@@ -368,23 +368,25 @@ layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufIQ2
368368
369369float16_t dequantFuncIQ2_S(const in decodeBufIQ2_S bl, const in uint blockCoords[2], const in uint coordInBlock[2])
370370{
371- const float16_t d = bl.block.d;
372- const uint idx = coordInBlock[1];
371+ uint idx = coordInBlock[1];
372+ uint lsb = idx & 1;
373+ idx /= 2;
373374
374- const uint ib32 = (idx & 0xE0) >> 5; // 0..7
375- const uint ib8 = (idx & 0xF8) >> 3; // 0..31
376- const uint qhshift = 2 * (ib8 % 4);
375+ const uint ib8 = (idx % 128) / 4; // 0..31
376+ const uint ib32 = ib8 / 4; // 0..7
377377
378- const uint scale = (bl.block.scales[ib32] >> ((idx & 0x10) >> 4 )) & 0xf;
378+ const uint scale = (bl.block.scales[ib32] >> (2 * (ib8 & 2) )) & 0xf;
379379 const uint qs = bl.block.qs[ib8];
380380 const uint qh = bl.block.qh[ib32];
381- const uint sign = bl.block.qs[QUANT_K / 8 + ib8];
382-
383- const float16_t dscale = bl.block.d * 0.25hf * (0.5hf + float16_t(scale));
384- const uint8_t g = unpack8(iq2s_grid[qs | ((qh << (8 - qhshift)) & 0x300)][(idx & 4) >> 2])[idx & 3];
385-
386- float16_t ret = dscale * float16_t(g) * ((sign & (1 << (idx & 7))) != 0 ? -1.0hf : 1.0hf);
387- return ret;
381+ const uint qhshift = 2 * (ib8 % 4);
382+ const uint sign = bl.block.qs[QUANT_K / 8 + ib8] >> (2 * (idx % 4));
383+
384+ const float d = float(bl.block.d);
385+ const float db = d * 0.25 * (0.5 + scale);
386+ const i8vec2 sign01 = i8vec2(1 - (2 & i8vec2(int8_t(sign << 1), int8_t(sign))));
387+ const uint16_t grid = unpack16(iq2s_grid[qs | ((qh << (8 - qhshift)) & 0x300)][(idx & 2) >> 1])[idx & 1];
388+ const vec2 v = db * vec2(sign01) * vec2(unpack8(grid));
389+ return float16_t(v[lsb]);
388390}
389391#endif
390392
@@ -399,25 +401,28 @@ layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufIQ3
399401
400402float16_t dequantFuncIQ3_XXS(const in decodeBufIQ3_XXS bl, const in uint blockCoords[2], const in uint coordInBlock[2])
401403{
402- decodeBufIQ3_XXS_packed16 bl16 = decodeBufIQ3_XXS_packed16(bl);
403- const float16_t d = bl.block.d;
404- const uint idx = coordInBlock[1];
405-
406- const uint ib32 = (idx & 0xE0) >> 5; // 0..7
407- const uint ib4 = (idx & 0xFC) >> 4; // 0..63
408- const uint is16 = QUANT_K / 8 + 2 * ib32; // index in packed16
404+ uint idx = coordInBlock[1];
405+ uint lsb = idx & 1;
406+ idx /= 2;
409407
410- const uint8_t qs = bl.block.qs[ib4];
411- const uint signscale = pack32(u16vec2(bl16.block.qs[is16], bl16.block.qs[is16+1]));
408+ const uint iqs = (idx % 128) / 2; // 0..63
409+ const uint is = QUANT_K / 4 + 4 * (iqs / 8); // 8 values
412410
413- const float16_t dscale = bl.block.d * 0.5hf * (0.5hf + float16_t(signscale >> 28));
414- uint sign = bitfieldExtract(signscale, 7 * int(ib4 & 3), 7);
415- sign |= bitCount(sign) << 7;
416-
417- const uint8_t g = unpack8(iq3xxs_grid[qs])[idx & 3];
418-
419- float16_t ret = dscale * float16_t(g) * ((sign & (1 << (idx & 7))) != 0 ? -1.0hf : 1.0hf);
420- return ret;
411+ const float d = float(bl.block.d);
412+ const uint qs = bl.block.qs[iqs];
413+ const uint signs = pack32(u8vec4(
414+ bl.block.qs[is+0],
415+ bl.block.qs[is+1],
416+ bl.block.qs[is+2],
417+ bl.block.qs[is+3]
418+ ));
419+ const float db = d * 0.5 * (0.5 + (signs >> 28));
420+ const uint32_t sign7 = bitfieldExtract(signs, 7 * (int(iqs / 2) % 4), 7);
421+ const uint sign = (sign7 | (bitCount(sign7) << 7)) >> (2 * (idx % 4));
422+ const i8vec2 sign01 = i8vec2(1 - (2 & i8vec2(int8_t(sign << 1), int8_t(sign))));
423+ const uint grid = iq3xxs_grid[qs] >> (16 * (idx & 1));
424+ const vec2 v = db * vec2(sign01) * vec2(unpack8(grid).xy);
425+ return float16_t(v[lsb]);
421426}
422427#endif
423428
@@ -428,26 +433,24 @@ layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufIQ3
428433
429434float16_t dequantFuncIQ3_S(const in decodeBufIQ3_S bl, const in uint blockCoords[2], const in uint coordInBlock[2])
430435{
431- const float16_t d = bl.block.d;
432- const uint idx = coordInBlock[1];
433-
434- const uint iqs = (idx & 0xFC) >> 2; // 0..63
435- const uint iqh = (idx & 0xE0) >> 5; // 0..7
436- const uint qhbit = iqs & 7;
437- const uint isgn = (idx & 0xF8) >> 3; // 0..31
438- const uint is = (idx & 0xC0) >> 6; // 0..3
436+ uint idx = coordInBlock[1];
437+ uint lsb = idx & 1;
438+ idx /= 2;
439439
440- const uint8_t scale = (bl.block.scales[is] >> (( idx & 0x20) >> 3)) & uint8_t(0xF);
441- const float16_t dscale = d * (1.0hf + float16_t(2 * scale)) ;
440+ const uint iqs = (idx % 128) / 2; // 0..63
441+ const uint iqh = iqs / 8 ;
442442
443+ const float d = float(bl.block.d);
443444 const uint qs = bl.block.qs[iqs];
444- const uint qh = (bl.block.qh[iqh] << (8 - qhbit)) & 0x100;
445- const uint8_t sign = bl.block.signs[isgn];
446-
447- const uint g = unpack8(iq3s_grid[qs | qh])[idx & 3];
448- float16_t ret = dscale * float16_t(g) * ((sign & (1 << (idx & 7))) != 0 ? -1.0hf : 1.0hf);
449-
450- return ret;
445+ const uint qh = bl.block.qh[iqh];
446+ const int8_t sign = int8_t(bl.block.signs[iqs / 2] >> (2 * (idx % 4)));
447+ const uint scale = bl.block.scales[iqs / 16];
448+ const i8vec2 sign01 = i8vec2(1 - (2 & i8vec2(sign << 1, sign)));
449+ const float db = d * (1 + 2 * ((scale >> (4 * (iqh & 1))) & 0xf));
450+ const uint32_t grid = iq3s_grid[qs | ((qh << (8 - (iqs % 8))) & 256)] >> (16 * (idx % 2));
451+ const vec2 v = db * vec2(sign01) * vec2(unpack8(grid).xy);
452+
453+ return float16_t(v[lsb]);
451454}
452455#endif
453456
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