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Looking at the DirectX 12 code, and knowing the recent Vulkan API extension, there is an idea to remap some Vulkan API solutions from the VK_EXT_extended_dynamic_state extensions to similar DirectX 12 functions.
Looking at the DirectX 12 code, and knowing the recent Vulkan API extension, there is an idea to remap some Vulkan API solutions from the
VK_EXT_extended_dynamic_state
extensions to similar DirectX 12 functions.Some possible mappings:
vkCmdSetPrimitiveTopologyEXT => IASetPrimitiveTopology
vkCmdBindVertexBuffers2EXT => IASetVertexBuffers
(bit tricky)The text was updated successfully, but these errors were encountered: