You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Is your feature request related to a problem? Please describe.
When playing a game on any platform and utilize a natural save point, that save point is not retained after refreshing the web browser.
Launch Game->Start New Game->Save Game using a natural save point->Refresh browser->Launch Game = No Save points on "memory card"
~Same problem occurs with using quicksave slots.
Describe the solution you'd like
Emulator GameSave files and quicksave slots should be retained on the server, retained by each user account. They should be loaded automatically when the game loads up.
Additionally add filters for games by those with GameSaves (example=.srm) and quicksave slots.
~This is similar to how SaveStates currently work.
Describe alternatives you've considered
SaveStates for single-disk games. Export/Import Save Files (example=.srm) for multi-disk games & memorycard saves
Additional context
Allowing these natural saves to be saved on the server on a per-account level is easier for players. They won't have to think about saving their save before closing the browser.
Having a Save Management page would make it easier for users to delete save files they no longer need. It could also allow users to copy save files and states between game disks on multi-disk games.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
When playing a game on any platform and utilize a natural save point, that save point is not retained after refreshing the web browser.
Launch Game->Start New Game->Save Game using a natural save point->Refresh browser->Launch Game = No Save points on "memory card"
~Same problem occurs with using quicksave slots.
Describe the solution you'd like
Emulator GameSave files and quicksave slots should be retained on the server, retained by each user account. They should be loaded automatically when the game loads up.
Additionally add filters for games by those with GameSaves (example=.srm) and quicksave slots.
~This is similar to how SaveStates currently work.
Describe alternatives you've considered
SaveStates for single-disk games. Export/Import Save Files (example=.srm) for multi-disk games & memorycard saves
Additional context
Allowing these natural saves to be saved on the server on a per-account level is easier for players. They won't have to think about saving their save before closing the browser.
Having a Save Management page would make it easier for users to delete save files they no longer need. It could also allow users to copy save files and states between game disks on multi-disk games.
The text was updated successfully, but these errors were encountered: