flash.display3D.textures

# TextureBase - AS3

Package | flash.display3D.textures
Class | public class TextureBase
Inheritance | TextureBase EventDispatcher Object
Subclasses | CubeTexture, RectangleTexture, Texture, VideoTexture

Language Version: | ActionScript 3.0

Runtime Versions: | Flash Player 11, AIR 3

The TextureBase class is the base class for Context3D texture objects.

Note: You cannot create your own texture classes using TextureBase. To add functionality to a texture class, extend either Texture or CubeTexture instead.

Related API Elements

Texture
CubeTexture

Public Properties
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| Property | Defined By
--- | --- | ---
|  | constructor : Object A reference to the class object or constructor function for a given object instance. | Object

Public Methods
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| Method | Defined By
--- | --- | ---
|  | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event. | EventDispatcher
|  | dispatchEvent(event:Event):Boolean Dispatches an event into the event flow. | EventDispatcher
|  | dispose():void Frees all GPU resources associated with this texture. | TextureBase
|  | hasEventListener(type:String):Boolean Checks whether the EventDispatcher object has any listeners registered for a specific type of event. | EventDispatcher
|  | hasOwnProperty(name:String):Boolean Indicates whether an object has a specified property defined. | Object
|  | isPrototypeOf(theClass:Object):Boolean Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter. | Object
|  | propertyIsEnumerable(name:String):Boolean Indicates whether the specified property exists and is enumerable. | Object
|  | removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void Removes a listener from the EventDispatcher object. | EventDispatcher
|  | setPropertyIsEnumerable(name:String, isEnum:Boolean = true):void Sets the availability of a dynamic property for loop operations. | Object
|  | toLocaleString():String Returns the string representation of this object, formatted according to locale-specific conventions. | Object
|  | toString():String Returns the string representation of the specified object. | Object
|  | valueOf():Object Returns the primitive value of the specified object. | Object
|  | willTrigger(type:String):Boolean Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type. | EventDispatcher

Events
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| Event | Summary | Defined By
--- | --- | --- | ---
|  | activate | [broadcast event] Dispatched when the Flash Player or AIR application gains operating system focus and becomes active. | EventDispatcher
|  | deactivate | [broadcast event] Dispatched when the Flash Player or AIR application operating loses system focus and is becoming inactive. | EventDispatcher

Method Detail

### dispose

()
method

`public function dispose():void`

Language Version: | ActionScript 3.0

Runtime Versions: | Flash Player 11, AIR 3

Frees all GPU resources associated with this texture. After disposal, calling upload() or rendering with this object fails.

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Mon Apr 10 2017, 12:28 PM -07:00