flash.utils

# CompressionAlgorithm - AS3

Package | flash.utils
Class | public final class CompressionAlgorithm
Inheritance | CompressionAlgorithm Object

Language Version: | ActionScript 3.0

Runtime Versions: | Flash Player 10, AIR 1.0

The CompressionAlgorithm class defines string constants for the names of compress and uncompress options. These constants are used as values of the `algorithm` parameter of the `ByteArray.compress()` and `ByteArray.uncompress()` methods.

Related API Elements

flash.utils.ByteArray.compress()
flash.utils.ByteArray.uncompress()

Public Properties
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| Property | Defined By
--- | --- | ---
|  | constructor : Object A reference to the class object or constructor function for a given object instance. | Object

Public Methods
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| Method | Defined By
--- | --- | ---
|  | hasOwnProperty(name:String):Boolean Indicates whether an object has a specified property defined. | Object
|  | isPrototypeOf(theClass:Object):Boolean Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter. | Object
|  | propertyIsEnumerable(name:String):Boolean Indicates whether the specified property exists and is enumerable. | Object
|  | setPropertyIsEnumerable(name:String, isEnum:Boolean = true):void Sets the availability of a dynamic property for loop operations. | Object
|  | toLocaleString():String Returns the string representation of this object, formatted according to locale-specific conventions. | Object
|  | toString():String Returns the string representation of the specified object. | Object
|  | valueOf():Object Returns the primitive value of the specified object. | Object

Public Constants

| Constant | Defined By
--- | --- | ---
|  | DEFLATE : String = "deflate" [static] Defines the string to use for the deflate compression algorithm. | CompressionAlgorithm
|  | LZMA : String = "lzma" [static] Defines the string to use for the lzma compression algorithm. | CompressionAlgorithm
|  | ZLIB : String = "zlib" [static] Defines the string to use for the zlib compression algorithm. | CompressionAlgorithm

Constant Detail

### DEFLATE

Constant

`public static const DEFLATE:String = "deflate"`

Language Version: | ActionScript 3.0

Runtime Versions: | AIR 1.0

Defines the string to use for the deflate compression algorithm.

### LZMA

Constant

`public static const LZMA:String = "lzma"`

Language Version: | ActionScript 3.0

Runtime Versions: | Flash Player 11.3, AIR 3.3

Defines the string to use for the lzma compression algorithm.

### ZLIB

Constant

`public static const ZLIB:String = "zlib"`

Language Version: | ActionScript 3.0

Runtime Versions: | Flash Player 10, AIR 1.0

Defines the string to use for the zlib compression algorithm.

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Mon Apr 10 2017, 12:28 PM -07:00