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Implement boss bomb throwing #269

Closed
3 tasks
Tracked by #57
odecay opened this issue Nov 5, 2022 · 3 comments · Fixed by #272
Closed
3 tasks
Tracked by #57

Implement boss bomb throwing #269

odecay opened this issue Nov 5, 2022 · 3 comments · Fixed by #272
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@odecay
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odecay commented Nov 5, 2022

Boss bomb attack.
Attack should throw projectile bombs in an arc which land on the ground some distance away, after a short delay or upon collision they should explode causing AOE damage and Knockback state to players in radius.

  • Find bomb spritesheet from Jumpy
  • Implement state for bosses bomb throw attack
  • Add attack to boss YAML

Check bottle throw for projectile reference.

@odecay odecay mentioned this issue Nov 5, 2022
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@zicklag
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zicklag commented Nov 5, 2022

Find bomb spritesheet from Jumpy

See the kick_bomb.png and explosion.png in this folder:

https://github.com/fishfolks/jumpy/tree/main/assets/map/elements/item/kick_bomb

@Zac8668
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Zac8668 commented Nov 7, 2022

I'll claim this one

@zicklag
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zicklag commented Nov 7, 2022

Oh, FYI there are a couple more explosions here, too:

https://github.com/fishfolk/jumpy/tree/main/old_assets/textures/explosions

Just in case you need a different size.

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3 participants