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Fetching mulitple network images #11
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Same issue ? |
do you find any solution ? |
Hi, it's been a while ago, but unfortunately no. If i remember correctly you can't fix it because underneath the ImageNetwork it uses html.. and currently you can only load like 7 html elements or something like that while using canvaskit renderer.. if you are able to use --web-renderer html... and it will work with native components. |
I have an issue which is probably related to that. I'm loading multiple widgets in my flutter web app and it freezes almost instantly. Really sad, package looked so great >.<! |
Hi,
I was just wondering if you are aware of this, or I am doing something wrong. I have to load 13 images for my page, but for some reason after 7 it stops getting the images this is my code:
ImageNetwork(
image: widget.yachts[index].image.toString(),
height: imageHeight,
width: imageWidth,
borderRadius: BorderRadius.circular(10),
fullScreen: false,
curve: Curves.easeIn,
duration: 1500,
onLoading: SizedBox(),
imageCache: CachedNetworkImageProvider(widget.yachts[index].image.toString())
),
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