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This repository was archived by the owner on Jun 9, 2022. It is now read-only.
It seems that scroll events do not fire during a momentum fling, or while bouncing back. They do fire after the fling/bounce, and while a bounce is on the way "out".
The text was updated successfully, but these errors were encountered:
Ah, _snapScroll and _flingScroll are calling _setAxisPosition directly, but the scroll event is fired from _scheduleRender. Should the scroll event move into there? Or could there be a separate event for just any position change?
Just moving it wont help, as the fling seems to be done via a transform. It may need some kind of setInterval for flings and bounces to have the scroll event called.
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It seems that scroll events do not fire during a momentum fling, or while bouncing back. They do fire after the fling/bounce, and while a bounce is on the way "out".
The text was updated successfully, but these errors were encountered: