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Licensing fails inconsistently during test step #265
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bug
Something isn't working
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I also have this exact issue. During the test setup it succeeds:
But then later in the test section it gets:
The error being 'Error: Access token is unavailable; failed to update' I have only ever seen it fail for licensing on the tests and not the builds. I noticed we both also have pro licenses. I wonder if that's the reason as I don't think it was happening when I was using the personal license. |
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Bug description
Occasionally, test runs will fail due to a supposedly inactive license, despite that license properly being activated in a previous step. For example, on a recent run, the license initially activated fine at the very start of the test step of the job:
But then when the runner actually gets to running tests, license activation fails. Here's the entire block of log output from
Testing in playmode
onward:How to reproduce
Happens inconsistently, but frequently enough to be a nuisance - maybe around 30% of the time. I originally thought it was due to running multiple test runs in parallel, as per this Discord discussion, but after trying to fix that I still see the error.
Test runs should not fail due to an "inactive license" when given a valid license.
Additional details
My workflow file:
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