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If you add a type to weapon damage, like +1d6[fire] the roll formula is created correctly, but the parsing of the roll into parts ends up duplicating the whole thing so you end up with 2x damage.
The text was updated successfully, but these errors were encountered:
If you add a type to weapon damage, like
+1d6[fire]
the roll formula is created correctly, but the parsing of the roll into parts ends up duplicating the whole thing so you end up with 2x damage.The text was updated successfully, but these errors were encountered: