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nlm_utils.c
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/* nlm_utils.c
*
* Copyright 2011 Simon Fristed Eskildsen, Vladimir Fonov,
* Pierrick Coupé, Jose V. Manjon
*
* This file is part of mincbeast.
*
* mincbeast is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* mincbeast is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with mincbeast. If not, see <http://www.gnu.org/licenses/>.
*
* For questions and feedback, please contact:
* Simon Fristed Eskildsen <[email protected]>
*/
#include <math.h>
#include <stdio.h>
void Gkernel(float* gaussKernel, float sigma, int size)
{
/*Contruction of a 3D gaussian kernel*/
float radiusSquared =0.;
int compt =0;
int x,y,z;
for(z=1;z<=2*size+1;z++)
{
for(x=1;x<=2*size+1;x++)
{
for(y=1;y<=2*size+1;y++)
{
radiusSquared = (x-(size+1))*(x-(size+1)) + (y-(size+1))*(y-(size+1)) + (z-(size+1))*(z-(size+1));
gaussKernel[compt] = exp(-radiusSquared/(2*sigma*sigma));
compt ++;
}
}
}
return;
}
void DisplayPatch(float* Patch, int size)
{
int i,j,k;
int Psize = 2*size+1;
printf("Patch : \n ");
for(k=0;k<Psize;k++)
{
for(i=0;i<Psize;i++)
{
for(j=0;j<Psize;j++)
{
printf("%f ", Patch[k*(Psize*Psize)+(i*Psize)+j]);
}
printf("\n ");
}
printf("\n ");
}
printf("\n ");
}
void ExtractPatch(float* ima, float* Patch, int x, int y, int z, int size, int sx, int sy, int sz)
{
int i,j,k;
int ni1, nj1, nk1;
int Psize = 2*size +1;
for(i=0;i<(2*size+1)*(2*size+1)*(2*size+1);i++)
Patch[i]=0.0;
for(i=-size;i<=size;i++)
{
for(j=-size;j<=size;j++)
{
for(k=-size;k<=size;k++)
{
ni1=x+i;
nj1=y+j;
nk1=z+k;
if(ni1<0) ni1=-ni1;
if(nj1<0) nj1=-nj1;
if(nk1<0) nk1=-nk1;
if(ni1>=sx) ni1=2*sx-ni1-1;
if(nj1>=sy) nj1=2*sy-nj1-1;
if(nk1>=sz) nk1=2*sz-nk1-1;
Patch[(i+size)*(Psize*Psize)+((j+size)*Psize)+(k+size)] = ima[ni1*(sz*sy)+(nj1*sz)+nk1];
}
}
}
}
void ExtractPatch4D(float* ima, float* Patch, int x,int y, int z, int t,int size,int sx,int sy,int sz)
{
int i,j,k;
int ni1, nj1, nk1;
int Psize = 2*size +1;
for(i=0;i<(2*size+1)*(2*size+1)*(2*size+1);i++)
Patch[i]=0.0;
for(i=-size;i<=size;i++)
{
for(j=-size;j<=size;j++)
{
for(k=-size;k<=size;k++)
{
ni1=x+i;
nj1=y+j;
nk1=z+k;
if(ni1<0) ni1=-ni1;
if(nj1<0) nj1=-nj1;
if(nk1<0) nk1=-nk1;
if(ni1>=sx) ni1=2*sx-ni1-1;
if(nj1>=sy) nj1=2*sy-nj1-1;
if(nk1>=sz) nk1=2*sz-nk1-1;
Patch[(i+size)*(Psize*Psize)+((j+size)*Psize)+(k+size)]=ima[t*(sx*sy*sz)+ni1*(sz*sy)+(nj1*sz)+nk1];
}
}
}
}