diff --git a/impeller/renderer/backend/metal/vertex_descriptor_mtl.mm b/impeller/renderer/backend/metal/vertex_descriptor_mtl.mm index b5948830f9abf..6bac6687880c6 100644 --- a/impeller/renderer/backend/metal/vertex_descriptor_mtl.mm +++ b/impeller/renderer/backend/metal/vertex_descriptor_mtl.mm @@ -174,8 +174,8 @@ static MTLVertexFormat ReadStageInputFormat(const ShaderStageIOSlot& input) { const std::vector& layouts) { auto descriptor = descriptor_ = [MTLVertexDescriptor vertexDescriptor]; - // TODO: its odd that we offset buffers from the max index on metal - // but not on GLES or Vulkan. We should probably consistently start + // TODO(jonahwilliams): its odd that we offset buffers from the max index on + // metal but not on GLES or Vulkan. We should probably consistently start // these at zero? for (size_t i = 0; i < inputs.size(); i++) { const auto& input = inputs[i];