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colorGame.js
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colorGame.js
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var numSquares = 6;
var colors = [];
var pickedColor;
var squares = document.querySelectorAll(".square");
var colorDisplay = document.getElementById("colorDisplay");
var messageDisplay = document.querySelector("#message");
var h1 = document.querySelector("h1");
var resetButton = document.querySelector("#reset");
var modeButtons = document.querySelectorAll(".mode");
init();
function init(){
setupModeButtons();
setupSquares();
reset();
}
function setupModeButtons(){
for(var i = 0; i < modeButtons.length; i++){
modeButtons[i].addEventListener("click", function(){
modeButtons[0].classList.remove("selected");
modeButtons[1].classList.remove("selected");
this.classList.add("selected");
this.textContent === "Easy" ? numSquares = 3: numSquares = 6;
reset();
});
}
}
function setupSquares(){
for(var i = 0; i < squares.length; i++){
//add click listeners to squares
squares[i].addEventListener("click", function(){
//grab color of clicked square
var clickedColor = this.style.background;
//compare color to pickedColor
if(clickedColor === pickedColor){
messageDisplay.textContent = "Correct!";
resetButton.textContent = "Play Again?"
changeColors(clickedColor);
h1.style.background = clickedColor;
} else {
this.style.background = "#232323";
messageDisplay.textContent = "Try Again"
}
});
}
}
function reset(){
colors = generateRandomColors(numSquares);
//pick a new random color from array
pickedColor = pickColor();
//change colorDisplay to match picked Color
colorDisplay.textContent = pickedColor;
resetButton.textContent = "New Colors"
messageDisplay.textContent = "";
//change colors of squares
for(var i = 0; i < squares.length; i++){
if(colors[i]){
squares[i].style.display = "block"
squares[i].style.background = colors[i];
} else {
squares[i].style.display = "none";
}
}
h1.style.background = "steelblue";
}
resetButton.addEventListener("click", function(){
reset();
})
function changeColors(color){
//loop through all squares
for(var i = 0; i < squares.length; i++){
//change each color to match given color
squares[i].style.background = color;
}
}
function pickColor(){
var random = Math.floor(Math.random() * colors.length);
return colors[random];
}
function generateRandomColors(num){
//make an array
var arr = []
//repeat num times
for(var i = 0; i < num; i++){
//get random color and push into arr
arr.push(randomColor())
}
//return that array
return arr;
}
function randomColor(){
//pick a "red" from 0 - 255
var r = Math.floor(Math.random() * 256);
//pick a "green" from 0 -255
var g = Math.floor(Math.random() * 256);
//pick a "blue" from 0 -255
var b = Math.floor(Math.random() * 256);
return "rgb(" + r + ", " + g + ", " + b + ")";
}