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v0.3.0: Hardware tests, timing tweaks, future features

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@gabrielkrell gabrielkrell released this 30 Mar 04:24
· 6 commits to master since this release

Non-locking, optionally looping gradients completed. Fixed input buffer management, improved code structure. Still needs to be fine-tuned; at 60 ticks per gradient cycle, longer gradients are visibly choppy.

Commands in this release:

Set a constant color value: "V#FFFFFF"
Make gradient pulses between two colors: "G#000000:#FFFFFF:pulseTime"
Loop between two colors: "L#000000:#FFFFFF:pulseTime"