->link);
focus_view(view, view->xdg_toplevel->base->surface);
}
static void xdg_toplevel_unmap(struct wl_listener* listener, void* data) {
/* Called when the surface is unmapped, and should no longer be shown. */
struct tinytile_view* view = wl_container_of(listener, view, unmap);
/* Update the focused view */
struct tinytile_view* focused_view =
wl_container_of(view->server->views.next, focused_view, link);
if (view == focused_view && wl_list_length(&view->server->views) >= 2) {
struct tinytile_view* view_to_be_focused = wl_container_of(
view->server->views.next->next, view_to_be_focused, link);
focus_view(view_to_be_focused,
view_to_be_focused->xdg_toplevel->base->surface);
}
/* Remove the view */
process_cursor_motion(view->server, 0);
wl_list_remove(&view->link);
}
static void xdg_toplevel_destroy(struct wl_listener* listener, void* data) {
/* Called when the surface is destroyed and should never be shown again. */
struct tinytile_view* view = wl_container_of(listener, view, destroy);
wl_list_remove(&view->map.link);
wl_list_remove(&view->unmap.link);
wl_list_remove(&view->destroy.link);
wl_list_remove(&view->request_fullscreen.link);
free(view);
}
static void xdg_toplevel_request_fullscreen(struct wl_listener* listener,
void* data) {
struct tinytile_view* view =
wl_container_of(listener, view, request_fullscreen);
wlr_xdg_toplevel_set_fullscreen(view->xdg_toplevel,
view->xdg_toplevel->requested.fullscreen);
wlr_xdg_surface_schedule_configure(view->xdg_toplevel->base);
}
static void server_new_xdg_surface(struct wl_listener* listener, void* data) {
/* This event is raised when wlr_xdg_shell receives a new xdg surface from a
* client, either a toplevel (application window) or popup. */
struct tinytile_server* server =
wl_container_of(listener, server, new_xdg_surface);
struct wlr_xdg_surface* xdg_surface = data;
/* We must add xdg popups to the scene graph so they get rendered. The
* wlroots scene graph provides a helper for this, but to use it we must
* provide the proper parent scene node of the xdg popup. To enable this,
* we always set the user data field of xdg_surfaces to the corresponding
* scene node. */
if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP) {
struct wlr_xdg_surface* parent =
wlr_xdg_surface_from_wlr_surface(xdg_surface->popup->parent);
struct wlr_scene_tree* parent_tree = parent->data;
xdg_surface->data = wlr_scene_xdg_surface_create(parent_tree, xdg_surface);
struct wlr_output* monitor_view_is_on = wlr_output_layout_output_at(
server->output_layout, xdg_surface->surface->sx,
xdg_surface->surface->sy);
wlr_xdg_popup_unconstrain_from_box(
xdg_surface->popup,
&(struct wlr_box){.x = 0,
.y = 0,
.width = monitor_view_is_on->width,
.height = monitor_view_is_on->height});
return;
}
assert(xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL);
/* Allocate a tinytile_view for this surface */
struct tinytile_view* view = calloc(1, sizeof(struct tinytile_view));
view->server = server;
view->xdg_toplevel = xdg_surface->toplevel;
view->scene_tree = wlr_scene_xdg_surface_create(&view->server->scene->tree,
view->xdg_toplevel->base);
view->scene_tree->node.data = view;
xdg_surface->data = view->scene_tree;
/* Listen to the various events it can emit */
view->map.notify = xdg_toplevel_map;
wl_signal_add(&xdg_surface->events.map, &view->map);
view->unmap.notify = xdg_toplevel_unmap;
wl_signal_add(&xdg_surface->events.unmap, &view->unmap);
view->destroy.notify = xdg_toplevel_destroy;
wl_signal_add(&xdg_surface->events.destroy, &view->destroy);
/* cotd */
struct wlr_xdg_toplevel* toplevel = xdg_surface->toplevel;
view->request_fullscreen.notify = xdg_toplevel_request_fullscreen;
wl_signal_add(&toplevel->events.request_fullscreen,
&view->request_fullscreen);
}
int main(int argc, char* argv[]) {
wlr_log_init(WLR_DEBUG, NULL);
if (argc > 1) {
for (int _ = 1; _ < (argc - 1); _ += 2) {
if (!strcmp(argv[_], "terminal"))
terminal = replace_char(argv[_ + 1], '_', ' ');
else if (!strcmp(argv[_], "browser"))
browser = replace_char(argv[_ + 1], '_', ' ');
else if (!strcmp(argv[_], "hideCursor"))
hide_cursor_at_top_left = yes_to_bool(argv[_ + 1]);
else if (!strcmp(argv[_], "systemMonitor"))
system_monitor = replace_char(argv[_ + 1], '_', ' ');
else if (!strcmp(argv[_], "keyboardLayout"))
keyboard_layout = argv[_ + 1];
else if (!strcmp(argv[_], "keyboardOptns"))
keyboard_optns = replace_char(argv[_ + 1], '_', ' ');
else {
wlr_log(
WLR_ERROR,
"The option '%s' is not a valid option please choose from either "
"browser, terminal, systemMonitor, keyboardLayout, hideCursor or "
"keyboardOptns.",
argv[_]);
exit(1);
}
}
}
struct tinytile_server server;
/* The Wayland display is managed by libwayland. It handles accepting
* clients from the Unix socket, manging Wayland globals, and so on. */
server.wl_display = wl_display_create();
/* The backend is a wlroots feature which abstracts the underlying input and
* output hardware. The autocreate option will choose the most suitable
* backend based on the current environment, such as opening an X11 window
* if an X11 server is running. */
server.backend = wlr_backend_autocreate(server.wl_display);
if (server.backend == NULL) {
wlr_log(WLR_ERROR, "failed to create wlr_backend");
return 1;
}
/* Autocreates a renderer, either Pixman, GLES2 or Vulkan for us. The user
* can also specify a renderer using the WLR_RENDERER env var.
* The renderer is responsible for defining the various pixel formats it
* supports for shared memory, this configures that for clients. */
server.renderer = wlr_renderer_autocreate(server.backend);
if (server.renderer == NULL) {
wlr_log(WLR_ERROR, "failed to create wlr_renderer");
return 1;
}
wlr_renderer_init_wl_display(server.renderer, server.wl_display);
/* Autocreates an allocator for us.
* The allocator is the bridge between the renderer and the backend. It
* handles the buffer creation, allowing wlroots to render onto the
* screen */
server.allocator = wlr_allocator_autocreate(server.backend, server.renderer);
if (server.allocator == NULL) {
wlr_log(WLR_ERROR, "failed to create wlr_allocator");
return 1;
}
/* This creates some hands-off wlroots interfaces. The compositor is
* necessary for clients to allocate surfaces, the subcompositor allows to
* assign the role of subsurfaces to surfaces and the data device manager
* handles the clipboard. Each of these wlroots interfaces has room for you
* to dig your fingers in and play with their behavior if you want. Note that
* the clients cannot set the selection directly without compositor approval,
* see the handling of the request_set_selection event below.*/
wlr_compositor_create(server.wl_display, server.renderer);
wlr_subcompositor_create(server.wl_display);
wlr_data_device_manager_create(server.wl_display);
/* Creates an output layout, which a wlroots utility for working with an
* arrangement of screens in a physical layout. */
server.output_layout = wlr_output_layout_create();
/* Configure a listener to be notified when new outputs are available on the
* backend. */
wl_list_init(&server.outputs);
server.new_output.notify = server_new_output;
wl_signal_add(&server.backend->events.new_output, &server.new_output);
/* Create a scene graph. This is a wlroots abstraction that handles all
* rendering and damage tracking. All the compositor author needs to do
* is add things that should be rendered to the scene graph at the proper
* positions and then call wlr_scene_output_commit() to render a frame if
* necessary.
*/
server.scene = wlr_scene_create();
wlr_scene_attach_output_layout(server.scene, server.output_layout);
/* Set up xdg-shell version 3. The xdg-shell is a Wayland protocol which is
* used for application windows. For more detail on shells, refer to my
* article:
*
* https://drewdevault.com/2018/07/29/Wayland-shells.html
*/
wl_list_init(&server.views);
server.xdg_shell = wlr_xdg_shell_create(server.wl_display, 3);
server.new_xdg_surface.notify = server_new_xdg_surface;
wl_signal_add(&server.xdg_shell->events.new_surface, &server.new_xdg_surface);
/*
* Creates a cursor, which is a wlroots utility for tracking the cursor
* image shown on screen.
*/
server.cursor = wlr_cursor_create();
wlr_cursor_attach_output_layout(server.cursor, server.output_layout);
/* Creates an xcursor manager, another wlroots utility which loads up
* Xcursor themes to source cursor images from and makes sure that cursor
* images are available at all scale factors on the screen (necessary for
* HiDPI support). We add a cursor theme at scale factor 1 to begin with. */
server.cursor_mgr = wlr_xcursor_manager_create(NULL, 24);
wlr_xcursor_manager_load(server.cursor_mgr, 1);
/*
* wlr_cursor *only* displays an image on screen. It does not move around
* when the pointer moves. However, we can attach input devices to it, and
* it will generate aggregate events for all of them. In these events, we
* can choose how we want to process them, forwarding them to clients and
* moving the cursor around. More detail on this process is described in my
* input handling blog post:
*
* https://drewdevault.com/2018/07/17/Input-handling-in-wlroots.html
*
* And more comments are sprinkled throughout the notify functions above.
*/
server.cursor_motion.notify = server_cursor_motion;
wl_signal_add(&server.cursor->events.motion, &server.cursor_motion);
server.cursor_motion_absolute.notify = server_cursor_motion_absolute;
wl_signal_add(&server.cursor->events.motion_absolute,
&server.cursor_motion_absolute);
server.cursor_button.notify = server_cursor_button;
wl_signal_add(&server.cursor->events.button, &server.cursor_button);
server.cursor_axis.notify = server_cursor_axis;
wl_signal_add(&server.cursor->events.axis, &server.cursor_axis);
server.cursor_frame.notify = server_cursor_frame;
wl_signal_add(&server.cursor->events.frame, &server.cursor_frame);
/*
* Configures a seat, which is a single "seat" at which a user sits and
* operates the computer. This conceptually includes up to one keyboard,
* pointer, touch, and drawing tablet device. We also rig up a listener to
* let us know when new input devices are available on the backend.
*/
wl_list_init(&server.keyboards);
server.new_input.notify = server_new_input;
wl_signal_add(&server.backend->events.new_input, &server.new_input);
server.seat = wlr_seat_create(server.wl_display, "seat0");
server.request_cursor.notify = seat_request_cursor;
wl_signal_add(&server.seat->events.request_set_cursor,
&server.request_cursor);
server.request_set_selection.notify = seat_request_set_selection;
wl_signal_add(&server.seat->events.request_set_selection,
&server.request_set_selection);
/* Add a Unix socket to the Wayland display. */
const char* socket = wl_display_add_socket_auto(server.wl_display);
if (!socket) {
wlr_backend_destroy(server.backend);
return 1;
}
/* Start the backend. This will enumerate outputs and inputs, become the DRM
* master, etc */
if (!wlr_backend_start(server.backend)) {
wlr_backend_destroy(server.backend);
wl_display_destroy(server.wl_display);
return 1;
}
/* Either creates the cursor in its pocket if that is enabled, otherwise
* it is shown on the screen */
if (hide_cursor_at_top_left)
wlr_cursor_warp_closest(server.cursor, NULL, 0, 0);
else {
/* HACK: creates the cursor image which is normaly hidden */
wlr_cursor_warp_closest(server.cursor, NULL, 100, 100);
wlr_xcursor_manager_set_cursor_image(server.cursor_mgr, "left_ptr",
server.cursor);
}
/* Set the WAYLAND_DISPLAY environment variable to our socket */
setenv("WAYLAND_DISPLAY", socket, true);
/* Run the Wayland event loop. This does not return until you exit the
* compositor. Starting the backend rigged up all of the necessary event
* loop configuration to listen to libinput events, DRM events, generate
* frame events at the refresh rate, and so on. */
wlr_log(WLR_INFO, "Running Wayland compositor on WAYLAND_DISPLAY=%s", socket);
wl_display_run(server.wl_display);
/* Once wl_display_run returns, we shut down the server. */
wl_display_destroy_clients(server.wl_display);
wl_display_destroy(server.wl_display);
return EXIT_SUCCESS;
}