Adds a very basic round timer system to base_id.lua #18
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Also updates ksour.lua and napoli.lua to utilize it...
4 minutes per round.
When the match begins, the timer begins to count down until either the attacking team caps or the round time limit runs out (reaches zero). If they cap, the timer is reset to 4min again. However, If the time limit runs out before the attacking team can make any progress, the teams are switched and everything resets.
contributes to fortressforever/fortressforever#60