# flash.display3D

The flash.display3D package contains the core classes that the Flash Player uses to provide a high-performance rendering context.

Classes

| Class | Description
--- | --- | ---
| Context3D | The Context3D class provides a context for rendering geometrically defined graphics.
| Context3DBlendFactor | Defines the values to use for specifying the source and destination blend factors.
| Context3DBufferUsage | Defines the values to use for specifying the buffer usage type.
| Context3DClearMask | Defines the values to use for specifying Context3D clear masks.
| Context3DCompareMode | Defines the values to use for specifying 3D buffer comparisons in the setDepthTest() and setStencilAction() methods of a Context3D instance.
| Context3DFillMode | Defines the values to use for specifying 3D render fill mode in the setFillMode() methods of a Context3D instance.
| Context3DMipFilter | Defines the values to use for sampler mipmap filter mode
| Context3DProfile | Defines the values to use for specifying the Context3D profile.
| Context3DProgramType | Defines the values to use for specifying whether a shader program is a fragment or a vertex program.
| Context3DRenderMode | Defines the values to use for specifying the Context3D render mode.
| Context3DStencilAction | Defines the values to use for specifying stencil actions.
| Context3DTextureFilter | Defines the values to use for sampler filter mode.
| Context3DTextureFormat | Defines the values to use for specifying a texture format.
| Context3DTriangleFace | Constants to specify the orientation of a triangle relative to the view point.
| Context3DVertexBufferFormat | Defines the values to use for specifying vertex buffers.
| Context3DWrapMode | Defines the values to use for sampler wrap mode
| IndexBuffer3D | IndexBuffer3D is used to represent lists of vertex indices comprising graphic elements retained by the graphics subsystem.
| Program3D | The Program3D class represents a pair of rendering programs (also called "shaders") uploaded to the rendering context.
| VertexBuffer3D | The VertexBuffer3D class represents a set of vertex data uploaded to a rendering context.

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Mon Apr 10 2017, 01:35 PM -07:00