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libdivide.h
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libdivide.h
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// libdivide.h
// Copyright 2010 - 2016 ridiculous_fish
#if defined(_WIN32) || defined(WIN32)
#define LIBDIVIDE_WINDOWS 1
#endif
#if defined(_MSC_VER)
#define LIBDIVIDE_VC 1
// disable warning C4146: unary minus operator applied to
// unsigned type, result still unsigned
#pragma warning(disable: 4146)
#endif
#ifdef __cplusplus
#include <cstdlib>
#include <cstdio>
#include <cassert>
#else
#include <stdlib.h>
#include <stdio.h>
#include <assert.h>
#endif
#if ! LIBDIVIDE_HAS_STDINT_TYPES && (! LIBDIVIDE_VC || _MSC_VER >= 1600)
// Only Visual C++ 2010 and later include stdint.h
#include <stdint.h>
#define LIBDIVIDE_HAS_STDINT_TYPES 1
#endif
#if ! LIBDIVIDE_HAS_STDINT_TYPES
typedef __int32 int32_t;
typedef unsigned __int32 uint32_t;
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
typedef __int8 int8_t;
typedef unsigned __int8 uint8_t;
#endif
#if LIBDIVIDE_USE_SSE2
#include <emmintrin.h>
#endif
#if LIBDIVIDE_VC
#include <intrin.h>
#endif
#ifndef __has_builtin
#define __has_builtin(x) 0 // Compatibility with non-clang compilers.
#endif
#if defined(__SIZEOF_INT128__)
#define HAS_INT128_T 1
#endif
#if defined(__x86_64__) || defined(_WIN64) || defined(_M_X64)
#define LIBDIVIDE_IS_X86_64 1
#endif
#if defined(__i386__)
#define LIBDIVIDE_IS_i386 1
#endif
#if __GNUC__ || __clang__
#define LIBDIVIDE_GCC_STYLE_ASM 1
#endif
#if LIBDIVIDE_ASSERTIONS_ON
#define LIBDIVIDE_ASSERT(x) \
do { \
if (! (x)) { \
fprintf(stderr, "Assertion failure on line %ld: %s\n", (long)__LINE__, #x); \
exit(-1); \
} \
} while (0)
#else
#define LIBDIVIDE_ASSERT(x)
#endif
// libdivide may use the pmuldq (vector signed 32x32->64 mult instruction)
// which is in SSE 4.1. However, signed multiplication can be emulated
// efficiently with unsigned multiplication, and SSE 4.1 is currently rare, so
// it is OK to not turn this on.
#ifdef LIBDIVIDE_USE_SSE4_1
#include <smmintrin.h>
#endif
#ifdef __cplusplus
// We place libdivide within the libdivide namespace, and that goes in an
// anonymous namespace so that the functions are only visible to files that
// #include this header and don't get external linkage. At least that's the
// theory.
namespace {
namespace libdivide {
#endif
// Explanation of "more" field: bit 6 is whether to use shift path. If we are
// using the shift path, bit 7 is whether the divisor is negative in the signed
// case; in the unsigned case it is 0. Bits 0-4 is shift value (for shift
// path or mult path). In 32 bit case, bit 5 is always 0. We use bit 7 as the
// "negative divisor indicator" so that we can use sign extension to
// efficiently go to a full-width -1.
//
// u32: [0-4] shift value
// [5] ignored
// [6] add indicator
// [7] shift path
//
// s32: [0-4] shift value
// [5] shift path
// [6] add indicator
// [7] indicates negative divisor
//
// u64: [0-5] shift value
// [6] add indicator
// [7] shift path
//
// s64: [0-5] shift value
// [6] add indicator
// [7] indicates negative divisor
// magic number of 0 indicates shift path (we ran out of bits!)
//
// In s32 and s64 branchfree modes, the magic number is negated according to
// whether the divisor is negated. In branchfree strategy, it is not negated.
enum {
LIBDIVIDE_32_SHIFT_MASK = 0x1F,
LIBDIVIDE_64_SHIFT_MASK = 0x3F,
LIBDIVIDE_ADD_MARKER = 0x40,
LIBDIVIDE_U32_SHIFT_PATH = 0x80,
LIBDIVIDE_U64_SHIFT_PATH = 0x80,
LIBDIVIDE_S32_SHIFT_PATH = 0x20,
LIBDIVIDE_NEGATIVE_DIVISOR = 0x80
};
struct libdivide_u32_t {
uint32_t magic;
uint8_t more;
};
struct libdivide_s32_t {
int32_t magic;
uint8_t more;
};
struct libdivide_u64_t {
uint64_t magic;
uint8_t more;
};
struct libdivide_s64_t {
int64_t magic;
uint8_t more;
};
struct libdivide_u32_branchfree_t {
uint32_t magic;
uint8_t more;
};
struct libdivide_s32_branchfree_t {
int32_t magic;
uint8_t more;
};
struct libdivide_u64_branchfree_t {
uint64_t magic;
uint8_t more;
};
struct libdivide_s64_branchfree_t {
int64_t magic;
uint8_t more;
};
#ifndef LIBDIVIDE_API
#ifdef __cplusplus
// In C++, we don't want our public functions to be static, because
// they are arguments to templates and static functions can't do that.
// They get internal linkage through virtue of the anonymous namespace.
// In C, they should be static.
#define LIBDIVIDE_API
#else
#define LIBDIVIDE_API static inline
#endif
#endif
LIBDIVIDE_API struct libdivide_s32_t libdivide_s32_gen(int32_t y);
LIBDIVIDE_API struct libdivide_u32_t libdivide_u32_gen(uint32_t y);
LIBDIVIDE_API struct libdivide_s64_t libdivide_s64_gen(int64_t y);
LIBDIVIDE_API struct libdivide_u64_t libdivide_u64_gen(uint64_t y);
LIBDIVIDE_API struct libdivide_s32_branchfree_t libdivide_s32_branchfree_gen(int32_t y);
LIBDIVIDE_API struct libdivide_u32_branchfree_t libdivide_u32_branchfree_gen(uint32_t y);
LIBDIVIDE_API struct libdivide_s64_branchfree_t libdivide_s64_branchfree_gen(int64_t y);
LIBDIVIDE_API struct libdivide_u64_branchfree_t libdivide_u64_branchfree_gen(uint64_t y);
LIBDIVIDE_API int32_t libdivide_s32_do(int32_t numer, const struct libdivide_s32_t *denom);
LIBDIVIDE_API uint32_t libdivide_u32_do(uint32_t numer, const struct libdivide_u32_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_do(int64_t numer, const struct libdivide_s64_t *denom);
LIBDIVIDE_API uint64_t libdivide_u64_do(uint64_t y, const struct libdivide_u64_t *denom);
LIBDIVIDE_API int32_t libdivide_s32_branchfree_do(int32_t numer, const struct libdivide_s32_branchfree_t *denom);
LIBDIVIDE_API uint32_t libdivide_u32_branchfree_do(uint32_t numer, const struct libdivide_u32_branchfree_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_branchfree_do(int64_t numer, const struct libdivide_s64_branchfree_t *denom);
LIBDIVIDE_API uint64_t libdivide_u64_branchfree_do(uint64_t y, const struct libdivide_u64_branchfree_t *denom);
LIBDIVIDE_API int32_t libdivide_s32_recover(const struct libdivide_s32_t *denom);
LIBDIVIDE_API uint32_t libdivide_u32_recover(const struct libdivide_u32_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_recover(const struct libdivide_s64_t *denom);
LIBDIVIDE_API uint64_t libdivide_u64_recover(const struct libdivide_u64_t *denom);
LIBDIVIDE_API int32_t libdivide_s32_branchfree_recover(const struct libdivide_s32_branchfree_t *denom);
LIBDIVIDE_API uint32_t libdivide_u32_branchfree_recover(const struct libdivide_u32_branchfree_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_branchfree_recover(const struct libdivide_s64_branchfree_t *denom);
LIBDIVIDE_API uint64_t libdivide_u64_branchfree_recover(const struct libdivide_u64_branchfree_t *denom);
LIBDIVIDE_API int libdivide_u32_get_algorithm(const struct libdivide_u32_t *denom);
LIBDIVIDE_API uint32_t libdivide_u32_do_alg0(uint32_t numer, const struct libdivide_u32_t *denom);
LIBDIVIDE_API uint32_t libdivide_u32_do_alg1(uint32_t numer, const struct libdivide_u32_t *denom);
LIBDIVIDE_API uint32_t libdivide_u32_do_alg2(uint32_t numer, const struct libdivide_u32_t *denom);
LIBDIVIDE_API int libdivide_u64_get_algorithm(const struct libdivide_u64_t *denom);
LIBDIVIDE_API uint64_t libdivide_u64_do_alg0(uint64_t numer, const struct libdivide_u64_t *denom);
LIBDIVIDE_API uint64_t libdivide_u64_do_alg1(uint64_t numer, const struct libdivide_u64_t *denom);
LIBDIVIDE_API uint64_t libdivide_u64_do_alg2(uint64_t numer, const struct libdivide_u64_t *denom);
LIBDIVIDE_API int libdivide_s32_get_algorithm(const struct libdivide_s32_t *denom);
LIBDIVIDE_API int32_t libdivide_s32_do_alg0(int32_t numer, const struct libdivide_s32_t *denom);
LIBDIVIDE_API int32_t libdivide_s32_do_alg1(int32_t numer, const struct libdivide_s32_t *denom);
LIBDIVIDE_API int32_t libdivide_s32_do_alg2(int32_t numer, const struct libdivide_s32_t *denom);
LIBDIVIDE_API int32_t libdivide_s32_do_alg3(int32_t numer, const struct libdivide_s32_t *denom);
LIBDIVIDE_API int32_t libdivide_s32_do_alg4(int32_t numer, const struct libdivide_s32_t *denom);
LIBDIVIDE_API int libdivide_s64_get_algorithm(const struct libdivide_s64_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_do_alg0(int64_t numer, const struct libdivide_s64_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_do_alg1(int64_t numer, const struct libdivide_s64_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_do_alg2(int64_t numer, const struct libdivide_s64_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_do_alg3(int64_t numer, const struct libdivide_s64_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_do_alg4(int64_t numer, const struct libdivide_s64_t *denom);
#if LIBDIVIDE_USE_SSE2
LIBDIVIDE_API __m128i libdivide_u32_do_vector(__m128i numers, const struct libdivide_u32_t * denom);
LIBDIVIDE_API __m128i libdivide_s32_do_vector(__m128i numers, const struct libdivide_s32_t * denom);
LIBDIVIDE_API __m128i libdivide_u64_do_vector(__m128i numers, const struct libdivide_u64_t * denom);
LIBDIVIDE_API __m128i libdivide_s64_do_vector(__m128i numers, const struct libdivide_s64_t * denom);
LIBDIVIDE_API __m128i libdivide_u32_do_vector_alg0(__m128i numers, const struct libdivide_u32_t * denom);
LIBDIVIDE_API __m128i libdivide_u32_do_vector_alg1(__m128i numers, const struct libdivide_u32_t * denom);
LIBDIVIDE_API __m128i libdivide_u32_do_vector_alg2(__m128i numers, const struct libdivide_u32_t * denom);
LIBDIVIDE_API __m128i libdivide_s32_do_vector_alg0(__m128i numers, const struct libdivide_s32_t * denom);
LIBDIVIDE_API __m128i libdivide_s32_do_vector_alg1(__m128i numers, const struct libdivide_s32_t * denom);
LIBDIVIDE_API __m128i libdivide_s32_do_vector_alg2(__m128i numers, const struct libdivide_s32_t * denom);
LIBDIVIDE_API __m128i libdivide_s32_do_vector_alg3(__m128i numers, const struct libdivide_s32_t * denom);
LIBDIVIDE_API __m128i libdivide_s32_do_vector_alg4(__m128i numers, const struct libdivide_s32_t * denom);
LIBDIVIDE_API __m128i libdivide_u64_do_vector_alg0(__m128i numers, const struct libdivide_u64_t * denom);
LIBDIVIDE_API __m128i libdivide_u64_do_vector_alg1(__m128i numers, const struct libdivide_u64_t * denom);
LIBDIVIDE_API __m128i libdivide_u64_do_vector_alg2(__m128i numers, const struct libdivide_u64_t * denom);
LIBDIVIDE_API __m128i libdivide_s64_do_vector_alg0(__m128i numers, const struct libdivide_s64_t * denom);
LIBDIVIDE_API __m128i libdivide_s64_do_vector_alg1(__m128i numers, const struct libdivide_s64_t * denom);
LIBDIVIDE_API __m128i libdivide_s64_do_vector_alg2(__m128i numers, const struct libdivide_s64_t * denom);
LIBDIVIDE_API __m128i libdivide_s64_do_vector_alg3(__m128i numers, const struct libdivide_s64_t * denom);
LIBDIVIDE_API __m128i libdivide_s64_do_vector_alg4(__m128i numers, const struct libdivide_s64_t * denom);
LIBDIVIDE_API __m128i libdivide_u32_branchfree_do_vector(__m128i numers, const struct libdivide_u32_branchfree_t * denom);
LIBDIVIDE_API __m128i libdivide_s32_branchfree_do_vector(__m128i numers, const struct libdivide_s32_branchfree_t * denom);
LIBDIVIDE_API __m128i libdivide_u64_branchfree_do_vector(__m128i numers, const struct libdivide_u64_branchfree_t * denom);
LIBDIVIDE_API __m128i libdivide_s64_branchfree_do_vector(__m128i numers, const struct libdivide_s64_branchfree_t * denom);
#endif
//////// Internal Utility Functions
static inline uint32_t libdivide__mullhi_u32(uint32_t x, uint32_t y) {
uint64_t xl = x, yl = y;
uint64_t rl = xl * yl;
return (uint32_t)(rl >> 32);
}
static uint64_t libdivide__mullhi_u64(uint64_t x, uint64_t y) {
#if LIBDIVIDE_VC && LIBDIVIDE_IS_X86_64
return __umulh(x, y);
#elif HAS_INT128_T
__uint128_t xl = x, yl = y;
__uint128_t rl = xl * yl;
return (uint64_t)(rl >> 64);
#else
// full 128 bits are x0 * y0 + (x0 * y1 << 32) + (x1 * y0 << 32) + (x1 * y1 << 64)
const uint32_t mask = 0xFFFFFFFF;
const uint32_t x0 = (uint32_t)(x & mask), x1 = (uint32_t)(x >> 32);
const uint32_t y0 = (uint32_t)(y & mask), y1 = (uint32_t)(y >> 32);
const uint32_t x0y0_hi = libdivide__mullhi_u32(x0, y0);
const uint64_t x0y1 = x0 * (uint64_t)y1;
const uint64_t x1y0 = x1 * (uint64_t)y0;
const uint64_t x1y1 = x1 * (uint64_t)y1;
uint64_t temp = x1y0 + x0y0_hi;
uint64_t temp_lo = temp & mask, temp_hi = temp >> 32;
return x1y1 + temp_hi + ((temp_lo + x0y1) >> 32);
#endif
}
static inline int64_t libdivide__mullhi_s64(int64_t x, int64_t y) {
#if LIBDIVIDE_VC && LIBDIVIDE_IS_X86_64
return __mulh(x, y);
#elif HAS_INT128_T
__int128_t xl = x, yl = y;
__int128_t rl = xl * yl;
return (int64_t)(rl >> 64);
#else
// full 128 bits are x0 * y0 + (x0 * y1 << 32) + (x1 * y0 << 32) + (x1 * y1 << 64)
const uint32_t mask = 0xFFFFFFFF;
const uint32_t x0 = (uint32_t)(x & mask), y0 = (uint32_t)(y & mask);
const int32_t x1 = (int32_t)(x >> 32), y1 = (int32_t)(y >> 32);
const uint32_t x0y0_hi = libdivide__mullhi_u32(x0, y0);
const int64_t t = x1*(int64_t)y0 + x0y0_hi;
const int64_t w1 = x0*(int64_t)y1 + (t & mask);
return x1*(int64_t)y1 + (t >> 32) + (w1 >> 32);
#endif
}
#if LIBDIVIDE_USE_SSE2
static inline __m128i libdivide__u64_to_m128(uint64_t x) {
#if LIBDIVIDE_VC && ! _WIN64
// 64 bit windows doesn't seem to have an implementation of any of these
// load intrinsics, and 32 bit Visual C++ crashes
_declspec(align(16)) uint64_t temp[2] = {x, x};
return _mm_load_si128((const __m128i*)temp);
#elif defined(__ICC)
uint64_t __attribute__((aligned(16))) temp[2] = {x,x};
return _mm_load_si128((const __m128i*)temp);
#elif __clang__
// clang does not provide this intrinsic either
return (__m128i){x, x};
#else
// everyone else gets it right
return _mm_set1_epi64x(x);
#endif
}
static inline __m128i libdivide_get_FFFFFFFF00000000(void) {
// returns the same as _mm_set1_epi64(0xFFFFFFFF00000000ULL)
// without touching memory.
__m128i result = _mm_set1_epi8(-1); // optimizes to pcmpeqd on OS X
return _mm_slli_epi64(result, 32);
}
static inline __m128i libdivide_get_00000000FFFFFFFF(void) {
// returns the same as _mm_set1_epi64(0x00000000FFFFFFFFULL)
// without touching memory.
__m128i result = _mm_set1_epi8(-1); // optimizes to pcmpeqd on OS X
result = _mm_srli_epi64(result, 32);
return result;
}
static inline __m128i libdivide_s64_signbits(__m128i v) {
// we want to compute v >> 63, that is, _mm_srai_epi64(v, 63). But there
// is no 64 bit shift right arithmetic instruction in SSE2. So we have to
// fake it by first duplicating the high 32 bit values, and then using a 32
// bit shift. Another option would be to use _mm_srli_epi64(v, 63) and
// then subtract that from 0, but that approach appears to be substantially
// slower for unknown reasons
__m128i hiBitsDuped = _mm_shuffle_epi32(v, _MM_SHUFFLE(3, 3, 1, 1));
__m128i signBits = _mm_srai_epi32(hiBitsDuped, 31);
return signBits;
}
// Returns an __m128i whose low 32 bits are equal to amt and has zero elsewhere.
static inline __m128i libdivide_u32_to_m128i(uint32_t amt) {
return _mm_set_epi32(0, 0, 0, amt);
}
static inline __m128i libdivide_s64_shift_right_vector(__m128i v, int amt) {
// implementation of _mm_sra_epi64. Here we have two 64 bit values which
// are shifted right to logically become (64 - amt) values, and are then
// sign extended from a (64 - amt) bit number.
const int b = 64 - amt;
__m128i m = libdivide__u64_to_m128(1ULL << (b - 1));
__m128i x = _mm_srl_epi64(v, libdivide_u32_to_m128i(amt));
__m128i result = _mm_sub_epi64(_mm_xor_si128(x, m), m); // result = x^m - m
return result;
}
// Here, b is assumed to contain one 32 bit value repeated four times. If it
// did not, the function would not work.
static inline __m128i libdivide__mullhi_u32_flat_vector(__m128i a, __m128i b) {
__m128i hi_product_0Z2Z = _mm_srli_epi64(_mm_mul_epu32(a, b), 32);
__m128i a1X3X = _mm_srli_epi64(a, 32);
__m128i hi_product_Z1Z3 = _mm_and_si128(_mm_mul_epu32(a1X3X, b), libdivide_get_FFFFFFFF00000000());
return _mm_or_si128(hi_product_0Z2Z, hi_product_Z1Z3); // = hi_product_0123
}
// Here, y is assumed to contain one 64 bit value repeated twice.
static inline __m128i libdivide_mullhi_u64_flat_vector(__m128i x, __m128i y) {
// full 128 bits are x0 * y0 + (x0 * y1 << 32) + (x1 * y0 << 32) + (x1 * y1 << 64)
const __m128i mask = libdivide_get_00000000FFFFFFFF();
// x0 is low half of 2 64 bit values, x1 is high half in low slots
const __m128i x0 = _mm_and_si128(x, mask), x1 = _mm_srli_epi64(x, 32);
const __m128i y0 = _mm_and_si128(y, mask), y1 = _mm_srli_epi64(y, 32);
// x0 happens to have the low half of the two 64 bit values in 32 bit slots
// 0 and 2, so _mm_mul_epu32 computes their full product, and then we shift
// right by 32 to get just the high values
const __m128i x0y0_hi = _mm_srli_epi64(_mm_mul_epu32(x0, y0), 32);
const __m128i x0y1 = _mm_mul_epu32(x0, y1);
const __m128i x1y0 = _mm_mul_epu32(x1, y0);
const __m128i x1y1 = _mm_mul_epu32(x1, y1);
const __m128i temp = _mm_add_epi64(x1y0, x0y0_hi);
__m128i temp_lo = _mm_and_si128(temp, mask), temp_hi = _mm_srli_epi64(temp, 32);
temp_lo = _mm_srli_epi64(_mm_add_epi64(temp_lo, x0y1), 32);
temp_hi = _mm_add_epi64(x1y1, temp_hi);
return _mm_add_epi64(temp_lo, temp_hi);
}
// y is one 64 bit value repeated twice
static inline __m128i libdivide_mullhi_s64_flat_vector(__m128i x, __m128i y) {
__m128i p = libdivide_mullhi_u64_flat_vector(x, y);
__m128i t1 = _mm_and_si128(libdivide_s64_signbits(x), y);
p = _mm_sub_epi64(p, t1);
__m128i t2 = _mm_and_si128(libdivide_s64_signbits(y), x);
p = _mm_sub_epi64(p, t2);
return p;
}
#ifdef LIBDIVIDE_USE_SSE4_1
// b is one 32 bit value repeated four times.
static inline __m128i libdivide_mullhi_s32_flat_vector(__m128i a, __m128i b) {
__m128i hi_product_0Z2Z = _mm_srli_epi64(_mm_mul_epi32(a, b), 32);
__m128i a1X3X = _mm_srli_epi64(a, 32);
__m128i hi_product_Z1Z3 = _mm_and_si128(_mm_mul_epi32(a1X3X, b), libdivide_get_FFFFFFFF00000000());
return _mm_or_si128(hi_product_0Z2Z, hi_product_Z1Z3); // = hi_product_0123
}
#else
// SSE2 does not have a signed multiplication instruction, but we can convert
// unsigned to signed pretty efficiently. Again, b is just a 32 bit value
// repeated four times.
static inline __m128i libdivide_mullhi_s32_flat_vector(__m128i a, __m128i b) {
__m128i p = libdivide__mullhi_u32_flat_vector(a, b);
__m128i t1 = _mm_and_si128(_mm_srai_epi32(a, 31), b); // t1 = (a >> 31) & y, arithmetic shift
__m128i t2 = _mm_and_si128(_mm_srai_epi32(b, 31), a);
p = _mm_sub_epi32(p, t1);
p = _mm_sub_epi32(p, t2);
return p;
}
#endif
#endif
static inline int32_t libdivide__count_leading_zeros32(uint32_t val) {
#if __GNUC__ || __has_builtin(__builtin_clz)
// Fast way to count leading zeros
return __builtin_clz(val);
#elif LIBDIVIDE_VC
unsigned long result;
if (_BitScanReverse(&result, val)) {
return 31 - result;
}
return 0;
#else
int32_t result = 0;
uint32_t hi = 1U << 31;
while (~val & hi) {
hi >>= 1;
result++;
}
return result;
#endif
}
static inline int32_t libdivide__count_leading_zeros64(uint64_t val) {
#if __GNUC__ || __has_builtin(__builtin_clzll)
// Fast way to count leading zeros
return __builtin_clzll(val);
#elif LIBDIVIDE_VC && _WIN64
unsigned long result;
if (_BitScanReverse64(&result, val)) {
return 63 - result;
}
return 0;
#else
uint32_t hi = val >> 32;
uint32_t lo = val & 0xFFFFFFFF;
if (hi != 0) return libdivide__count_leading_zeros32(hi);
return 32 + libdivide__count_leading_zeros32(lo);
#endif
}
// libdivide_64_div_32_to_32: divides a 64 bit uint {u1, u0} by a 32 bit
// uint {v}. The result must fit in 32 bits.
// Returns the quotient directly and the remainder in *r
#if (LIBDIVIDE_IS_i386 || LIBDIVIDE_IS_X86_64) && LIBDIVIDE_GCC_STYLE_ASM
static uint32_t libdivide_64_div_32_to_32(uint32_t u1, uint32_t u0, uint32_t v, uint32_t *r) {
uint32_t result;
__asm__("divl %[v]"
: "=a"(result), "=d"(*r)
: [v] "r"(v), "a"(u0), "d"(u1)
);
return result;
}
#else
static uint32_t libdivide_64_div_32_to_32(uint32_t u1, uint32_t u0, uint32_t v, uint32_t *r) {
uint64_t n = (((uint64_t)u1) << 32) | u0;
uint32_t result = (uint32_t)(n / v);
*r = (uint32_t)(n - result * (uint64_t)v);
return result;
}
#endif
#if LIBDIVIDE_IS_X86_64 && LIBDIVIDE_GCC_STYLE_ASM
static uint64_t libdivide_128_div_64_to_64(uint64_t u1, uint64_t u0, uint64_t v, uint64_t *r) {
// u0 -> rax
// u1 -> rdx
// divq
uint64_t result;
__asm__("divq %[v]"
: "=a"(result), "=d"(*r)
: [v] "r"(v), "a"(u0), "d"(u1)
);
return result;
}
#else
// Code taken from Hacker's Delight:
// http://www.hackersdelight.org/HDcode/divlu.c.
// License permits inclusion here per:
// http://www.hackersdelight.org/permissions.htm
static uint64_t libdivide_128_div_64_to_64(uint64_t u1, uint64_t u0, uint64_t v, uint64_t *r) {
const uint64_t b = (1ULL << 32); // Number base (16 bits).
uint64_t un1, un0, // Norm. dividend LSD's.
vn1, vn0, // Norm. divisor digits.
q1, q0, // Quotient digits.
un64, un21, un10, // Dividend digit pairs.
rhat; // A remainder.
int s; // Shift amount for norm.
if (u1 >= v) { // If overflow, set rem.
if (r != NULL) // to an impossible value,
*r = (uint64_t) -1; // and return the largest
return (uint64_t) -1; // possible quotient.
}
// count leading zeros
s = libdivide__count_leading_zeros64(v); // 0 <= s <= 63.
if (s > 0) {
v = v << s; // Normalize divisor.
un64 = (u1 << s) | ((u0 >> (64 - s)) & (-s >> 31));
un10 = u0 << s; // Shift dividend left.
} else {
// Avoid undefined behavior.
un64 = u1 | u0;
un10 = u0;
}
vn1 = v >> 32; // Break divisor up into
vn0 = v & 0xFFFFFFFF; // two 32-bit digits.
un1 = un10 >> 32; // Break right half of
un0 = un10 & 0xFFFFFFFF; // dividend into two digits.
q1 = un64/vn1; // Compute the first
rhat = un64 - q1*vn1; // quotient digit, q1.
again1:
if (q1 >= b || q1*vn0 > b*rhat + un1) {
q1 = q1 - 1;
rhat = rhat + vn1;
if (rhat < b) goto again1;
}
un21 = un64*b + un1 - q1*v; // Multiply and subtract.
q0 = un21/vn1; // Compute the second
rhat = un21 - q0*vn1; // quotient digit, q0.
again2:
if (q0 >= b || q0*vn0 > b*rhat + un0) {
q0 = q0 - 1;
rhat = rhat + vn1;
if (rhat < b) goto again2;
}
if (r != NULL) // If remainder is wanted,
*r = (un21*b + un0 - q0*v) >> s; // return it.
return q1*b + q0;
}
#endif
// Bitshift a u128 in place, left (signed_shift > 0) or right (signed_shift < 0)
static inline void libdivide_u128_shift(uint64_t *u1, uint64_t *u0, int32_t signed_shift)
{
if (signed_shift > 0) {
uint32_t shift = signed_shift;
*u1 <<= shift;
*u1 |= *u0 >> (64 - shift);
*u0 <<= shift;
} else {
uint32_t shift = -signed_shift;
*u0 >>= shift;
*u0 |= *u1 << (64 - shift);
*u1 >>= shift;
}
}
// Computes a 128 / 128 -> 64 bit division, with a 128 bit remainder.
static uint64_t libdivide_128_div_128_to_64(uint64_t u_hi, uint64_t u_lo, uint64_t v_hi, uint64_t v_lo, uint64_t *r_hi, uint64_t *r_lo) {
#if HAS_INT128_T
__uint128_t ufull = u_hi;
ufull = (ufull << 64) | u_lo;
__uint128_t vfull = v_hi;
vfull = (vfull << 64) | v_lo;
__uint128_t remainder = ufull % vfull;
*r_lo = (uint64_t)remainder;
*r_hi = (uint64_t)(remainder >> 64);
return (uint64_t)(ufull / vfull);
#else
// Adapted from "Unsigned Doubleword Division" in Hacker's Delight
// We want to compute u / v
typedef struct { uint64_t hi; uint64_t lo; } u128_t;
u128_t u = {u_hi, u_lo};
u128_t v = {v_hi, v_lo};
if (v.hi == 0) {
// divisor v is a 64 bit value, so we just need one 128/64 division
// Note that we are simpler than Hacker's Delight here, because we know
// the quotient fits in 64 bits whereas Hacker's Delight demands a full
// 128 bit quotient
*r_hi = 0;
return libdivide_128_div_64_to_64(u.hi, u.lo, v.lo, r_lo);
}
// Here v >= 2**64
// We know that v.hi != 0, so count leading zeros is OK
// We have 0 <= n <= 63
uint32_t n = libdivide__count_leading_zeros64(v.hi);
// Normalize the divisor so its MSB is 1
u128_t v1t = v;
libdivide_u128_shift(&v1t.hi, &v1t.lo, n);
uint64_t v1 = v1t.hi; // i.e. v1 = v1t >> 64
// To ensure no overflow
u128_t u1 = u;
libdivide_u128_shift(&u1.hi, &u1.lo, -1);
// Get quotient from divide unsigned insn.
uint64_t rem_ignored;
uint64_t q1 = libdivide_128_div_64_to_64(u1.hi, u1.lo, v1, &rem_ignored);
// Undo normalization and division of u by 2.
u128_t q0 = {0, q1};
libdivide_u128_shift(&q0.hi, &q0.lo, n);
libdivide_u128_shift(&q0.hi, &q0.lo, -63);
// Make q0 correct or too small by 1
// Equivalent to `if (q0 != 0) q0 = q0 - 1;`
if (q0.hi != 0 || q0.lo != 0) {
q0.hi -= (q0.lo == 0); // borrow
q0.lo -= 1;
}
// Now q0 is correct.
// Compute q0 * v as q0v
// = (q0.hi<<64 + q0.lo) * (v.hi<<64 + v.lo)
// = (q0.hi*v.hi<<128 + q0.hi*v.lo<<64 + q0.lo*v.hi<<64 + q0.lo*v.lo)
// Each term is 128 bit
// High half of full product (upper 128 bits!) are dropped
u128_t q0v = {0, 0};
q0v.hi = q0.hi*v.lo + q0.lo*v.hi + libdivide__mullhi_u64(q0.lo, v.lo);
q0v.lo = q0.lo*v.lo;
// Compute u - q0v as u_q0v
// This is the remainder
u128_t u_q0v = u;
u_q0v.hi -= q0v.hi + (u.lo < q0v.lo); // second term is borrow
u_q0v.lo -= q0v.lo;
// Check if u_q0v >= v
// This checks if our remainder is larger than the divisor
if ((u_q0v.hi > v.hi) || (u_q0v.hi == v.hi && u_q0v.lo >= v.lo)) {
// Increment q0
q0.lo += 1;
q0.hi += (q0.lo == 0); // carry
// Subtract v from remainder
u_q0v.hi -= v.hi + (u_q0v.lo < v.lo);
u_q0v.lo -= v.lo;
}
*r_hi = u_q0v.hi;
*r_lo = u_q0v.lo;
LIBDIVIDE_ASSERT(q0.hi == 0);
return q0.lo;
#endif
}
#ifndef LIBDIVIDE_HEADER_ONLY
////////// UINT32
static inline struct libdivide_u32_t libdivide_internal_u32_gen(uint32_t d, int branchfree) {
// 1 is not supported with branchfree algorithm
LIBDIVIDE_ASSERT(!branchfree || d != 1);
struct libdivide_u32_t result;
const uint32_t floor_log_2_d = 31 - libdivide__count_leading_zeros32(d);
if ((d & (d - 1)) == 0) {
// Power of 2
if (! branchfree) {
result.magic = 0;
result.more = floor_log_2_d | LIBDIVIDE_U32_SHIFT_PATH;
} else {
// We want a magic number of 2**32 and a shift of floor_log_2_d
// but one of the shifts is taken up by LIBDIVIDE_ADD_MARKER, so we
// subtract 1 from the shift
result.magic = 0;
result.more = (floor_log_2_d-1) | LIBDIVIDE_ADD_MARKER;
}
} else {
uint8_t more;
uint32_t rem, proposed_m;
proposed_m = libdivide_64_div_32_to_32(1U << floor_log_2_d, 0, d, &rem);
LIBDIVIDE_ASSERT(rem > 0 && rem < d);
const uint32_t e = d - rem;
// This power works if e < 2**floor_log_2_d.
if (!branchfree && (e < (1U << floor_log_2_d))) {
// This power works
more = floor_log_2_d;
} else {
// We have to use the general 33-bit algorithm. We need to compute
// (2**power) / d. However, we already have (2**(power-1))/d and
// its remainder. By doubling both, and then correcting the
// remainder, we can compute the larger division.
// don't care about overflow here - in fact, we expect it
proposed_m += proposed_m;
const uint32_t twice_rem = rem + rem;
if (twice_rem >= d || twice_rem < rem) proposed_m += 1;
more = floor_log_2_d | LIBDIVIDE_ADD_MARKER;
}
result.magic = 1 + proposed_m;
result.more = more;
// result.more's shift should in general be ceil_log_2_d. But if we
// used the smaller power, we subtract one from the shift because we're
// using the smaller power. If we're using the larger power, we
// subtract one from the shift because it's taken care of by the add
// indicator. So floor_log_2_d happens to be correct in both cases.
}
return result;
}
struct libdivide_u32_t libdivide_u32_gen(uint32_t d) {
return libdivide_internal_u32_gen(d, 0);
}
struct libdivide_u32_branchfree_t libdivide_u32_branchfree_gen(uint32_t d) {
struct libdivide_u32_t tmp = libdivide_internal_u32_gen(d, 1);
struct libdivide_u32_branchfree_t ret = {tmp.magic, (uint8_t)(tmp.more & LIBDIVIDE_32_SHIFT_MASK)};
return ret;
}
uint32_t libdivide_u32_do(uint32_t numer, const struct libdivide_u32_t *denom) {
uint8_t more = denom->more;
if (more & LIBDIVIDE_U32_SHIFT_PATH) {
return numer >> (more & LIBDIVIDE_32_SHIFT_MASK);
}
else {
uint32_t q = libdivide__mullhi_u32(denom->magic, numer);
if (more & LIBDIVIDE_ADD_MARKER) {
uint32_t t = ((numer - q) >> 1) + q;
return t >> (more & LIBDIVIDE_32_SHIFT_MASK);
}
else {
return q >> more; // all upper bits are 0 - don't need to mask them off
}
}
}
uint32_t libdivide_u32_recover(const struct libdivide_u32_t *denom) {
uint8_t more = denom->more;
uint8_t shift = more & LIBDIVIDE_32_SHIFT_MASK;
if (more & LIBDIVIDE_U32_SHIFT_PATH) {
return 1U << shift;
} else if (! (more & LIBDIVIDE_ADD_MARKER)) {
// We compute q = n/d = n*m / 2^(32 + shift)
// Therefore we have d = 2^(32 + shift) / m
// We need to ceil it.
// We know d is not a power of 2, so m is not a power of 2,
// so we can just add 1 to the floor
uint32_t hi_dividend = 1U << shift;
uint32_t rem_ignored;
return 1 + libdivide_64_div_32_to_32(hi_dividend, 0, denom->magic, &rem_ignored);
} else {
// Here we wish to compute d = 2^(32+shift+1)/(m+2^32).
// Notice (m + 2^32) is a 33 bit number. Use 64 bit division for now
// Also note that shift may be as high as 31, so shift + 1 will
// overflow. So we have to compute it as 2^(32+shift)/(m+2^32), and
// then double the quotient and remainder.
// TODO: do something better than 64 bit math
uint64_t half_n = 1ULL << (32 + shift);
uint64_t d = (1ULL << 32) | denom->magic;
// Note that the quotient is guaranteed <= 32 bits, but the remainder
// may need 33!
uint32_t half_q = (uint32_t)(half_n / d);
uint64_t rem = half_n % d;
// We computed 2^(32+shift)/(m+2^32)
// Need to double it, and then add 1 to the quotient if doubling th
// remainder would increase the quotient.
// Note that rem<<1 cannot overflow, since rem < d and d is 33 bits
uint32_t full_q = half_q + half_q + ((rem<<1) >= d);
// We rounded down in gen unless we're a power of 2 (i.e. in branchfree case)
// We can detect that by looking at m. If m zero, we're a power of 2
return full_q + (denom->magic != 0);
}
}
uint32_t libdivide_u32_branchfree_recover(const struct libdivide_u32_branchfree_t *denom) {
struct libdivide_u32_t denom_u32 = {denom->magic, (uint8_t)(denom->more | LIBDIVIDE_ADD_MARKER)};
return libdivide_u32_recover(&denom_u32);
}
int libdivide_u32_get_algorithm(const struct libdivide_u32_t *denom) {
uint8_t more = denom->more;
if (more & LIBDIVIDE_U32_SHIFT_PATH) return 0;
else if (! (more & LIBDIVIDE_ADD_MARKER)) return 1;
else return 2;
}
uint32_t libdivide_u32_do_alg0(uint32_t numer, const struct libdivide_u32_t *denom) {
return numer >> (denom->more & LIBDIVIDE_32_SHIFT_MASK);
}
uint32_t libdivide_u32_do_alg1(uint32_t numer, const struct libdivide_u32_t *denom) {
uint32_t q = libdivide__mullhi_u32(denom->magic, numer);
return q >> denom->more;
}
uint32_t libdivide_u32_do_alg2(uint32_t numer, const struct libdivide_u32_t *denom) {
// denom->add != 0
uint32_t q = libdivide__mullhi_u32(denom->magic, numer);
uint32_t t = ((numer - q) >> 1) + q;
// Note that this mask is typically free. Only the low bits are meaningful
// to a shift, so compilers can optimize out this AND.
return t >> (denom->more & LIBDIVIDE_32_SHIFT_MASK);
}
uint32_t libdivide_u32_branchfree_do(uint32_t numer, const struct libdivide_u32_branchfree_t *denom) {
// same as alg 2
uint32_t q = libdivide__mullhi_u32(denom->magic, numer);
uint32_t t = ((numer - q) >> 1) + q;
return t >> denom->more;
}
#if LIBDIVIDE_USE_SSE2
__m128i libdivide_u32_do_vector(__m128i numers, const struct libdivide_u32_t *denom) {
uint8_t more = denom->more;
if (more & LIBDIVIDE_U32_SHIFT_PATH) {
return _mm_srl_epi32(numers, libdivide_u32_to_m128i(more & LIBDIVIDE_32_SHIFT_MASK));
}
else {
__m128i q = libdivide__mullhi_u32_flat_vector(numers, _mm_set1_epi32(denom->magic));
if (more & LIBDIVIDE_ADD_MARKER) {
// uint32_t t = ((numer - q) >> 1) + q;
// return t >> denom->shift;
__m128i t = _mm_add_epi32(_mm_srli_epi32(_mm_sub_epi32(numers, q), 1), q);
return _mm_srl_epi32(t, libdivide_u32_to_m128i(more & LIBDIVIDE_32_SHIFT_MASK));
}
else {
// q >> denom->shift
return _mm_srl_epi32(q, libdivide_u32_to_m128i(more));
}
}
}
__m128i libdivide_u32_do_vector_alg0(__m128i numers, const struct libdivide_u32_t *denom) {
return _mm_srl_epi32(numers, libdivide_u32_to_m128i(denom->more & LIBDIVIDE_32_SHIFT_MASK));
}
__m128i libdivide_u32_do_vector_alg1(__m128i numers, const struct libdivide_u32_t *denom) {
__m128i q = libdivide__mullhi_u32_flat_vector(numers, _mm_set1_epi32(denom->magic));
return _mm_srl_epi32(q, libdivide_u32_to_m128i(denom->more));
}
__m128i libdivide_u32_do_vector_alg2(__m128i numers, const struct libdivide_u32_t *denom) {
__m128i q = libdivide__mullhi_u32_flat_vector(numers, _mm_set1_epi32(denom->magic));
__m128i t = _mm_add_epi32(_mm_srli_epi32(_mm_sub_epi32(numers, q), 1), q);
return _mm_srl_epi32(t, libdivide_u32_to_m128i(denom->more & LIBDIVIDE_32_SHIFT_MASK));
}
LIBDIVIDE_API __m128i libdivide_u32_branchfree_do_vector(__m128i numers, const struct libdivide_u32_branchfree_t * denom) {
// same as alg 2
__m128i q = libdivide__mullhi_u32_flat_vector(numers, _mm_set1_epi32(denom->magic));
__m128i t = _mm_add_epi32(_mm_srli_epi32(_mm_sub_epi32(numers, q), 1), q);
return _mm_srl_epi32(t, libdivide_u32_to_m128i(denom->more));
}
#endif
/////////// UINT64
static inline struct libdivide_u64_t libdivide_internal_u64_gen(uint64_t d, int branchfree) {
// 1 is not supported with branchfree algorithm
LIBDIVIDE_ASSERT(!branchfree || d != 1);
struct libdivide_u64_t result;
const uint32_t floor_log_2_d = 63 - libdivide__count_leading_zeros64(d);
if ((d & (d - 1)) == 0) {
// Power of 2
if (! branchfree) {
result.magic = 0;
result.more = floor_log_2_d | LIBDIVIDE_U64_SHIFT_PATH;
} else {
// We want a magic number of 2**64 and a shift of floor_log_2_d
// but one of the shifts is taken up by LIBDIVIDE_ADD_MARKER, so we
// subtract 1 from the shift
result.magic = 0;
result.more = (floor_log_2_d-1) | LIBDIVIDE_ADD_MARKER;
}
} else {
uint64_t proposed_m, rem;
uint8_t more;
proposed_m = libdivide_128_div_64_to_64(1ULL << floor_log_2_d, 0, d, &rem); // == (1 << (64 + floor_log_2_d)) / d
LIBDIVIDE_ASSERT(rem > 0 && rem < d);
const uint64_t e = d - rem;
// This power works if e < 2**floor_log_2_d.
if (!branchfree && e < (1ULL << floor_log_2_d)) {
// This power works
more = floor_log_2_d;
} else {
// We have to use the general 65-bit algorithm. We need to compute
// (2**power) / d. However, we already have (2**(power-1))/d and
// its remainder. By doubling both, and then correcting the
// remainder, we can compute the larger division.
// don't care about overflow here - in fact, we expect it
proposed_m += proposed_m;
const uint64_t twice_rem = rem + rem;
if (twice_rem >= d || twice_rem < rem) proposed_m += 1;
more = floor_log_2_d | LIBDIVIDE_ADD_MARKER;
}
result.magic = 1 + proposed_m;
result.more = more;
// result.more's shift should in general be ceil_log_2_d. But if we
// used the smaller power, we subtract one from the shift because we're
// using the smaller power. If we're using the larger power, we
// subtract one from the shift because it's taken care of by the add
// indicator. So floor_log_2_d happens to be correct in both cases,
// which is why we do it outside of the if statement.
}
return result;
}
struct libdivide_u64_t libdivide_u64_gen(uint64_t d)
{
return libdivide_internal_u64_gen(d, 0);
}
struct libdivide_u64_branchfree_t libdivide_u64_branchfree_gen(uint64_t d)
{
struct libdivide_u64_t tmp = libdivide_internal_u64_gen(d, 1);
struct libdivide_u64_branchfree_t ret = {tmp.magic, (uint8_t)(tmp.more & LIBDIVIDE_64_SHIFT_MASK)};
return ret;
}
uint64_t libdivide_u64_do(uint64_t numer, const struct libdivide_u64_t *denom) {
uint8_t more = denom->more;
if (more & LIBDIVIDE_U64_SHIFT_PATH) {
return numer >> (more & LIBDIVIDE_64_SHIFT_MASK);
}
else {
uint64_t q = libdivide__mullhi_u64(denom->magic, numer);
if (more & LIBDIVIDE_ADD_MARKER) {
uint64_t t = ((numer - q) >> 1) + q;
return t >> (more & LIBDIVIDE_64_SHIFT_MASK);
}
else {
return q >> more; // all upper bits are 0 - don't need to mask them off
}
}
}
uint64_t libdivide_u64_recover(const struct libdivide_u64_t *denom) {
uint8_t more = denom->more;
uint8_t shift = more & LIBDIVIDE_64_SHIFT_MASK;
if (more & LIBDIVIDE_U64_SHIFT_PATH) {
return 1ULL << shift;
} else if (! (more & LIBDIVIDE_ADD_MARKER)) {
// We compute q = n/d = n*m / 2^(64 + shift)
// Therefore we have d = 2^(64 + shift) / m
// We need to ceil it.
// We know d is not a power of 2, so m is not a power of 2,