diff --git a/shell/platform/android/README.md b/shell/platform/android/README.md index 3bfcec6bbf70c..d4395e64265c9 100644 --- a/shell/platform/android/README.md +++ b/shell/platform/android/README.md @@ -84,7 +84,7 @@ flutter run \ --local-engine=$ENGINE/out/android_debug_unopt_arm64 ``` -> ![NOTE] +> [!NOTE] > External texture rendering on Android is based on the device API level. For > example to test the OpenGLES branch (which uses `SurfaceTexture`), you'll > typically need an older device or emulator with an API version 29 or lower. @@ -105,7 +105,7 @@ See [our wiki](https://github.com/flutter/flutter/wiki/Testing-the-engine#java-- How to edit and contribute to the Android embedder. -> ![TIP] +> [!TIP] > This guide assumes you already have a working Engine development environment: > > - [Setting up the Engine development environment](https://github.com/flutter/flutter/wiki/Setting-up-the-Engine-development-environment) @@ -149,7 +149,8 @@ completion: ![Example](https://github.com/flutter/flutter/assets/168174/8a75dd27-66e1-4c4f-88af-667a73b909b6) -> ![NOTE] > `--compile-commands-dir` must point to an Android build output: +> [!NOTE] +> `--compile-commands-dir` must point to an Android build output: > > ```jsonc > {