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Adding a type to weapon damage resets the calculation #442

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cyface opened this issue Nov 19, 2024 · 0 comments
Open

Adding a type to weapon damage resets the calculation #442

cyface opened this issue Nov 19, 2024 · 0 comments

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@cyface
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cyface commented Nov 19, 2024

If you add a type to weapon damage, like +1d6[fire] the roll formula is created correctly, but the parsing of the roll into parts ends up duplicating the whole thing so you end up with 2x damage.

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