flash.text.engine

# TextRotation - AS3

Package | flash.text.engine
Class | public final class TextRotation
Inheritance | TextRotation Object

Language Version: | ActionScript 3.0

Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4

The TextRotation class is an enumeration of constant values used with the following properties: `ElementFormat.textRotation`, `ContentElement.textRotation`, `TextBlock.lineRotation`, and `TextLine.getAtomTextRotation()`.

The final rotation of any glyph is the sum of `TextBlock.lineRotation`, `ElementFormat.textRotation`, and `ContentElement.textRotation`

Related API Elements

ElementFormat.textRotation
ContentElement.textRotation
TextBlock.lineRotation
TextLine.getAtomTextRotation()

Public Properties
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| Property | Defined By
--- | --- | ---
|  | constructor : Object A reference to the class object or constructor function for a given object instance. | Object

Public Methods
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| Method | Defined By
--- | --- | ---
|  | hasOwnProperty(name:String):Boolean Indicates whether an object has a specified property defined. | Object
|  | isPrototypeOf(theClass:Object):Boolean Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter. | Object
|  | propertyIsEnumerable(name:String):Boolean Indicates whether the specified property exists and is enumerable. | Object
|  | setPropertyIsEnumerable(name:String, isEnum:Boolean = true):void Sets the availability of a dynamic property for loop operations. | Object
|  | toLocaleString():String Returns the string representation of this object, formatted according to locale-specific conventions. | Object
|  | toString():String Returns the string representation of the specified object. | Object
|  | valueOf():Object Returns the primitive value of the specified object. | Object

Public Constants

| Constant | Defined By
--- | --- | ---
|  | AUTO : String = "auto" [static] Specifies a 90 degree counter clockwise rotation for full width and wide glyphs only, as determined by the Unicode properties of the glyph. | TextRotation
|  | ROTATE_0 : String = "rotate0" [static] Specifies no rotation. | TextRotation
|  | ROTATE_180 : String = "rotate180" [static] Specifies a 180 degree rotation. | TextRotation
|  | ROTATE_270 : String = "rotate270" [static] Specifies a 270 degree clockwise rotation. | TextRotation
|  | ROTATE_90 : String = "rotate90" [static] Specifies a 90 degree clockwise rotation. | TextRotation

Constant Detail

### AUTO

Constant

`public static const AUTO:String = "auto"`

Language Version: | ActionScript 3.0

Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4

Specifies a 90 degree counter clockwise rotation for full width and wide glyphs only, as determined by the Unicode properties of the glyph. This value is typically used with Asian text to rotate only those glyphs that require rotation. This rotation is applied only in vertical text to return full width and wide characters to a vertical orientation without affecting other characters.

### ROTATE_0

Constant

`public static const ROTATE_0:String = "rotate0"`

Language Version: | ActionScript 3.0

Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4

Specifies no rotation.

### ROTATE_180

Constant

`public static const ROTATE_180:String = "rotate180"`

Language Version: | ActionScript 3.0

Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4

Specifies a 180 degree rotation.

### ROTATE_270

Constant

`public static const ROTATE_270:String = "rotate270"`

Language Version: | ActionScript 3.0

Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4

Specifies a 270 degree clockwise rotation.

### ROTATE_90

Constant

`public static const ROTATE_90:String = "rotate90"`

Language Version: | ActionScript 3.0

Runtime Versions: | Flash Player 10, AIR 1.5, Flash Lite 4

Specifies a 90 degree clockwise rotation.

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Mon Apr 10 2017, 12:28 PM -07:00