You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I have noticed that the selection of a callsign in the bandmap does not always work reliably in dense band occupancy. It is no problem to improve this, if you enlarge the bandmap accordingly, so that the distance between the callsigns becomes larger.
But it looks like the snap frame around the selected callsign is a bit too large. Especially the distances above and below.
Maybe you can try yourself, if the selection of a callsign is better with a smaller frame. But it surely also depends on whether a user is able to hit a point in the GUI exactly with the mouse pointer. Especially for older people this can be a problem.
Therefore, a compromise will always have to be made here.
The text was updated successfully, but these errors were encountered:
I have noticed that the selection of a callsign in the bandmap does not always work reliably in dense band occupancy. It is no problem to improve this, if you enlarge the bandmap accordingly, so that the distance between the callsigns becomes larger.
But it looks like the snap frame around the selected callsign is a bit too large. Especially the distances above and below.
Maybe you can try yourself, if the selection of a callsign is better with a smaller frame. But it surely also depends on whether a user is able to hit a point in the GUI exactly with the mouse pointer. Especially for older people this can be a problem.
Therefore, a compromise will always have to be made here.
The text was updated successfully, but these errors were encountered: