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Player materializes outside of ship when using Coordinate Viewer Teleporter #1116

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Zuumkatz opened this issue Nov 4, 2024 · 2 comments

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@Zuumkatz
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Zuumkatz commented Nov 4, 2024

I have noticed this issue for several months now.

If I use the Coordinate Viewer teleporter I end up in space outside my ship and unable to jetpack over to it. The ship stays in center and I orbit around it. I have mods that allow me to survive in space and even jetpack from planet to planet.

To get out of this situation, I have to call my freighter and then jetpack over to a frigate where I can call my ship from a landing pad and carry on with my activities.

When the game hangs up and crashes on one particular moon I have bases on leaving me with a white screen (nothing to do with mods), I use the coordinate viewer to change my location and recover my save.

I can live with this problem as long as I can use these mods, but without them it would be difficult.

@the-bloke
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"I have noticed this issue for several months now.
If I use the Coordinate Viewer teleporter I end up in space outside my ship"

As of Save Editor 1.15.2 Omega the Coordinate Viewer has warped to open space
This is true for me as well, if the Coordinate Viewer and save is made on planet.
What has been working for me is to use the Coordinate Viewer in the Space Anomaly, and save there.
Saving in a Space Station can work, however it's not always successful as not every system has one.

The Coordinate Viewer when used on planet surface used to change "LastKnownPlayerState":"OnFoot", to "LastKnownPlayerState":"InShip",
It hasn't done that for a while (it can be changed manually in the JSON).

For that matter the whole Coordinate Viewer warp can be done by editing the JSON.

@Zuumkatz
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Zuumkatz commented Nov 4, 2024

That works.

Thankyou.

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