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1 parent c3e7ece commit a15d59dCopy full SHA for a15d59d
shaders/contour-vertex.glsl
@@ -1,4 +1,4 @@
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-precision mediump float;
+precision highp float;
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attribute vec4 uv;
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attribute float f;
shaders/fragment.glsl
#pragma glslify: beckmann = require(glsl-specular-beckmann)
#pragma glslify: outOfRange = require(glsl-out-of-range)
shaders/pick.glsl
shaders/vertex.glsl
attribute vec3 f;
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